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Add small adjustements
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3 changed files with 26 additions and 2 deletions
5
make.sh
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5
make.sh
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@ -0,0 +1,5 @@
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#!/bin/bash
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PROGRAM=testSDL
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clear; clear; g++ -x c -g -fmax-errors=5 -pedantic -Wall -Wextra -o $PROGRAM $PROGRAM.c -lSDL2 2>&1 >/dev/null && ./$PROGRAM
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19
s3l.h
19
s3l.h
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@ -10,6 +10,25 @@
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--------------------
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--------------------
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This work's goal is to never be encumbered by any exclusive intellectual
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property rights. The work is therefore provided under CC0 1.0 + additional
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WAIVER OF ALL INTELLECTUAL PROPERTY RIGHTS that waives the rest of
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intellectual property rights not already waived by CC0 1.0. The WAIVER OF ALL
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INTELLECTUAL PROPERTY RGHTS is as follows:
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Each contributor to this work agrees that they waive any exclusive rights,
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including but not limited to copyright, patents, trademark, trade dress,
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industrial design, plant varieties and trade secrets, to any and all ideas,
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concepts, processes, discoveries, improvements and inventions conceived,
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discovered, made, designed, researched or developed by the contributor either
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solely or jointly with others, which relate to this work or result from this
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work. Should any waiver of such right be judged legally invalid or
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ineffective under applicable law, the contributor hereby grants to each
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affected person a royalty-free, non transferable, non sublicensable, non
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exclusive, irrevocable and unconditional license to this right.
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--------------------
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CONVENTIONS:
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CONVENTIONS:
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Angles are in S3L_Units, a full angle (2 pi) is S3L_FRACTIONS_PER_UNITs.
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Angles are in S3L_Units, a full angle (2 pi) is S3L_FRACTIONS_PER_UNITs.
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@ -78,7 +78,7 @@ conf.mode = S3L_MODE_TRIANGLES;
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int cent = (x0 + x1 + x2) / 3.0;
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int cent = (x0 + x1 + x2) / 3.0;
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x2 = cent + (x2 - cent) * sin(frame * 0.01) * 2;
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x2 = cent + (x2 - cent) * sin(frame * 0.01) * 2;
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S3L_drawTriangle(x0,y0,x1,y1,x2,y2,conf);
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S3L_drawTriangle(x0,y0,x1,y1,x2,y2,conf,0);
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setPixel(x0,y0,255,0,0);
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setPixel(x0,y0,255,0,0);
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setPixel(x1,y1,255,0,0);
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setPixel(x1,y1,255,0,0);
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@ -95,7 +95,7 @@ int16_t rotY1 = 200 + cos((frame + 500) * 0.01) * 50;
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int16_t rotX2 = 200 + sin((frame + 300) * 0.01) * 50;
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int16_t rotX2 = 200 + sin((frame + 300) * 0.01) * 50;
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int16_t rotY2 = 200 + cos((frame + 300) * 0.01) * 50;
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int16_t rotY2 = 200 + cos((frame + 300) * 0.01) * 50;
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S3L_drawTriangle(rotX0,rotY0,rotX1,rotY1,rotX2,rotY2,conf);
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S3L_drawTriangle(rotX0,rotY0,rotX1,rotY1,rotX2,rotY2,conf,0);
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}
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}
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