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Update the make script
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2 changed files with 26 additions and 8 deletions
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@ -1,5 +1,23 @@
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#!/bin/bash
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#!/bin/sh
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PROGRAM=testTerminal # change this to name of a program you want to compile :)
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# Make script for small3dlib programs.
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# by drummyfish
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# released under CC0 1.0, public domain
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clear; clear; g++ -x c -g -fmax-errors=5 -pedantic -O3 -Wall -Wextra -Wstrict-prototypes -Wold-style-definition -Wno-unused-parameter -Wno-missing-field-initializers -o $PROGRAM $PROGRAM.c -lSDL2 2>&1 >/dev/null && ./$PROGRAM
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if [ "$#" -ne 1 ]; then
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echo "ERROR: expecting one argument, the name of program without extension (e.g. \"helloWorld\")"
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exit 0
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fi
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link=""
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clear
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clear
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flags="-x c -g -O3 -std=c99 -pedantic -Wall -Wextra -o $1 $1.c -lSDL2"
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compiler=gcc
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#compiler=clang
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echo "making:" ${compiler} ${flags}
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${compiler} ${flags} && ./$1
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@ -178,7 +178,7 @@
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#define S3L_SIN_METHOD 0
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#endif
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/** Units of measurement in 3D space. There is S3L_F in one
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/** Units of measurement in 3D space. There is S3L_FRACTIONS_PER_UNIT in one
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spatial unit. By dividing the unit into fractions we effectively achieve a
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fixed point arithmetic. The number of fractions is a constant that serves as
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1.0 in floating point arithmetic (normalization etc.). */
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@ -191,9 +191,9 @@ typedef
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#endif
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S3L_Unit;
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/** How many fractions a spatial unit is split into. This is NOT SUPPOSED TO
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BE REDEFINED, so rather don't do it (otherwise things may overflow etc.). */
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/** How many fractions a spatial unit is split into, i.e. this is the fixed
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point scaling. This is NOT SUPPOSED TO BE REDEFINED, so rather don't do it
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(otherwise things may overflow etc.). */
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#define S3L_FRACTIONS_PER_UNIT 512
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#define S3L_F S3L_FRACTIONS_PER_UNIT
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