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Update the make script

This commit is contained in:
Miloslav Ciz 2022-09-22 19:44:53 +02:00
parent f474f3530e
commit e1d5e0b503
2 changed files with 26 additions and 8 deletions

View file

@ -1,5 +1,23 @@
#!/bin/bash
#!/bin/sh
PROGRAM=testTerminal # change this to name of a program you want to compile :)
# Make script for small3dlib programs.
# by drummyfish
# released under CC0 1.0, public domain
clear; clear; g++ -x c -g -fmax-errors=5 -pedantic -O3 -Wall -Wextra -Wstrict-prototypes -Wold-style-definition -Wno-unused-parameter -Wno-missing-field-initializers -o $PROGRAM $PROGRAM.c -lSDL2 2>&1 >/dev/null && ./$PROGRAM
if [ "$#" -ne 1 ]; then
echo "ERROR: expecting one argument, the name of program without extension (e.g. \"helloWorld\")"
exit 0
fi
link=""
clear
clear
flags="-x c -g -O3 -std=c99 -pedantic -Wall -Wextra -o $1 $1.c -lSDL2"
compiler=gcc
#compiler=clang
echo "making:" ${compiler} ${flags}
${compiler} ${flags} && ./$1

View file

@ -178,7 +178,7 @@
#define S3L_SIN_METHOD 0
#endif
/** Units of measurement in 3D space. There is S3L_F in one
/** Units of measurement in 3D space. There is S3L_FRACTIONS_PER_UNIT in one
spatial unit. By dividing the unit into fractions we effectively achieve a
fixed point arithmetic. The number of fractions is a constant that serves as
1.0 in floating point arithmetic (normalization etc.). */
@ -190,10 +190,10 @@ typedef
int32_t
#endif
S3L_Unit;
/** How many fractions a spatial unit is split into. This is NOT SUPPOSED TO
BE REDEFINED, so rather don't do it (otherwise things may overflow etc.). */
/** How many fractions a spatial unit is split into, i.e. this is the fixed
point scaling. This is NOT SUPPOSED TO BE REDEFINED, so rather don't do it
(otherwise things may overflow etc.). */
#define S3L_FRACTIONS_PER_UNIT 512
#define S3L_F S3L_FRACTIONS_PER_UNIT