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Fix teminal demo
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@ -4,6 +4,7 @@
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license: CC0 1.0
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*/
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#include <stdio.h>
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#include <unistd.h> // for usleep
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// we need to define screen resolution before including the library:
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@ -102,6 +103,8 @@ int main()
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{
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clearScreen();
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S3L_newFrame(); // has to be called before each frame
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S3L_drawScene(scene); /* This starts the scene rendering. The drawPixel
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function will be called to draw it. */
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drawScreen();
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