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Continue city
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parent
a675a30881
commit
e4f361f26e
2 changed files with 40 additions and 25 deletions
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@ -56,7 +56,24 @@ uint32_t frame = 0;
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void clearScreen()
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{
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memset(pixels,255,S3L_RESOLUTION_X * S3L_RESOLUTION_Y * sizeof(uint32_t));
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uint32_t index = 0;
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for (uint16_t y = 0; y < S3L_RESOLUTION_Y; ++y)
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{
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S3L_Unit t = S3L_min(S3L_FRACTIONS_PER_UNIT,((y * S3L_FRACTIONS_PER_UNIT) / S3L_RESOLUTION_Y) * 4);
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uint32_t r = S3L_interpolateByUnit(200,242,t);
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uint32_t g = S3L_interpolateByUnit(102,255,t);
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uint32_t b = S3L_interpolateByUnit(255,230,t);
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uint32_t color = (r << 24) | (g << 16 ) | (b << 8);
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for (uint16_t x = 0; x < S3L_RESOLUTION_X; ++x)
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{
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pixels[index] = color;
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index++;
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}
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}
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}
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static inline void setPixel(int x, int y, uint8_t red, uint8_t green, uint8_t blue)
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@ -199,8 +216,9 @@ int main()
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cityModelInit();
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carModelInit();
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carModel.transform.translation.x += 7 * (S3L_FRACTIONS_PER_UNIT / 2);
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carModel.transform.translation.z += -7 * (S3L_FRACTIONS_PER_UNIT / 2);
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carModel.transform.translation.x = 7 * (S3L_FRACTIONS_PER_UNIT / 2);
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carModel.transform.translation.z = -7 * (S3L_FRACTIONS_PER_UNIT / 2);
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carModel.transform.translation.y = (S3L_FRACTIONS_PER_UNIT / 32);
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models[0] = cityModel;
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models[1] = carModel;
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@ -332,9 +350,6 @@ int main()
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scene.camera.transform.rotation.y = models[1].transform.rotation.y;
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if (collision(scene.camera.transform.translation))
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handleCollision(&(scene.camera.transform.translation),previousCamPos);
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SDL_RenderClear(renderer);
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SDL_RenderCopy(renderer,textureSDL,NULL,NULL);
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SDL_RenderPresent(renderer);
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@ -15,9 +15,9 @@ const S3L_Unit cityVertices[CITY_VERTEX_COUNT * 3] = {
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1024, 2, -1536, // 27
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512, 2, -2560, // 30
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0, 2, -2560, // 33
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512, 889, -2048, // 36
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512, 889, -2560, // 39
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0, 889, -2560, // 42
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563, 889, -1996, // 36
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563, 889, -2611, // 39
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-51, 889, -2611, // 42
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-238, 790, -3072, // 45
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512, 792, -3072, // 48
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-1024, 388, -3072, // 51
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@ -36,8 +36,8 @@ const S3L_Unit cityVertices[CITY_VERTEX_COUNT * 3] = {
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-512, 148, -3347, // 90
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-1372, 297, -2017, // 93
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-1145, 297, -1737, // 96
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-1372, 1403, -2017, // 99
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-1145, 1403, -1737, // 102
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-1395, 1403, -2044, // 99
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-1122, 1403, -1709, // 102
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2560, 2, -1024, // 105
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2048, 2, -512, // 108
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1024, 2, -3072, // 111
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@ -67,10 +67,10 @@ const S3L_Unit cityVertices[CITY_VERTEX_COUNT * 3] = {
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998, 155, -3609, // 183
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1561, 155, -3609, // 186
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1561, 155, -3046, // 189
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2560, 889, -1024, // 192
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3072, 889, -1024, // 195
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3072, 889, -1536, // 198
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2560, 889, -1536, // 201
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2508, 889, -972, // 192
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3123, 889, -972, // 195
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3123, 889, -1587, // 198
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2508, 889, -1587, // 201
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1024, 316, -4096, // 204
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2048, 316, -4096, // 207
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512, 792, -4096, // 210
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@ -104,16 +104,16 @@ const S3L_Unit cityVertices[CITY_VERTEX_COUNT * 3] = {
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2048, 1484, -3584, // 294
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2048, 1227, -4096, // 297
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2560, 1484, -3584, // 300
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2443, 141, -5243, // 303
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2721, 141, -4712, // 306
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2443, -253, -5243, // 303
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2721, -253, -4712, // 306
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2443, 1078, -5243, // 309
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2721, 1078, -4712, // 312
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1187, 297, -993, // 315
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1414, 297, -713, // 318
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1187, 1403, -993, // 321
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1414, 1403, -713, // 324
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1177, 1403, -1022, // 321
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1450, 1403, -687, // 324
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1055, 297, -700, // 327
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1055, 1403, -700, // 330
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1019, 1403, -671, // 330
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3584, 2, -2048, // 333
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3584, 2, -2560, // 336
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3072, 2, -3072, // 339
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@ -148,16 +148,16 @@ const S3L_Unit cityVertices[CITY_VERTEX_COUNT * 3] = {
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4608, 1484, -2560, // 426
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4608, 1227, -3072, // 429
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5120, 1484, -2560, // 432
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5003, 141, -4219, // 435
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5281, 141, -3688, // 438
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5003, -253, -4219, // 435
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5281, -253, -3688, // 438
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5003, 1078, -4219, // 441
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5281, 1078, -3688, // 444
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3747, 297, 30, // 447
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3974, 297, 310, // 450
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3747, 1403, 30, // 453
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3974, 1403, 310, // 456
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3737, 1403, 1, // 453
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4010, 1403, 336, // 456
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3615, 297, 323, // 459
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3615, 1403, 323 // 462
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3579, 1403, 352 // 462
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}; // cityVertices
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#define CITY_TRIANGLE_COUNT 197
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