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Fix car rotations
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1 changed files with 4 additions and 2 deletions
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@ -272,12 +272,14 @@ int main()
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if (state[SDL_SCANCODE_LEFT])
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if (state[SDL_SCANCODE_LEFT])
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{
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{
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models[1].transform.rotation.y += stepRotation;
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models[1].transform.rotation.y += stepRotation;
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models[1].transform.rotation.z = S3L_min(velocity / 64, models[1].transform.rotation.z + 1);
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models[1].transform.rotation.z =
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S3L_min(S3L_abs(velocity) / 64, models[1].transform.rotation.z + 1);
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}
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}
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else if (state[SDL_SCANCODE_RIGHT])
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else if (state[SDL_SCANCODE_RIGHT])
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{
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{
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models[1].transform.rotation.y -= stepRotation;
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models[1].transform.rotation.y -= stepRotation;
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models[1].transform.rotation.z = S3L_max(-velocity / 64, models[1].transform.rotation.z - 1);
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models[1].transform.rotation.z =
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S3L_max(-S3L_abs(velocity) / 64, models[1].transform.rotation.z - 1);
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}
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}
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else
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else
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models[1].transform.rotation.z = (models[1].transform.rotation.z * 3) / 4;
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models[1].transform.rotation.z = (models[1].transform.rotation.z * 3) / 4;
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