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s3l.h
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s3l.h
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@ -312,7 +312,9 @@ void S3L_vec4Xmat4(S3L_Vec4 *v, S3L_Mat4 *m);
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void S3L_vec3Xmat4(S3L_Vec4 *v, S3L_Mat4 *m);
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/** Multiplies two matrices with normalization by S3L_FRACTIONS_PER_UNIT.
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Result is stored in the first matrix. */
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Result is stored in the first matrix. The result represents a transformation
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that has the same effect as applying the transformation represented by m1 and
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then m2 (in that order). */
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void S3L_mat4Xmat4(S3L_Mat4 *m1, S3L_Mat4 *m2);
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typedef struct
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