#include #define S3L_PIXEL_FUNCTION pixelFunc #include "s3l.h" void pixelFunc(S3L_PixelInfo *pixel) { } int main() { S3L_Mat4 m, m2; S3L_Vec4 v; S3L_initMat4(&m); S3L_writeMat4(m); S3L_initVec4(&v); S3L_writeVec4(v); S3L_vec4Xmat4(&v,&m); S3L_writeVec4(v); S3L_makeTranslationMat(100,200,300,&m2); S3L_writeMat4(m2); S3L_mat4Xmat4(&m,&m2); S3L_writeMat4(m); return 0; }