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small3dlib/programs/treeModel.h
Miloslav Číž 42b558f486 Update
2019-06-17 21:51:23 +02:00

200 lines
6.4 KiB
C

#ifndef TREE_MODEL_H
#define TREE_MODEL_H
#define TREE_VERTEX_COUNT 29
const S3L_Unit treeVertices[TREE_VERTEX_COUNT * 3] = {
-405, 333, 436, // 0
-279, 391, -162, // 3
-210, 1196, -77, // 6
-182, 1351, 276, // 9
300, -235, 884, // 12
175, 458, 466, // 15
323, 456, -89, // 18
799, -149, -292, // 21
-377, -35, -757, // 24
-796, -197, 418, // 27
112, 1210, -203, // 30
329, 1710, -420, // 33
-444, 1833, -237, // 36
224, 1289, 169, // 39
-129, 2307, -1354, // 42
388, 1640, 328, // 45
-176, 1684, 369, // 48
1428, 1950, -138, // 51
-1254, 2185, 279, // 54
237, 1961, 1274, // 57
843, 2065, -1083, // 60
366, 3590, 1466, // 63
1533, 3256, -257, // 66
1256, 2031, 799, // 69
-745, 2083, 1179, // 72
-1320, 3489, 438, // 75
-1176, 2393, -744, // 78
-119, 3625, -1383, // 81
242, 4350, 183 // 84
}; // treeVertices
#define TREE_TRIANGLE_COUNT 52
const S3L_Index treeTriangleIndices[TREE_TRIANGLE_COUNT * 3] = {
0, 2, 3, // 0
5, 7, 4, // 3
6, 8, 7, // 6
1, 9, 8, // 9
4, 0, 5, // 12
10, 12, 2, // 15
5, 3, 13, // 18
1, 10, 2, // 21
6, 13, 10, // 24
12, 11, 14, // 27
13, 11, 10, // 30
3, 12, 16, // 33
13, 16, 15, // 36
11, 15, 17, // 39
16, 12, 18, // 42
16, 19, 15, // 45
17, 20, 11, // 48
21, 22, 23, // 51
19, 23, 15, // 54
21, 24, 25, // 57
16, 18, 24, // 60
25, 26, 27, // 63
12, 14, 26, // 66
22, 27, 20, // 69
27, 22, 28, // 72
22, 21, 28, // 75
25, 28, 21, // 78
27, 28, 25, // 81
20, 14, 11, // 84
27, 14, 20, // 87
26, 14, 27, // 90
23, 17, 15, // 93
22, 17, 23, // 96
20, 17, 22, // 99
16, 24, 19, // 102
21, 19, 24, // 105
23, 19, 21, // 108
12, 26, 18, // 111
25, 18, 26, // 114
24, 18, 25, // 117
0, 1, 2, // 120
5, 6, 7, // 123
6, 1, 8, // 126
1, 0, 9, // 129
4, 9, 0, // 132
10, 11, 12, // 135
5, 0, 3, // 138
1, 6, 10, // 141
6, 5, 13, // 144
13, 15, 11, // 147
3, 2, 12, // 150
13, 3, 16 // 153
}; // treeTriangleIndices
#define TREE_UV_COUNT 35
const S3L_Unit treeUVs[TREE_UV_COUNT * 2] = {
133, 397, // 0
228, 338, // 2
125, 335, // 4
489, 390, // 6
355, 489, // 8
493, 487, // 10
353, 401, // 12
234, 487, // 14
230, 399, // 16
132, 486, // 18
26, 491, // 20
26, 389, // 22
352, 333, // 24
221, 283, // 26
23, 327, // 28
488, 321, // 30
346, 287, // 32
260, 212, // 34
109, 271, // 36
22, 261, // 38
490, 270, // 40
385, 211, // 42
151, 206, // 44
17, 170, // 46
312, 209, // 48
491, 23, // 50
359, 85, // 52
430, 158, // 54
493, 193, // 56
23, 25, // 58
93, 172, // 60
141, 91, // 62
201, 199, // 64
256, 88, // 66
256, 17 // 68
}; // treeUVs
#define TREE_UV_INDEX_COUNT 52
const S3L_Index treeUVIndices[TREE_UV_INDEX_COUNT * 3] = {
0, 1, 2, // 0
3, 4, 5, // 3
6, 7, 4, // 6
8, 9, 7, // 9
10, 0, 11, // 12
12, 13, 1, // 15
11, 2, 14, // 18
8, 12, 1, // 21
6, 15, 12, // 24
13, 16, 17, // 27
15, 16, 12, // 30
2, 13, 18, // 33
14, 18, 19, // 36
16, 20, 21, // 39
18, 13, 22, // 42
18, 23, 19, // 45
21, 24, 16, // 48
25, 26, 27, // 51
28, 27, 20, // 54
29, 30, 31, // 57
18, 22, 30, // 60
31, 32, 33, // 63
13, 17, 32, // 66
26, 33, 24, // 69
33, 26, 34, // 72
26, 25, 34, // 75
31, 34, 29, // 78
33, 34, 31, // 81
24, 17, 16, // 84
33, 17, 24, // 87
32, 17, 33, // 90
27, 21, 20, // 93
26, 21, 27, // 96
24, 21, 26, // 99
18, 30, 23, // 102
29, 23, 30, // 105
27, 28, 25, // 108
13, 32, 22, // 111
31, 22, 32, // 114
30, 22, 31, // 117
0, 8, 1, // 120
3, 6, 4, // 123
6, 8, 7, // 126
8, 0, 9, // 129
10, 9, 0, // 132
12, 16, 13, // 135
11, 0, 2, // 138
8, 6, 12, // 141
6, 3, 15, // 144
15, 20, 16, // 147
2, 1, 13, // 150
14, 2, 18 // 153
}; // treeUVIndices
S3L_Model3D treeModel;
void treeModelInit()
{
S3L_initModel3D(
treeVertices,
TREE_VERTEX_COUNT,
treeTriangleIndices,
TREE_TRIANGLE_COUNT,
&treeModel);
}
#endif // guard