1
0
Fork 0
mirror of https://git.coom.tech/drummyfish/small3dlib.git synced 2024-11-22 20:49:58 +01:00
small3dlib/TODO.txt
Miloslav Ciz 116a93fea0 Add TODO
2021-11-23 13:11:35 -06:00

6 lines
474 B
Text

- ADD THIS!!! Rendering could be made faster by reusing the mapped vertex
coordinates between iterations when processing triangles: this supposes that
a triangle that's being rendered quite likely shares 1 or 2 vertices with the
previously rendered triangle, so there is no need to expensively transform and
screen-map all its vertices! ALSO: create a function that optimizes the model
for rendering, i.e. rearranges the triangle order to favor this optimization!