wxMASSManager/GUI/EvtMainFrame.h

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#ifndef __EvtMainFrame__
#define __EvtMainFrame__
// wxMASSManager
// Copyright (C) 2020 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <string>
#include <wx/fswatcher.h>
#include "../MassManager/MassManager.h"
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#include "MainFrame.h"
class EvtMainFrame: public MainFrame {
public:
EvtMainFrame(wxWindow* parent);
~EvtMainFrame();
auto ready() -> bool;
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protected:
void importEvent(wxCommandEvent&);
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void exportEvent(wxCommandEvent&);
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void moveEvent(wxCommandEvent&);
void deleteEvent(wxCommandEvent&);
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void backupEvent(wxCommandEvent&);
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void openSaveDirEvent(wxCommandEvent&);
void stagingSelectionEvent(wxCommandEvent&);
void stagingButtonEvent(wxCommandEvent&);
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void installedSelectionEvent(wxListEvent&);
void listColumnDragEvent(wxListEvent&);
void fileUpdateEvent(wxFileSystemWatcherEvent& event);
void gameCheckTimerEvent(wxTimerEvent&);
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private:
void initialiseListView();
void isGameRunning();
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void refreshListView();
void getActiveSlot();
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void updateCommandsState();
void refreshHangar(int slot);
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void infoMessage(const wxString& message);
void warningMessage(const wxString& message);
void errorMessage(const wxString& message);
MassManager _manager;
wxFileSystemWatcher _watcher;
int _lastWatcherEventType = 0;
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};
#endif // __EvtMainFrame__