From 0b1ecc52f5ae3f38843544254cd788f1de9128ee Mon Sep 17 00:00:00 2001 From: William JCM Date: Fri, 5 Mar 2021 14:24:27 +0100 Subject: [PATCH] MainFrame: update a button's {dis,en}abled logic. --- GUI/EvtMainFrame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/GUI/EvtMainFrame.cpp b/GUI/EvtMainFrame.cpp index cf6d4e3..d75122e 100644 --- a/GUI/EvtMainFrame.cpp +++ b/GUI/EvtMainFrame.cpp @@ -649,7 +649,7 @@ void EvtMainFrame::updateCommandsState() { GameState game_state = _mbManager.gameState(); MassState mass_state = _massManager->massState(selection); - _importButton->Enable(selection != -1 && staged_selection != -1 && game_state != GameState::Running); + _importButton->Enable(selection != -1 && staged_selection != -1 && game_state == GameState::NotRunning); _exportButton->Enable(selection != -1); _moveButton->Enable(selection != -1 && game_state == GameState::NotRunning && mass_state == MassState::Valid); _deleteButton->Enable(selection != -1 && game_state == GameState::NotRunning && mass_state != MassState::Empty);