Added the last two available levels to the map.

This commit is contained in:
Guillaume Jacquemin 2020-10-05 08:32:59 +02:00
parent d38606b574
commit 3d04ac4a12

View file

@ -49,9 +49,11 @@ static const std::map<std::int32_t, const char*> mission_id_map {{
{27904, "Mission 10 - Researchers Data Recovery"}, {27904, "Mission 10 - Researchers Data Recovery"},
{28160, "Mission 11 - Tempestuous Sector"}, {28160, "Mission 11 - Tempestuous Sector"},
{28416, "Mission 12 - Clashes of Metal"}, {28416, "Mission 12 - Clashes of Metal"},
{28672, "Mission 13 - The Sandstorm Glutton"},
{51200, "Hunting Ground 1 - Desert Pathway Safety"}, {51200, "Hunting Ground 1 - Desert Pathway Safety"},
{51456, "Hunting Ground 2 - Snowfield Custodian"}, {51456, "Hunting Ground 2 - Snowfield Custodian"},
{51712, "Hunting Ground 3 - Abandoned Valley Raid"}, {51712, "Hunting Ground 3 - Abandoned Valley Raid"},
{51968, "Hunting Ground 4 - Depths of the Machineries"},
}}; }};
EvtMainFrame::EvtMainFrame(wxWindow* parent): EvtMainFrame::EvtMainFrame(wxWindow* parent):