EvtMainFrame: fix an issue with the delete staged button.
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@ -399,6 +399,7 @@ void EvtMainFrame::updateCommandsState() {
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_exportButton->Enable(selection != -1);
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_moveButton->Enable(selection != -1 && game_state != GameState::Running && hangar_state != HangarState::Empty && hangar_state != HangarState::Invalid);
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_deleteButton->Enable(selection != -1 && game_state != GameState::Running && hangar_state != HangarState::Empty);
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_deleteStagedButton->Enable(staged_selection != -1);
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}
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void EvtMainFrame::refreshHangar(int slot) {
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