Fix values for StoryProgress and LastMissionId.
They aren't bad per se, they're just off.
This commit is contained in:
parent
aa5d61ac04
commit
7eceaf329e
4 changed files with 95 additions and 81 deletions
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@ -620,9 +620,23 @@ void EvtMainFrame::screenshotFileEventHandler(int event_type, const wxString& ev
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void EvtMainFrame::updateProfileStats() {
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Profile* current_profile = _profileManager.currentProfile();
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_companyName->SetLabel(current_profile->getCompanyName());
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_credits->SetLabel(wxString::Format("%i", current_profile->getCredits()));
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_storyProgress->SetLabel(wxString::Format("%s", story_progress_map.find(current_profile->getStoryProgress()) != story_progress_map.end() ? story_progress_map.at(current_profile->storyProgress()) : std::to_string(current_profile->storyProgress())));
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_lastMissionId->SetLabel(wxString::Format("%s", mission_id_map.find(current_profile->getLastMissionId()) != mission_id_map.end() ? mission_id_map.at(current_profile->lastMissionId()) : std::to_string(current_profile->lastMissionId())));
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if(story_progress_map.find(current_profile->getStoryProgress()) != story_progress_map.end()) {
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_storyProgress->SetLabel(story_progress_map.at(current_profile->storyProgress()));
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}
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else {
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_storyProgress->SetLabel(wxString::Format("0x%X", current_profile->storyProgress()));
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}
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if(mission_id_map.find(current_profile->getLastMissionId()) != mission_id_map.end()) {
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_lastMissionId->SetLabel(mission_id_map.at(current_profile->lastMissionId()));
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}
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else {
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_lastMissionId->SetLabel(wxString::Format("0x%X", current_profile->lastMissionId()));
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}
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}
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void EvtMainFrame::initialiseListView() {
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@ -22,28 +22,28 @@
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static const std::map<std::int32_t, const char*> mission_id_map {{
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// Story missions
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{25600, "Mission 1 - Training"},
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{25856, "Mission 2 - Patrol Operation"},
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{26112, "Mission 3 - Fusion Cells in the Snow"},
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{26368, "Mission 4 - Earning Changes"},
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{26624, "Mission 5 - Unexpected Coordination"},
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{26880, "Mission 6 - Empowering Void"},
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{27136, "Mission 7 - Logisitics Obstacles"},
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{27392, "Mission 8 - Wrath of the Wastelands"},
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{27648, "Mission 9 - Suspicious Originator"},
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{27904, "Mission 10 - Researchers Data Recovery"},
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{28160, "Mission 11 - Tempestuous Sector"},
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{28416, "Mission 12 - Clashes of Metal"},
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{28672, "Mission 13 - The Sandstorm Glutton"},
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{0x64, "Mission 1 - Training"},
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{0x65, "Mission 2 - Patrol Operation"},
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{0x66, "Mission 3 - Fusion Cells in the Snow"},
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{0x67, "Mission 4 - Earning Changes"},
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{0x68, "Mission 5 - Unexpected Coordination"},
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{0x69, "Mission 6 - Empowering Void"},
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{0x6A, "Mission 7 - Logisitics Obstacles"},
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{0x6B, "Mission 8 - Wrath of the Wastelands"},
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{0x6C, "Mission 9 - Suspicious Originator"},
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{0x6D, "Mission 10 - Researchers Data Recovery"},
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{0x6E, "Mission 11 - Tempestuous Sector"},
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{0x6F, "Mission 12 - Clashes of Metal"},
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{0x70, "Mission 13 - The Sandstorm Glutton"},
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// Hunting grounds
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{51200, "Hunt 1 - Desert Pathway Safety"},
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{51456, "Hunt 2 - Snowfield Custodian"},
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{51712, "Hunt 3 - Abandoned Valley Raid"},
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{51968, "Hunt 4 - Depths of the Machineries"},
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{0xC8, "Hunt 1 - Desert Pathway Safety"},
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{0xC9, "Hunt 2 - Snowfield Custodian"},
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{0xCA, "Hunt 3 - Abandoned Valley Raid"},
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{0xCB, "Hunt 4 - Depths of the Machineries"},
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// Challenges
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{76800, "Challenge 1 - Redline Battlefront"},
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{81920, "Challenge 2 - Void Convergence"},
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{102400, "Challenge 3 - Gates of Ascension"}
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{0x12C, "Challenge 1 - Redline Battlefront"},
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{0x140, "Challenge 2 - Void Convergence"},
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{0x190, "Challenge 3 - Gates of Ascension"}
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}};
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@ -21,75 +21,75 @@
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#include <map>
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static const std::map<std::int32_t, const char*> story_progress_map {{
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{25600, "Chapter 1 start"},
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{25856, "Chapter 1 - After 1st meeting with Quin in mission section"},
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{0x64, "Chapter 1 start"},
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{0x65, "Chapter 1 - After 1st meeting with Quin in mission section"},
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{26112, "Chapter 1 - After training, talking with Reina and Quin in hangar"},
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{26368, "Chapter 1 - After training, returned to hangar"},
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{26624, "Chapter 1 - After training, talked with Quin in development section"},
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{26880, "Chapter 1 - After training, talked with Waltz in armour section"},
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{51200, "Chapter 1 - After training, talked with Kael in tuning section"},
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{51456, "Chapter 1 - After training, got mission 2 briefing"},
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{0x66, "Chapter 1 - After training, talking with Reina and Quin in hangar"},
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{0x67, "Chapter 1 - After training, returned to hangar"},
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{0x68, "Chapter 1 - After training, talked with Quin in development section"},
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{0x69, "Chapter 1 - After training, talked with Waltz in armour section"},
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{0xC8, "Chapter 1 - After training, talked with Kael in tuning section"},
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{0xC9, "Chapter 1 - After training, got mission 2 briefing"},
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{76800, "Chapter 1 - After mission 2, talking with Reina"},
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{77056, "Chapter 1 - After mission 2, returned to hangar"},
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{77312, "Chapter 1 - After mission 2, talked with Kael in tuning section"},
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{77568, "Chapter 1 - After mission 2, talked with Reina in hangar"},
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{77824, "Chapter 1 - After mission 2, got mission 3 briefing"},
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{0x12C, "Chapter 1 - After mission 2, talking with Reina"},
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{0x12D, "Chapter 1 - After mission 2, returned to hangar"},
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{0x12E, "Chapter 1 - After mission 2, talked with Kael in tuning section"},
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{0x12F, "Chapter 1 - After mission 2, talked with Reina in hangar"},
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{0x130, "Chapter 1 - After mission 2, got mission 3 briefing"},
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{102400, "Chapter 1 - After mission 3, talking with Reina"},
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{102656, "Chapter 1 - After mission 3, returned to hangar"},
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{102912, "Chapter 1 - After mission 3, talked with Waltz in armour section"},
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{103168, "Chapter 1 - After mission 3, got mission 4 briefing"},
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{0x190, "Chapter 1 - After mission 3, talking with Reina"},
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{0x191, "Chapter 1 - After mission 3, returned to hangar"},
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{0x192, "Chapter 1 - After mission 3, talked with Waltz in armour section"},
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{0x193, "Chapter 1 - After mission 3, got mission 4 briefing"},
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{128000, "Chapter 1 - After mission 4, talking with Reina"},
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{128256, "Chapter 1 - After mission 4, returned to hangar"},
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{128512, "Chapter 1 - After mission 4, talked with Waltz in armour section"},
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{128768, "Chapter 1 - After mission 4, talked with Reina in hangar"},
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{129024, "Chapter 1 - After mission 4, got mission 5 and hunt 1 briefing"},
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{0x1F4, "Chapter 1 - After mission 4, talking with Reina"},
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{0x1F5, "Chapter 1 - After mission 4, returned to hangar"},
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{0x1F6, "Chapter 1 - After mission 4, talked with Waltz in armour section"},
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{0x1F7, "Chapter 1 - After mission 4, talked with Reina in hangar"},
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{0x1F8, "Chapter 1 - After mission 4, got mission 5 and hunt 1 briefing"},
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{153600, "Chapter 1 - After mission 5, meeting Neon and Aine"},
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{153856, "Chapter 1 - After mission 5, returned to hangar"},
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{154112, "Chapter 1 - After mission 5, got mission 6 briefing"},
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{0x258, "Chapter 1 - After mission 5, meeting Neon and Aine"},
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{0x259, "Chapter 1 - After mission 5, returned to hangar"},
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{0x25A, "Chapter 1 - After mission 5, got mission 6 briefing"},
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{179200, "Chapter 1 - After mission 6, talking with Reina"},
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{179456, "Chapter 1 - After mission 6, returned to hangar"},
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{179712, "Chapter 1 - After mission 6, got hunt 2 briefing"},
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{179968, "Chapter 1 - After mission 6, met Ellenier"},
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{180224, "Chapter 1 - After mission 6, got mission 7 briefing"},
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{0x2BC, "Chapter 1 - After mission 6, talking with Reina"},
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{0x2BD, "Chapter 1 - After mission 6, returned to hangar"},
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{0x2BE, "Chapter 1 - After mission 6, got hunt 2 briefing"},
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{0x2BF, "Chapter 1 - After mission 6, met Ellenier"},
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{0x2C0, "Chapter 1 - After mission 6, got mission 7 briefing"},
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{204800, "Chapter 1 - After mission 7, talking with Nier"},
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{205056, "Chapter 1 - After mission 7, returned to hangar"},
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{205312, "Chapter 1 - After mission 7, talked with Quin, Reina, and Nier in development section"},
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{205568, "Chapter 1 - After mission 7, got mission 8 briefing"},
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{0x320, "Chapter 1 - After mission 7, talking with Nier"},
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{0x321, "Chapter 1 - After mission 7, returned to hangar"},
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{0x322, "Chapter 1 - After mission 7, talked with Quin, Reina, and Nier in development section"},
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{0x323, "Chapter 1 - After mission 7, got mission 8 briefing"},
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{230400, "Chapter 1 - After mission 8, talking with crew in hangar"},
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{230656, "Chapter 1 - After mission 8, returned to hangar"},
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{230912, "Chapter 1 - After mission 8, got hunt 3 briefing"},
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{231168, "Chapter 1 - After mission 8, talked with Reina, Nier, and Quin in development section"},
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{0x384, "Chapter 1 - After mission 8, talking with crew in hangar"},
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{0x385, "Chapter 1 - After mission 8, returned to hangar"},
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{0x386, "Chapter 1 - After mission 8, got hunt 3 briefing"},
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{0x387, "Chapter 1 - After mission 8, talked with Reina, Nier, and Quin in development section"},
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{231424, "Chapter 2 start"},
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{231680, "Chapter 2 - Got mission 9 briefing"},
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{0x388, "Chapter 2 start"},
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{0x389, "Chapter 2 - Got mission 9 briefing"},
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{256000, "Chapter 2 - After mission 9, talking with Reina in hangar"},
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{256256, "Chapter 2 - After mission 9, returned to hangar"},
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{256512, "Chapter 2 - After mission 9, talked with crew in armour section"},
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{256768, "Chapter 2 - After mission 9, got mission 10 briefing"},
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{0x3E8, "Chapter 2 - After mission 9, talking with Reina in hangar"},
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{0x3E9, "Chapter 2 - After mission 9, returned to hangar"},
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{0x3EA, "Chapter 2 - After mission 9, talked with crew in armour section"},
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{0x3EB, "Chapter 2 - After mission 9, got mission 10 briefing"},
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{281600, "Chapter 2 - After mission 10, talking with Reina in hangar"},
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{281856, "Chapter 2 - After mission 10, returned to hangar"},
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{282112, "Chapter 2 - After mission 10, got mission 11 briefing"},
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{0x44C, "Chapter 2 - After mission 10, talking with Reina in hangar"},
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{0x44D, "Chapter 2 - After mission 10, returned to hangar"},
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{0x44E, "Chapter 2 - After mission 10, got mission 11 briefing"},
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{307200, "Chapter 2 - After mission 11, talking with Reina and Nier in hangar"},
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{307456, "Chapter 2 - After mission 11, returned to hangar"},
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{307712, "Chapter 2 - After mission 11, got mission 12 briefing"},
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{0x4B0, "Chapter 2 - After mission 11, talking with Reina and Nier in hangar"},
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{0x4B1, "Chapter 2 - After mission 11, returned to hangar"},
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{0x4B2, "Chapter 2 - After mission 11, got mission 12 briefing"},
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{332800, "Chapter 2 - After mission 12, talking with Reina and Waltz in hangar"},
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{333056, "Chapter 2 - After mission 12, returned to hangar"},
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{333312, "Chapter 2 - After mission 12, got hunt 4 and mission 13 briefing"},
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{0x514, "Chapter 2 - After mission 12, talking with Reina and Waltz in hangar"},
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{0x515, "Chapter 2 - After mission 12, returned to hangar"},
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{0x516, "Chapter 2 - After mission 12, got hunt 4 and mission 13 briefing"},
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{358400, "Chapter 2 - After mission 13, talking with Reina in hangar"},
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{358656, "Chapter 2 - After mission 13, returned to hangar"},
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{358912, "Chapter 2 - After mission 13, talked with Reina in development section"},
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{359168, "Chapter 2 - After mission 13, got briefing for challenges 1, 2, and 3"},
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{0x578, "Chapter 2 - After mission 13, talking with Reina in hangar"},
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{0x579, "Chapter 2 - After mission 13, returned to hangar"},
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{0x57A, "Chapter 2 - After mission 13, talked with Reina in development section"},
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{0x57B, "Chapter 2 - After mission 13, got briefing for challenges 1, 2, and 3"},
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}};
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@ -201,7 +201,7 @@ auto Profile::getStoryProgress() -> std::int32_t {
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auto iter = std::search(mmap.begin(), mmap.end(), &story_progress_locator[0], &story_progress_locator[29]);
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if(iter != mmap.end()) {
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_storyProgress = *reinterpret_cast<const std::int32_t*>(iter + 0x26);
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_storyProgress = *reinterpret_cast<const std::int32_t*>(iter + 0x27);
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}
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else{
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_lastError = "The profile save seems to be corrupted or the game didn't release the handle on the file.";
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@ -221,7 +221,7 @@ auto Profile::getLastMissionId() -> std::int32_t {
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auto iter = std::search(mmap.begin(), mmap.end(), &last_mission_id_locator[0], &last_mission_id_locator[29]);
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if(iter != mmap.end()) {
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_lastMissionId = *reinterpret_cast<const std::int32_t*>(iter + 0x26);
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_lastMissionId = *reinterpret_cast<const std::int32_t*>(iter + 0x27);
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}
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else{
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_lastError = "The profile save seems to be corrupted or the game didn't release the handle on the file.";
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