MainFrame: rename a symbol.
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685bc59540
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eb08de1a30
2 changed files with 3 additions and 3 deletions
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@ -387,7 +387,7 @@ void EvtMainFrame::fileUpdateEvent(wxFileSystemWatcherEvent& event) {
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wxString event_path = event.GetPath().GetPath(wxPATH_GET_VOLUME, wxPATH_WIN);
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if(event_path == Utility::Directory::toNativeSeparators(_massManager->saveDirectory())) {
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unitFileEventHandler(event_type, event_file, event);
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saveFileEventHandler(event_type, event_file, event);
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}
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else if(event_path == Utility::Directory::toNativeSeparators(_massManager->stagingAreaDirectory())) {
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stagingFileEventHandler(event_type, event_file, event);
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@ -405,7 +405,7 @@ void EvtMainFrame::gameCheckTimerEvent(wxTimerEvent&) {
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isGameRunning();
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}
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void EvtMainFrame::unitFileEventHandler(int event_type, const wxString& event_file, const wxFileSystemWatcherEvent& event) {
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void EvtMainFrame::saveFileEventHandler(int event_type, const wxString& event_file, const wxFileSystemWatcherEvent& event) {
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wxRegEx regex;
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switch (event_type) {
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@ -76,7 +76,7 @@ class EvtMainFrame: public MainFrame {
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void gameCheckTimerEvent(wxTimerEvent&);
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private:
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void unitFileEventHandler(int event_type, const wxString& event_file, const wxFileSystemWatcherEvent& event);
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void saveFileEventHandler(int event_type, const wxString& event_file, const wxFileSystemWatcherEvent& event);
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void stagingFileEventHandler(int event_type, const wxString& event_file, const wxFileSystemWatcherEvent& event);
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void screenshotFileEventHandler(int event_type, const wxString& event_file);
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