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a06ea2caa4
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Finish re{writing} the MASS manager.
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2020-09-30 16:27:26 +02:00 |
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401d7d747e
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Fix a regression introduced in 1.1.2. Again.
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2020-08-17 13:10:45 +02:00 |
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f8d8bb95e5
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MainFrame: rename some events for consistency.
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2020-06-21 21:39:39 +02:00 |
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694e124d91
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MainFrame: wire the frontend to the backend.
I *hate* wxListCtrl and wxImageList.
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2020-06-20 10:45:49 +02:00 |
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c0e88ec90e
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MainFrame: expose renaming in the UI.
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2020-06-13 22:29:23 +02:00 |
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87007e8068
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Add staged M.A.S.S. deletion.
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2020-01-16 01:26:22 +01:00 |
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6a07121323
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MainFrame: update command state on staging selection.
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2020-01-16 01:26:22 +01:00 |
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99ee8e75a3
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EvtMainFrame: add staging area stuff.
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2020-01-16 01:26:22 +01:00 |
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be51d68e45
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EvtMainFrame: implement stagingButtonEvent().
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2020-01-16 01:26:22 +01:00 |
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fc9d898c54
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Add MassManager and move backend stuff to it.
This is a big commit, but a necessary one, as too many things were
intertwined. As a result, the code is now cleaner.
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2020-01-12 14:54:23 +01:00 |
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cf3c7305c8
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MainFrame: add zip creation feature.
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2020-01-11 14:22:20 +01:00 |
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802c0db2de
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MainFrame: add active slot tracking.
Can't do more because the variable that controls the slot gets removed
from the profile save if slot 0 is chosen in the game.
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2020-01-10 22:50:41 +01:00 |
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aaf38469bd
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MainFrame: add game status checking.
Dangerous operations are also blocked during that time.
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2020-01-10 12:23:25 +01:00 |
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83008d3b01
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MainFrame: replace the timer with a file watcher.
This will lead to less UI flickering and faster response times.
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2020-01-10 00:01:24 +01:00 |
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573eb089e4
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Add files and update README.md.
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2020-01-09 13:59:19 +01:00 |
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