#ifndef __EvtMainFrame__ #define __EvtMainFrame__ // wxMASSManager // Copyright (C) 2020-2021 Guillaume Jacquemin // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include #include #include #include #include "../MassManager/MassManager.h" #include "../MassBuilderManager/MassBuilderManager.h" #include "../Profile/Profile.h" #include "../ProfileManager/ProfileManager.h" #include "MainFrame.h" using namespace Corrade; class EvtMainFrame: public MainFrame { public: EvtMainFrame(wxWindow* parent); ~EvtMainFrame(); auto ready() -> bool; protected: // Profile-related events void profileSelectionEvent(wxCommandEvent&) override; void backupSelectedProfileEvent(wxCommandEvent&) override; void companyRenameEvent(wxCommandEvent&) override; void creditsEditEvent(wxCommandEvent&) override; void storyProgressSelectionEvent(wxCommandEvent& event); void openStoryProgressMenuEvent(wxCommandEvent&) override; void inventoryChangeEvent(wxPropertyGridEvent& event) override; // M.A.S.S.-related events void importMassEvent(wxCommandEvent&) override; void exportMassEvent(wxCommandEvent&) override; void moveMassEvent(wxCommandEvent&) override; void deleteMassEvent(wxCommandEvent&) override; void renameMassEvent(wxCommandEvent&) override; void openSaveDirEvent(wxCommandEvent&) override; void stagingSelectionEvent(wxCommandEvent&) override; void deleteStagedEvent(wxCommandEvent&) override; void openStagingDirEvent(wxCommandEvent&) override; void installedSelectionEvent(wxListEvent&); void listColumnDragEvent(wxListEvent&); // Screenshot-related events void openScreenshotDirEvent(wxCommandEvent&) override; // General events void fileUpdateEvent(wxFileSystemWatcherEvent& event); void gameCheckTimerEvent(wxTimerEvent&) override; void unsafeCheckboxEvent(wxCommandEvent& event) override; private: void saveFileEventHandler(int event_type, const wxString& event_file, const wxFileSystemWatcherEvent& event); void stagingFileEventHandler(int event_type, const wxString& event_file, const wxFileSystemWatcherEvent& event); void updateProfileStats(); void initStoryProgressMenu(); void initialiseListView(); void isGameRunning(); void refreshListView(); void getActiveSlot(); void updateCommandsState(); void refreshHangar(int slot); void infoMessage(const wxString& message); void warningMessage(const wxString& message); void errorMessage(const wxString& message); bool _unsafeMode = false; MassBuilderManager _mbManager; ProfileManager _profileManager; Containers::Pointer _massManager; Containers::Pointer _storyProgressSelectionMenu; wxFileSystemWatcher _watcher; int _lastWatcherEventType = 0; }; #endif // __EvtMainFrame__