// wxMASSManager // Copyright (C) 2020-2021 Guillaume Jacquemin // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #pragma once #include #include static const std::map mission_id_map {{ // Story missions {0x64, "Mission 1 - Training"}, {0x65, "Mission 2 - Patrol Operation"}, {0x66, "Mission 3 - Fusion Cells in the Snow"}, {0x67, "Mission 4 - Earning Changes"}, {0x68, "Mission 5 - Unexpected Coordination"}, {0x69, "Mission 6 - Empowering Void"}, {0x6A, "Mission 7 - Logisitics Obstacles"}, {0x6B, "Mission 8 - Wrath of the Wastelands"}, {0x6C, "Mission 9 - Suspicious Originator"}, {0x6D, "Mission 10 - Researchers Data Recovery"}, {0x6E, "Mission 11 - Tempestuous Sector"}, {0x6F, "Mission 12 - Clashes of Metal"}, {0x70, "Mission 13 - The Sandstorm Glutton"}, // Hunting grounds {0xC8, "Hunt 1 - Desert Pathway Safety"}, {0xC9, "Hunt 2 - Snowfield Custodian"}, {0xCA, "Hunt 3 - Abandoned Valley Raid"}, {0xCB, "Hunt 4 - Depths of the Machineries"}, // Challenges {0x12C, "Challenge 1 - Redline Battlefront"}, {0x140, "Challenge 2 - Void Convergence"}, {0x190, "Challenge 3 - Gates of Ascension"} }};