#ifndef MASSBUILDERMANAGER_H #define MASSBUILDERMANAGER_H // wxMASSManager // Copyright (C) 2020-2021 Guillaume Jacquemin // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include #include enum class GameState : std::uint8_t { Unknown, NotRunning, Running }; class MassBuilderManager { public: MassBuilderManager(); auto ready() -> bool; auto lastError() -> std::string const&; auto saveDirectory() -> std::string const&; auto checkGameState() -> GameState; auto gameState() -> GameState; private: auto findSaveDirectory() -> bool; bool _ready = false; std::string _lastError = ""; std::string _saveDirectory = ""; GameState _gameState = GameState::Unknown; }; #endif //MASSBUILDERMANAGER_H