// wxMASSManager // Copyright (C) 2020 Guillaume Jacquemin // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #pragma once #include #include static const std::map mission_id_map {{ // Story missions {25600, "Mission 1 - Training"}, {25856, "Mission 2 - Patrol Operation"}, {26112, "Mission 3 - Fusion Cells in the Snow"}, {26368, "Mission 4 - Earning Changes"}, {26624, "Mission 5 - Unexpected Coordination"}, {26880, "Mission 6 - Empowering Void"}, {27136, "Mission 7 - Logisitics Obstacles"}, {27392, "Mission 8 - Wrath of the Wastelands"}, {27648, "Mission 9 - Suspicious Originator"}, {27904, "Mission 10 - Researchers Data Recovery"}, {28160, "Mission 11 - Tempestuous Sector"}, {28416, "Mission 12 - Clashes of Metal"}, {28672, "Mission 13 - The Sandstorm Glutton"}, // Hunting grounds {51200, "Hunt 1 - Desert Pathway Safety"}, {51456, "Hunt 2 - Snowfield Custodian"}, {51712, "Hunt 3 - Abandoned Valley Raid"}, {51968, "Hunt 4 - Depths of the Machineries"}, // Challenges {76800, "Challenge 1 - Redline Battlefront"}, {81920, "Challenge 2 - Void Convergence"}, {102400, "Challenge 3 - Gates of Ascension"} }};