#ifndef __EvtMainFrame__
#define __EvtMainFrame__
// wxMASSManager
// Copyright (C) 2020 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
#include
#include
#include
#include "../MassManager/MassManager.h"
#include "MainFrame.h"
class EvtMainFrame: public MainFrame {
public:
EvtMainFrame(wxWindow* parent);
~EvtMainFrame();
auto ready() -> bool;
protected:
// M.A.S.S.-related events
void importMassEvent(wxCommandEvent&);
void exportMassEvent(wxCommandEvent&);
void moveMassEvent(wxCommandEvent&);
void deleteMassEvent(wxCommandEvent&);
void renameMassEvent(wxCommandEvent&);
void backupSavesEvent(wxCommandEvent&);
void openSaveDirEvent(wxCommandEvent&);
void stagingSelectionEvent(wxCommandEvent&);
void deleteStagedEvent(wxCommandEvent&);
void openStagingDirEvent(wxCommandEvent&);
void installedSelectionEvent(wxListEvent&);
void listColumnDragEvent(wxListEvent&);
// Screenshot events
void screenshotListSelectionEvent(wxListEvent&);
void screenshotFilenameSortingEvent(wxCommandEvent&);
void screenshotCreationDateSortingEvent(wxCommandEvent&);
void screenshotAscendingSortingEvent(wxCommandEvent&);
void screenshotDescendingSortingEvent(wxCommandEvent&);
void viewScreenshotEvent(wxCommandEvent&);
void viewScreenshotEvent(wxListEvent&);
void deleteScreenshotEvent(wxCommandEvent&);
void openScreenshotDirEvent(wxCommandEvent&);
// General events
void fileUpdateEvent(wxFileSystemWatcherEvent& event);
void gameCheckTimerEvent(wxTimerEvent&);
private:
void unitFileEventHandler(int event_type, const wxString& event_file, const wxFileSystemWatcherEvent& event);
void stagingFileEventHandler(int event_type, const wxString& event_file, const wxFileSystemWatcherEvent& event);
void screenshotFileEventHandler(int event_type, const wxString& event_file);
void initialiseListView();
void isGameRunning();
void refreshListView();
void getActiveSlot();
void updateCommandsState();
void refreshHangar(int slot);
void updateScreenshotList();
void viewScreenshot();
void infoMessage(const wxString& message);
void warningMessage(const wxString& message);
void errorMessage(const wxString& message);
MassManager _manager;
wxFileSystemWatcher _watcher;
int _lastWatcherEventType = 0;
wxImageList _screenshotThumbs{160, 160, true, 0};
};
#endif // __EvtMainFrame__