93 lines
3.2 KiB
C++
93 lines
3.2 KiB
C++
#ifndef __EvtMainFrame__
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#define __EvtMainFrame__
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// wxMASSManager
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// Copyright (C) 2020 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <string>
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#include <wx/fswatcher.h>
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#include <wx/imaglist.h>
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#include "../MassManager/MassManager.h"
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#include "MainFrame.h"
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class EvtMainFrame: public MainFrame {
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public:
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EvtMainFrame(wxWindow* parent);
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~EvtMainFrame();
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auto ready() -> bool;
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protected:
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// M.A.S.S.-related events
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void importEvent(wxCommandEvent&);
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void exportEvent(wxCommandEvent&);
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void moveEvent(wxCommandEvent&);
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void deleteEvent(wxCommandEvent&);
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void renameMassEvent(wxCommandEvent&);
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void backupEvent(wxCommandEvent&);
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void openSaveDirEvent(wxCommandEvent&);
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void stagingSelectionEvent(wxCommandEvent&);
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void deleteStagedEvent(wxCommandEvent&);
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void stagingButtonEvent(wxCommandEvent&);
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void installedSelectionEvent(wxListEvent&);
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void listColumnDragEvent(wxListEvent&);
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// Screenshot events
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void screenshotListSelectionEvent(wxListEvent&);
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void screenshotFilenameSortingEvent(wxCommandEvent&);
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void screenshotCreationDateSortingEvent(wxCommandEvent&);
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void screenshotAscendingSortingEvent(wxCommandEvent&);
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void screenshotDescendingSortingEvent(wxCommandEvent&);
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void viewScreenshotEvent(wxCommandEvent&);
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void viewScreenshotEvent(wxListEvent&);
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void deleteScreenshotEvent(wxCommandEvent&);
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void openScreenshotDirEvent(wxCommandEvent&);
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// General events
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void fileUpdateEvent(wxFileSystemWatcherEvent& event);
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void gameCheckTimerEvent(wxTimerEvent&);
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private:
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void unitFileEventHandler(int event_type, const wxString& event_file, const wxFileSystemWatcherEvent& event);
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void stagingFileEventHandler(int event_type, const wxString& event_file, const wxFileSystemWatcherEvent& event);
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void screenshotFileEventHandler(int event_type, const wxString& event_file);
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void initialiseListView();
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void isGameRunning();
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void refreshListView();
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void getActiveSlot();
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void updateCommandsState();
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void refreshHangar(int slot);
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void updateScreenshotList();
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void viewScreenshot();
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void infoMessage(const wxString& message);
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void warningMessage(const wxString& message);
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void errorMessage(const wxString& message);
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MassManager _manager;
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wxFileSystemWatcher _watcher;
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int _lastWatcherEventType = 0;
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wxImageList _screenshotThumbs{160, 160, true, 0};
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};
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#endif // __EvtMainFrame__
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