49 lines
1.8 KiB
C++
49 lines
1.8 KiB
C++
// wxMASSManager
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// Copyright (C) 2020 Guillaume Jacquemin
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#include <cstdint>
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#include <map>
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static const std::map<std::int32_t, const char*> mission_id_map {{
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// Story missions
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{0x64, "Mission 1 - Training"},
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{0x65, "Mission 2 - Patrol Operation"},
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{0x66, "Mission 3 - Fusion Cells in the Snow"},
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{0x67, "Mission 4 - Earning Changes"},
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{0x68, "Mission 5 - Unexpected Coordination"},
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{0x69, "Mission 6 - Empowering Void"},
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{0x6A, "Mission 7 - Logisitics Obstacles"},
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{0x6B, "Mission 8 - Wrath of the Wastelands"},
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{0x6C, "Mission 9 - Suspicious Originator"},
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{0x6D, "Mission 10 - Researchers Data Recovery"},
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{0x6E, "Mission 11 - Tempestuous Sector"},
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{0x6F, "Mission 12 - Clashes of Metal"},
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{0x70, "Mission 13 - The Sandstorm Glutton"},
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// Hunting grounds
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{0xC8, "Hunt 1 - Desert Pathway Safety"},
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{0xC9, "Hunt 2 - Snowfield Custodian"},
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{0xCA, "Hunt 3 - Abandoned Valley Raid"},
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{0xCB, "Hunt 4 - Depths of the Machineries"},
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// Challenges
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{0x12C, "Challenge 1 - Redline Battlefront"},
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{0x140, "Challenge 2 - Void Convergence"},
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{0x190, "Challenge 3 - Gates of Ascension"}
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}};
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