SaveTool: lack of timer should be a failure.

This commit is contained in:
Guillaume Jacquemin 2021-07-10 16:44:09 +02:00
parent f2fc8e1f44
commit 031b7a1c9a

View file

@ -226,6 +226,7 @@ void SaveTool::initEvent(SDL_Event& event) {
_mbManager.get());
if(_gameCheckTimerId == 0) {
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", SDL_GetError(), window());
exit(EXIT_FAILURE);
}
break;
case MbManagerFailure: