GameData: add IDs for hidden weapon parts.
This commit is contained in:
parent
f11c7828e5
commit
1337329efb
1 changed files with 90 additions and 53 deletions
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@ -27,17 +27,21 @@ using namespace Containers::Literals;
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namespace mbst::GameData {
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namespace mbst::GameData {
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// As of this writing (2024-12-07T12:08+01:00), the IDs ending in 96 are not valid IDs in the game, but are used by the
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// Save Tool to display a name instead of "ID: <number>".
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// region Melee
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// region Melee
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static const std::map<std::int32_t, Containers::StringView> melee_grips {
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static const std::map<std::int32_t, Containers::StringView> melee_grips {
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{0, "Combat Grip (1H)"_s},
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{0, "Combat Grip (1H)"_s},
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{1, "Knuckle Guard Grip (1H)"_s},
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{1, "Knuckle Guard Grip (1H)"_s},
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{2, "Dual Guard Grip (1H)"_s},
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{2, "Dual Guard Grip (1H)"_s},
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{3, "Sepal Grip (1H)"_s},
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{3, "Sepal Grip (1H)"_s},
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{4, "Warrior Grip (1H)"_s},
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{4, "Warrior Grip (1H)"_s},
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{5, "Guardian Grip (1H)"_s},
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{5, "Guardian Grip (1H)"_s},
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{6, "Knight Guard Grip (1H)"_s},
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{6, "Knight Guard Grip (1H)"_s},
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{7, "Saber Guard Grip (1H)"_s},
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{7, "Saber Guard Grip (1H)"_s},
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{8, "Base Grip (1H)"_s},
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{8, "Base Grip (1H)"_s},
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{96, "<hidden grip> (1H)"_s},
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{100, "Combat Side Grip (1H)"_s},
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{100, "Combat Side Grip (1H)"_s},
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{101, "Hollowed Side Grip (1H)"_s},
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{101, "Hollowed Side Grip (1H)"_s},
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@ -48,12 +52,14 @@ static const std::map<std::int32_t, Containers::StringView> melee_grips {
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{106, "Concave Side Grip (1H)"_s},
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{106, "Concave Side Grip (1H)"_s},
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{107, "Polehead Side Grip (1H)"_s},
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{107, "Polehead Side Grip (1H)"_s},
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{108, "Base Side Grip (1H)"_s},
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{108, "Base Side Grip (1H)"_s},
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{196, "<hidden side grip> (1H)"_s},
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{200, "Combat Dual Grip (1H)"_s},
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{200, "Combat Dual Grip (1H)"_s},
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{201, "Hollowed Dual Grip (1H)"_s},
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{201, "Hollowed Dual Grip (1H)"_s},
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{202, "Plated Dual Grip (1H)"_s},
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{202, "Plated Dual Grip (1H)"_s},
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{203, "Concave Dual Grip (1H)"_s},
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{203, "Concave Dual Grip (1H)"_s},
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{204, "Polehead Dual Grip (1H)"_s},
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{204, "Polehead Dual Grip (1H)"_s},
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{296, "<hidden dual grip> (1H)"_s},
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{400, "Combat Twin Grip (1H)"_s},
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{400, "Combat Twin Grip (1H)"_s},
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{401, "Sepal Twin Grip (1H)"_s},
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{401, "Sepal Twin Grip (1H)"_s},
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@ -63,6 +69,7 @@ static const std::map<std::int32_t, Containers::StringView> melee_grips {
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{405, "Handguard Twin Grip (1H)"_s},
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{405, "Handguard Twin Grip (1H)"_s},
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{406, "Fullguard Twin Grip (1H)"_s},
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{406, "Fullguard Twin Grip (1H)"_s},
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{407, "Base Twin Grip (1H)"_s},
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{407, "Base Twin Grip (1H)"_s},
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{496, "<hidden twin grip> (1H)"_s},
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{1000, "Combat Knuckle (R/L)"_s},
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{1000, "Combat Knuckle (R/L)"_s},
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{1001, "Battle Fist (R/L)"_s},
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{1001, "Battle Fist (R/L)"_s},
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@ -70,6 +77,7 @@ static const std::map<std::int32_t, Containers::StringView> melee_grips {
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{1003, "Heavy Fist (R/L)"_s},
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{1003, "Heavy Fist (R/L)"_s},
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{1004, "Thick Fist (R/L)"_s},
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{1004, "Thick Fist (R/L)"_s},
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{1005, "Base Fist (R/L)"_s},
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{1005, "Base Fist (R/L)"_s},
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{1096, "<hidden fist> (R/L)"_s},
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{2000, "Combat Polearm (2H)"_s},
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{2000, "Combat Polearm (2H)"_s},
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{2001, "Dual Guard Polearm (2H)"_s},
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{2001, "Dual Guard Polearm (2H)"_s},
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@ -79,6 +87,7 @@ static const std::map<std::int32_t, Containers::StringView> melee_grips {
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{2005, "Sharp Polearm (2H)"_s},
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{2005, "Sharp Polearm (2H)"_s},
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{2006, "Ring Polearm (2H)"_s},
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{2006, "Ring Polearm (2H)"_s},
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{2007, "Base Polearm (2H)"_s},
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{2007, "Base Polearm (2H)"_s},
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{2096, "<hidden polearm> (2H)"_s},
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{2100, "Combat Side Polearm (2H)"_s},
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{2100, "Combat Side Polearm (2H)"_s},
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{2101, "Plated Side Polearm (2H)"_s},
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{2101, "Plated Side Polearm (2H)"_s},
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@ -86,10 +95,12 @@ static const std::map<std::int32_t, Containers::StringView> melee_grips {
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{2103, "Fin Side Polearm (2H)"_s},
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{2103, "Fin Side Polearm (2H)"_s},
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{2104, "Heavy Side Polearm (2H)"_s},
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{2104, "Heavy Side Polearm (2H)"_s},
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{2105, "Base Side Polearm (2H)"_s},
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{2105, "Base Side Polearm (2H)"_s},
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{2196, "<hidden side polearm> (2H)"_s},
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{2200, "Combat Dual Polearm (2H)"_s},
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{2200, "Combat Dual Polearm (2H)"_s},
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{2201, "Studded Dual Polearm (2H)"_s},
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{2201, "Studded Dual Polearm (2H)"_s},
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{2202, "Circular Dual Polearm (2H)"_s},
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{2202, "Circular Dual Polearm (2H)"_s},
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{2296, "<hidden dual polearm> (2H)"_s},
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{2400, "Combat Twin Blade (2H)"_s},
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{2400, "Combat Twin Blade (2H)"_s},
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{2401, "Guard Twin Blade (2H)"_s},
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{2401, "Guard Twin Blade (2H)"_s},
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@ -99,6 +110,7 @@ static const std::map<std::int32_t, Containers::StringView> melee_grips {
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{2405, "Holder Twin Blade (2H)"_s},
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{2405, "Holder Twin Blade (2H)"_s},
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{2406, "Ring Twin Blade (2H)"_s},
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{2406, "Ring Twin Blade (2H)"_s},
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{2407, "Base Twin Blade (2H)"_s},
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{2407, "Base Twin Blade (2H)"_s},
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{2496, "<hidden twin blade> (2H)"_s},
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};
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};
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static const std::map<std::int32_t, Containers::StringView> melee_assaulters {
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static const std::map<std::int32_t, Containers::StringView> melee_assaulters {
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@ -115,39 +127,35 @@ static const std::map<std::int32_t, Containers::StringView> melee_assaulters {
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{10, "Long Curved Blade"_s},
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{10, "Long Curved Blade"_s},
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{11, "Long Broad Blade"_s},
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{11, "Long Broad Blade"_s},
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{12, "Base L Sword"_s},
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{12, "Base L Sword"_s},
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{20, "Long Combat Edge"_s},
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{20, "Long Combat Edge"_s},
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{21, "Long Attached Edge"_s},
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{21, "Long Attached Edge"_s},
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{40, "Katana Blade"_s},
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{40, "Katana Blade"_s},
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{41, "Custom Katana Blade"_s},
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{41, "Custom Katana Blade"_s},
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{60, "Energy Blade (Motion)"_s},
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{60, "Energy Blade (Motion)"_s},
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{61, "Powered Blade"_s},
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{61, "Powered Blade"_s},
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{96, "<hidden long blade>"_s},
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{100, "Short Metal Blade"_s},
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{100, "Short Metal Blade"_s},
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{101, "Short Assault Blade"_s},
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{101, "Short Assault Blade"_s},
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{102, "Short Fin Blade"_s},
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{102, "Short Fin Blade"_s},
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{103, "Base S Sword"_s},
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{103, "Base S Sword"_s},
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{120, "Short Combat Edge"_s},
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{120, "Short Combat Edge"_s},
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{160, "Short Energy Blade (Motion)"_s},
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{160, "Short Energy Blade (Motion)"_s},
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{161, "Short Powered Blade"_s},
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{161, "Short Powered Blade"_s},
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{180, "Triclaw"_s},
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{180, "Triclaw"_s},
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{181, "Straight Triclaw"_s},
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{181, "Straight Triclaw"_s},
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{182, "Griphold Claw"_s},
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{182, "Griphold Claw"_s},
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{183, "Energy Claw"_s},
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{183, "Energy Claw"_s},
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{184, "Openhold Claw"_s},
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{184, "Openhold Claw"_s},
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{185, "Hooktusk Claw"_s},
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{185, "Hooktusk Claw"_s},
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{196, "<hidden short blade>"_s},
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{200, "Bracer"_s},
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{200, "Bracer"_s},
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{201, "Custom Bracer"_s},
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{201, "Custom Bracer"_s},
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{202, "Base Hammer"_s},
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{202, "Base Hammer"_s},
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{210, "Expanded Bracer"_s},
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{210, "Expanded Bracer"_s},
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{211, "Expanded Custom Bracer"_s},
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{211, "Expanded Custom Bracer"_s},
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{296, "<hidden bracer>"_s},
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{300, "Heavy Smasher"_s},
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{300, "Heavy Smasher"_s},
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{301, "Heavy Basher"_s},
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{301, "Heavy Basher"_s},
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@ -156,6 +164,7 @@ static const std::map<std::int32_t, Containers::StringView> melee_assaulters {
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{304, "Heavy Diamond Smasher"_s},
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{304, "Heavy Diamond Smasher"_s},
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{305, "Heavy Spinning Smasher (Motion)"_s},
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{305, "Heavy Spinning Smasher (Motion)"_s},
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{306, "Base L Mace"_s},
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{306, "Base L Mace"_s},
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{396, "<hidden heavy mace>"_s},
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{400, "Light Smasher"_s},
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{400, "Light Smasher"_s},
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{401, "Light Basher"_s},
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{401, "Light Basher"_s},
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@ -164,14 +173,13 @@ static const std::map<std::int32_t, Containers::StringView> melee_assaulters {
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{404, "Light Diamond Smasher"_s},
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{404, "Light Diamond Smasher"_s},
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{405, "Light Spinning Smasher"_s},
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{405, "Light Spinning Smasher"_s},
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{406, "Base S Mace"_s},
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{406, "Base S Mace"_s},
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{420, "War Hammer"_s},
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{420, "War Hammer"_s},
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{421, "Great Hammer"_s},
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{421, "Great Hammer"_s},
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{422, "Spiked Hammer"_s},
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{422, "Spiked Hammer"_s},
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{423, "Broadhead Hammer"_s},
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{423, "Broadhead Hammer"_s},
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{440, "Morning Star"_s},
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{440, "Morning Star"_s},
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{441, "Spike Ball"_s},
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{441, "Spike Ball"_s},
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{496, "<hidden light mace>"_s},
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{500, "Combat Lance"_s},
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{500, "Combat Lance"_s},
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{501, "Gouger Lance"_s},
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{501, "Gouger Lance"_s},
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@ -179,6 +187,7 @@ static const std::map<std::int32_t, Containers::StringView> melee_assaulters {
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{503, "Spinning Pointy Lance (Motion)"_s},
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{503, "Spinning Pointy Lance (Motion)"_s},
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{504, "Crystal Lance"_s},
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{504, "Crystal Lance"_s},
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{510, "Piercer"_s},
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{510, "Piercer"_s},
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{596, "<hidden lance>"_s},
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{600, "Short Combat Lance"_s},
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{600, "Short Combat Lance"_s},
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{601, "Short Pointy Lance"_s},
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{601, "Short Pointy Lance"_s},
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@ -186,6 +195,7 @@ static const std::map<std::int32_t, Containers::StringView> melee_assaulters {
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{603, "Short Crystal Lance"_s},
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{603, "Short Crystal Lance"_s},
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{605, "Short Combat Drill (Motion)"_s},
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{605, "Short Combat Drill (Motion)"_s},
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{610, "Short Piercer"_s},
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{610, "Short Piercer"_s},
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{696, "<hidden short lance>"_s},
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{700, "Combat Axe"_s},
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{700, "Combat Axe"_s},
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{701, "Custom Combat Axe"_s},
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{701, "Custom Combat Axe"_s},
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@ -193,57 +203,60 @@ static const std::map<std::int32_t, Containers::StringView> melee_assaulters {
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{703, "Frontbreak Axe"_s},
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{703, "Frontbreak Axe"_s},
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{704, "Maiming Axe"_s},
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{704, "Maiming Axe"_s},
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{705, "Delta Axe"_s},
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{705, "Delta Axe"_s},
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{796, "<hidden axe>"_s},
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{800, "Combat Scythe"_s},
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{800, "Combat Scythe"_s},
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{801, "Reaper Blade"_s},
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{801, "Reaper Blade"_s},
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{802, "Clawtooth Scythe"_s},
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{802, "Clawtooth Scythe"_s},
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{803, "Wingpoint Scythe"_s},
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{803, "Wingpoint Scythe"_s},
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{804, "Snakebone Scythe"_s},
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{804, "Snakebone Scythe"_s},
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{896, "<hidden scythe>"_s},
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{900, "Short Combat Scythe"_s},
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{900, "Short Combat Scythe"_s},
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{901, "Short Reaper Blade"_s},
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{901, "Short Reaper Blade"_s},
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{902, "Short Clawtooth Scythe"_s},
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{902, "Short Clawtooth Scythe"_s},
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{903, "Short Wingpoint Scythe"_s},
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{903, "Short Wingpoint Scythe"_s},
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{904, "Short Snakebone Scythe"_s},
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{904, "Short Snakebone Scythe"_s},
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{996, "<hidden short scythe>"_s},
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};
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};
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// endregion
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// endregion
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// region Shields
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// region Shields
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static const std::map<std::int32_t, Containers::StringView> shield_handles {
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static const std::map<std::int32_t, Containers::StringView> shield_handles {
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{0, "Balanced Handle"_s},
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{0, "Balanced Handle"_s},
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{1, "Expanded Handle"_s},
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{1, "Expanded Handle"_s},
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{2, "Lowguard Handle"_s},
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{2, "Lowguard Handle"_s},
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{3, "Longblocker Handle"_s},
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{3, "Longblocker Handle"_s},
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{4, "Winged Handle"_s},
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{4, "Winged Handle"_s},
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{5, "Stopper Handle"_s},
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{5, "Stopper Handle"_s},
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{6, "Layered Handle"_s},
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{6, "Layered Handle"_s},
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{7, "Riotguard Handle"_s},
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{7, "Riotguard Handle"_s},
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{8, "Blitz Handle"_s},
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{8, "Blitz Handle"_s},
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{9, "Foldable Handle"_s},
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{9, "Foldable Handle"_s},
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{10, "Board Handle"_s},
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{10, "Board Handle"_s},
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{11, "Knight Handle"_s},
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{11, "Knight Handle"_s},
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{12, "Cargwall Handle"_s},
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{12, "Cargwall Handle"_s},
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{96, "<hidden handle>"_s},
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{100, "Buckler Handle"_s},
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{100, "Buckler Handle"_s},
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{101, "Star Handle"_s},
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{101, "Star Handle"_s},
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};
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};
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static const std::map<std::int32_t, Containers::StringView> shield_shells {
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static const std::map<std::int32_t, Containers::StringView> shield_shells {
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{0, "Balanced Shell"_s},
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{0, "Balanced Shell"_s},
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{1, "Compass Shell"_s},
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{1, "Compass Shell"_s},
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{2, "Uppoint Shell"_s},
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{2, "Uppoint Shell"_s},
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{3, "Pointed Shell"_s},
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{3, "Pointed Shell"_s},
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{4, "Padded Shell"_s},
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{4, "Padded Shell"_s},
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{5, "Pincer Shell"_s},
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{5, "Pincer Shell"_s},
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{6, "Fang Shell"_s},
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{6, "Fang Shell"_s},
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{7, "Holder Shell"_s},
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{7, "Holder Shell"_s},
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{8, "Composite Shell"_s},
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{8, "Composite Shell"_s},
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{9, "Mechanical Shell"_s},
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{9, "Mechanical Shell"_s},
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{10, "Layered Shell"_s},
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{10, "Layered Shell"_s},
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{11, "Parted Shell"_s},
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{11, "Parted Shell"_s},
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{12, "Tapst Shell"_s},
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{12, "Tapst Shell"_s},
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{13, "Sidloc Shell"_s},
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{13, "Sidloc Shell"_s},
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{96, "<hidden shell>"_s},
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{100, "V-Cross Shell"_s},
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{100, "V-Cross Shell"_s},
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};
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};
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// endregion
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// endregion
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@ -257,6 +270,7 @@ static const std::map<std::int32_t, Containers::StringView> bshooter_triggers {
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{4, "Longhold Trigger (1H)"_s},
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{4, "Longhold Trigger (1H)"_s},
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{5, "Downhold Trigger (1H)"_s},
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{5, "Downhold Trigger (1H)"_s},
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{6, "Cellblock Trigger (1H)"_s},
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{6, "Cellblock Trigger (1H)"_s},
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{96, "<hidden trigger> (1H)"_s},
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{99, "Base Trigger (1H)"_s},
|
{99, "Base Trigger (1H)"_s},
|
||||||
|
|
||||||
{100, "BL-Machine Trigger (2H)"_s},
|
{100, "BL-Machine Trigger (2H)"_s},
|
||||||
|
@ -264,6 +278,7 @@ static const std::map<std::int32_t, Containers::StringView> bshooter_triggers {
|
||||||
{102, "Shielded Trigger (2H)"_s},
|
{102, "Shielded Trigger (2H)"_s},
|
||||||
{103, "Platedframe Trigger (2H)"_s},
|
{103, "Platedframe Trigger (2H)"_s},
|
||||||
{104, "Sidebox Trigger (2H) (Motion)"_s},
|
{104, "Sidebox Trigger (2H) (Motion)"_s},
|
||||||
|
{196, "<hidden trigger> (2H)"_s},
|
||||||
{199, "2H Base Trigger (2H)"_s},
|
{199, "2H Base Trigger (2H)"_s},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -273,6 +288,7 @@ static const std::map<std::int32_t, Containers::StringView> bshooter_barrels {
|
||||||
{2, "Muzzlemod Barrel (1 shot)"_s},
|
{2, "Muzzlemod Barrel (1 shot)"_s},
|
||||||
{3, "Triangular Barrel (1 shot)"_s},
|
{3, "Triangular Barrel (1 shot)"_s},
|
||||||
{4, "Recoilblock Barrel (1 shot) (Motion)"_s},
|
{4, "Recoilblock Barrel (1 shot) (Motion)"_s},
|
||||||
|
{96, "<hidden barrel> (1 shot)"_s},
|
||||||
{97, "Short S Base Barrel (1 shot)"_s},
|
{97, "Short S Base Barrel (1 shot)"_s},
|
||||||
{98, "Medium S Base Barrel (1 shot)"_s},
|
{98, "Medium S Base Barrel (1 shot)"_s},
|
||||||
{99, "Long S Base Barrel (1 shot)"_s},
|
{99, "Long S Base Barrel (1 shot)"_s},
|
||||||
|
@ -281,6 +297,7 @@ static const std::map<std::int32_t, Containers::StringView> bshooter_barrels {
|
||||||
{101, "Modded Six-Barrel Gatling (Auto) (Motion)"_s},
|
{101, "Modded Six-Barrel Gatling (Auto) (Motion)"_s},
|
||||||
{102, "Four-Barrel Gatling (Auto) (Motion)"_s},
|
{102, "Four-Barrel Gatling (Auto) (Motion)"_s},
|
||||||
{103, "Retro Style Gatling (Auto) (Motion)"_s},
|
{103, "Retro Style Gatling (Auto) (Motion)"_s},
|
||||||
|
{196, "<hidden barrel> (Auto)"_s},
|
||||||
{197, "Short G Base Barrel (Auto)"_s},
|
{197, "Short G Base Barrel (Auto)"_s},
|
||||||
{198, "Medium G Base Barrel (Auto)"_s},
|
{198, "Medium G Base Barrel (Auto)"_s},
|
||||||
{199, "Long G Base Barrel (Auto)"_s},
|
{199, "Long G Base Barrel (Auto)"_s},
|
||||||
|
@ -289,6 +306,7 @@ static const std::map<std::int32_t, Containers::StringView> bshooter_barrels {
|
||||||
{201, "Wideblast Barrel (Spread) (Motion)"_s},
|
{201, "Wideblast Barrel (Spread) (Motion)"_s},
|
||||||
{202, "Pelleter Barrel (Spread) (Motion)"_s},
|
{202, "Pelleter Barrel (Spread) (Motion)"_s},
|
||||||
{203, "Lockhold Barrel (Spread) (Motion)"_s},
|
{203, "Lockhold Barrel (Spread) (Motion)"_s},
|
||||||
|
{296, "<hidden barrel> (Spread)"_s},
|
||||||
{297, "Short B Base Barrel (Spread)"_s},
|
{297, "Short B Base Barrel (Spread)"_s},
|
||||||
{298, "Medium B Base Barrel (Spread)"_s},
|
{298, "Medium B Base Barrel (Spread)"_s},
|
||||||
{299, "Long B Base Barrel (Spread)"_s},
|
{299, "Long B Base Barrel (Spread)"_s},
|
||||||
|
@ -297,6 +315,7 @@ static const std::map<std::int32_t, Containers::StringView> bshooter_barrels {
|
||||||
{301, "Roundbox Barrel (Detonate)"_s},
|
{301, "Roundbox Barrel (Detonate)"_s},
|
||||||
{302, "ShieldDet Barrel (Detonate)"_s},
|
{302, "ShieldDet Barrel (Detonate)"_s},
|
||||||
{303, "RecoilDet Barrel (Detonate) (Motion)"_s},
|
{303, "RecoilDet Barrel (Detonate) (Motion)"_s},
|
||||||
|
{396, "<hidden barrel> (Detonate)"_s},
|
||||||
{397, "Short D Base Barrel (Detonate)"_s},
|
{397, "Short D Base Barrel (Detonate)"_s},
|
||||||
{398, "Medium D Base Barrel (Detonate)"_s},
|
{398, "Medium D Base Barrel (Detonate)"_s},
|
||||||
{399, "Long D Base Barrel (Detonate)"_s},
|
{399, "Long D Base Barrel (Detonate)"_s},
|
||||||
|
@ -304,6 +323,7 @@ static const std::map<std::int32_t, Containers::StringView> bshooter_barrels {
|
||||||
{400, "Heavy Burst Barrel (Pile Bunker) (Motion)"_s},
|
{400, "Heavy Burst Barrel (Pile Bunker) (Motion)"_s},
|
||||||
{401, "Under Guard Barrel (Pile Bunker) (Motion)"_s},
|
{401, "Under Guard Barrel (Pile Bunker) (Motion)"_s},
|
||||||
{402, "Facthold Barrel (Pile Bunker) (Motion)"_s},
|
{402, "Facthold Barrel (Pile Bunker) (Motion)"_s},
|
||||||
|
{496, "<hidden barrel> (Pile Bunker)"_s},
|
||||||
{499, "Long P Base Barrel (Pile Bunker) (Motion)"_s},
|
{499, "Long P Base Barrel (Pile Bunker) (Motion)"_s},
|
||||||
};
|
};
|
||||||
// endregion
|
// endregion
|
||||||
|
@ -317,6 +337,7 @@ static const std::map<std::int32_t, Containers::StringView> eshooter_triggers {
|
||||||
{4, "EN-Needler Trigger (1H)"_s},
|
{4, "EN-Needler Trigger (1H)"_s},
|
||||||
{5, "Angular Trigger (1H)"_s},
|
{5, "Angular Trigger (1H)"_s},
|
||||||
{6, "Exposed Trigger (1H)"_s},
|
{6, "Exposed Trigger (1H)"_s},
|
||||||
|
{96, "<hidden trigger> (1H)"_s},
|
||||||
{99, "Base EnTrigger (1H)"_s},
|
{99, "Base EnTrigger (1H)"_s},
|
||||||
|
|
||||||
{100, "EN-Combat Trigger (2H)"_s},
|
{100, "EN-Combat Trigger (2H)"_s},
|
||||||
|
@ -324,6 +345,7 @@ static const std::map<std::int32_t, Containers::StringView> eshooter_triggers {
|
||||||
{102, "Framed Trigger (2H) (Motion)"_s},
|
{102, "Framed Trigger (2H) (Motion)"_s},
|
||||||
{103, "Stabilised Trigger (2H)"_s},
|
{103, "Stabilised Trigger (2H)"_s},
|
||||||
{104, "EN-Heavy Trigger (2H)"_s},
|
{104, "EN-Heavy Trigger (2H)"_s},
|
||||||
|
{196, "<hidden trigger> (2H)"_s},
|
||||||
{199, "2H Base EnTrigger (2H)"_s},
|
{199, "2H Base EnTrigger (2H)"_s},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -332,6 +354,7 @@ static const std::map<std::int32_t, Containers::StringView> eshooter_busters {
|
||||||
{1, "Delta Cycler (1 shot) (Motion)"_s},
|
{1, "Delta Cycler (1 shot) (Motion)"_s},
|
||||||
{2, "EN-Longbarrel Buster (1 shot)"_s},
|
{2, "EN-Longbarrel Buster (1 shot)"_s},
|
||||||
{3, "Kinetic Buster (1 shot) (Motion)"_s},
|
{3, "Kinetic Buster (1 shot) (Motion)"_s},
|
||||||
|
{96, "<hidden buster> (1 shot)"_s},
|
||||||
{97, "Short S Base Buster (1 shot)"_s},
|
{97, "Short S Base Buster (1 shot)"_s},
|
||||||
{98, "Medium S Base Buster (1 shot)"_s},
|
{98, "Medium S Base Buster (1 shot)"_s},
|
||||||
{99, "Long S Base Buster (1 shot)"_s},
|
{99, "Long S Base Buster (1 shot)"_s},
|
||||||
|
@ -340,6 +363,7 @@ static const std::map<std::int32_t, Containers::StringView> eshooter_busters {
|
||||||
{101, "EN-Focus Buster (Auto)"_s},
|
{101, "EN-Focus Buster (Auto)"_s},
|
||||||
{102, "Machinist Buster (Auto)"_s},
|
{102, "Machinist Buster (Auto)"_s},
|
||||||
{103, "EN-Precision Buster (Auto) (Motion)"_s},
|
{103, "EN-Precision Buster (Auto) (Motion)"_s},
|
||||||
|
{196, "<hidden buster> (Auto)"_s},
|
||||||
{197, "Short A Base Buster (Auto)"_s},
|
{197, "Short A Base Buster (Auto)"_s},
|
||||||
{198, "Medium A Base Buster (Auto)"_s},
|
{198, "Medium A Base Buster (Auto)"_s},
|
||||||
{199, "Long A Base Buster (Auto)"_s},
|
{199, "Long A Base Buster (Auto)"_s},
|
||||||
|
@ -348,6 +372,7 @@ static const std::map<std::int32_t, Containers::StringView> eshooter_busters {
|
||||||
{201, "Clawcharge Buster (Ray)"_s},
|
{201, "Clawcharge Buster (Ray)"_s},
|
||||||
{202, "Twizelcharge Buster (Ray)"_s},
|
{202, "Twizelcharge Buster (Ray)"_s},
|
||||||
{203, "Deltacharge Buster (Ray)"_s},
|
{203, "Deltacharge Buster (Ray)"_s},
|
||||||
|
{296, "<hidden buster> (Ray)"_s},
|
||||||
{297, "Short R Base Buster (Ray)"_s},
|
{297, "Short R Base Buster (Ray)"_s},
|
||||||
{298, "Medium R Base Buster (Ray)"_s},
|
{298, "Medium R Base Buster (Ray)"_s},
|
||||||
{299, "Long R Base Buster (Ray)"_s},
|
{299, "Long R Base Buster (Ray)"_s},
|
||||||
|
@ -356,6 +381,7 @@ static const std::map<std::int32_t, Containers::StringView> eshooter_busters {
|
||||||
{301, "Amplifier Buster (Wave) (Motion)"_s},
|
{301, "Amplifier Buster (Wave) (Motion)"_s},
|
||||||
{302, "Cyclonwave Buster (Wave)"_s},
|
{302, "Cyclonwave Buster (Wave)"_s},
|
||||||
{303, "Warhorn Buster (Wave) (Motion)"_s},
|
{303, "Warhorn Buster (Wave) (Motion)"_s},
|
||||||
|
{396, "<hidden buster> (Wave)"_s},
|
||||||
{397, "Short W Base Buster (Wave)"_s},
|
{397, "Short W Base Buster (Wave)"_s},
|
||||||
{398, "Medium W Base Buster (Wave)"_s},
|
{398, "Medium W Base Buster (Wave)"_s},
|
||||||
{399, "Long W Base Buster (Wave)"_s},
|
{399, "Long W Base Buster (Wave)"_s},
|
||||||
|
@ -363,6 +389,7 @@ static const std::map<std::int32_t, Containers::StringView> eshooter_busters {
|
||||||
{400, "Wiredcharge Buster (Prism) (Motion)"_s},
|
{400, "Wiredcharge Buster (Prism) (Motion)"_s},
|
||||||
{402, "Heavyclamp Buster (Prism) (Motion)"_s},
|
{402, "Heavyclamp Buster (Prism) (Motion)"_s},
|
||||||
{402, "Curlescent Buster (Prism) (Motion)"_s},
|
{402, "Curlescent Buster (Prism) (Motion)"_s},
|
||||||
|
{496, "<hidden buster> (Prism)"_s},
|
||||||
{499, "Long P Base Buster (Prism) (Motion)"_s},
|
{499, "Long P Base Buster (Prism) (Motion)"_s},
|
||||||
};
|
};
|
||||||
// endregion
|
// endregion
|
||||||
|
@ -374,6 +401,7 @@ static const std::map<std::int32_t, Containers::StringView> blauncher_pods {
|
||||||
{2, "Detector Launcher (Missile x12)"_s},
|
{2, "Detector Launcher (Missile x12)"_s},
|
||||||
{3, "BL-Triplet Pack Launcher (Missile x12)"_s},
|
{3, "BL-Triplet Pack Launcher (Missile x12)"_s},
|
||||||
{4, "Shielded Launcher (Missile x12)"_s},
|
{4, "Shielded Launcher (Missile x12)"_s},
|
||||||
|
{96, "<hidden launcher> (Missile x12)"_s},
|
||||||
{99, "H Base Pod (Missile x12)"_s},
|
{99, "H Base Pod (Missile x12)"_s},
|
||||||
|
|
||||||
{100, "Warhead Pod (Nuke x2)"_s},
|
{100, "Warhead Pod (Nuke x2)"_s},
|
||||||
|
@ -381,6 +409,7 @@ static const std::map<std::int32_t, Containers::StringView> blauncher_pods {
|
||||||
{102, "Triangular Warhead Pod (Nuke x2)"_s},
|
{102, "Triangular Warhead Pod (Nuke x2)"_s},
|
||||||
{103, "Expanded Warhead Pod (Nuke x2)"_s},
|
{103, "Expanded Warhead Pod (Nuke x2)"_s},
|
||||||
{104, "Shielded Warhead Pod (Nuke x2)"_s},
|
{104, "Shielded Warhead Pod (Nuke x2)"_s},
|
||||||
|
{196, "<hidden launcher> (Nuke x2)"_s},
|
||||||
{199, "N Base Pod (Nuke x2)"_s},
|
{199, "N Base Pod (Nuke x2)"_s},
|
||||||
|
|
||||||
{200, "Widepack Launcher (Salvo x24)"_s},
|
{200, "Widepack Launcher (Salvo x24)"_s},
|
||||||
|
@ -388,6 +417,7 @@ static const std::map<std::int32_t, Containers::StringView> blauncher_pods {
|
||||||
{202, "Double Delta Launcher (Salvo x24)"_s},
|
{202, "Double Delta Launcher (Salvo x24)"_s},
|
||||||
{203, "Hexagonal Launcher (Salvo x24)"_s},
|
{203, "Hexagonal Launcher (Salvo x24)"_s},
|
||||||
{204, "Shielded Six Launcher (Salvo x24)"_s},
|
{204, "Shielded Six Launcher (Salvo x24)"_s},
|
||||||
|
{296, "<hidden launcher> (Salvo x24)"_s},
|
||||||
{299, "S Base Pod (Salvo x24)"_s},
|
{299, "S Base Pod (Salvo x24)"_s},
|
||||||
|
|
||||||
{300, "Sentinel Cluster Pod (Cluster x40)"_s},
|
{300, "Sentinel Cluster Pod (Cluster x40)"_s},
|
||||||
|
@ -395,15 +425,17 @@ static const std::map<std::int32_t, Containers::StringView> blauncher_pods {
|
||||||
{302, "Elliptical Cluster Pod (Cluster x40)"_s},
|
{302, "Elliptical Cluster Pod (Cluster x40)"_s},
|
||||||
{303, "Sawed Cluster Pod (Cluster x40)"_s},
|
{303, "Sawed Cluster Pod (Cluster x40)"_s},
|
||||||
{304, "Pentagonal Cluster Pod (Cluster x40)"_s},
|
{304, "Pentagonal Cluster Pod (Cluster x40)"_s},
|
||||||
|
{396, "<hidden launcher> (Cluster x24)"_s},
|
||||||
{399, "C Base Pod (Cluster x40)"_s},
|
{399, "C Base Pod (Cluster x40)"_s},
|
||||||
};
|
};
|
||||||
|
|
||||||
static const std::map<std::int32_t, Containers::StringView> blauncher_projectiles {
|
static const std::map<std::int32_t, Containers::StringView> blauncher_projectiles {
|
||||||
{0, "Flathead Missile"_s},
|
{0, "Flathead Missile"_s},
|
||||||
{1, "Warhead Missile"_s},
|
{1, "Warhead Missile"_s},
|
||||||
{2, "Pointhead Missile"_s},
|
{2, "Pointhead Missile"_s},
|
||||||
{3, "Marker Missile"_s},
|
{3, "Marker Missile"_s},
|
||||||
{4, "ArB Missile"_s},
|
{4, "ArB Missile"_s},
|
||||||
|
{96, "<hidden missile>"_s},
|
||||||
};
|
};
|
||||||
// endregion
|
// endregion
|
||||||
|
|
||||||
|
@ -437,7 +469,8 @@ static const std::map<std::int32_t, Containers::StringView> elauncher_generators
|
||||||
{25, "Carrier Unit"_s},
|
{25, "Carrier Unit"_s},
|
||||||
{26, "Compartment Unit"_s},
|
{26, "Compartment Unit"_s},
|
||||||
{27, "Flatedge Unit"_s},
|
{27, "Flatedge Unit"_s},
|
||||||
{99, "Base Generator"},
|
{96, "<hidden generator>"_s},
|
||||||
|
{99, "Base Generator"_s},
|
||||||
};
|
};
|
||||||
|
|
||||||
static const std::map<std::int32_t, Containers::StringView> elauncher_pods {
|
static const std::map<std::int32_t, Containers::StringView> elauncher_pods {
|
||||||
|
@ -448,6 +481,7 @@ static const std::map<std::int32_t, Containers::StringView> elauncher_pods {
|
||||||
{4, "EN-Needler Launcher (Echo)"_s},
|
{4, "EN-Needler Launcher (Echo)"_s},
|
||||||
{5, "Spark Launcher (Echo)"_s},
|
{5, "Spark Launcher (Echo)"_s},
|
||||||
{6, "Pinpoint Launcher (Echo)"_s},
|
{6, "Pinpoint Launcher (Echo)"_s},
|
||||||
|
{96, "<hidden pod> (Echo)"_s},
|
||||||
{99, "E Base EPod (Echo)"_s},
|
{99, "E Base EPod (Echo)"_s},
|
||||||
|
|
||||||
{100, "Raystream Launcher (Beam)"_s},
|
{100, "Raystream Launcher (Beam)"_s},
|
||||||
|
@ -457,6 +491,7 @@ static const std::map<std::int32_t, Containers::StringView> elauncher_pods {
|
||||||
{104, "Crosshair Launcher (Beam)"_s},
|
{104, "Crosshair Launcher (Beam)"_s},
|
||||||
{105, "Powerlined Launcher (Beam)"_s},
|
{105, "Powerlined Launcher (Beam)"_s},
|
||||||
{106, "Attached Launcher (Beam)"_s},
|
{106, "Attached Launcher (Beam)"_s},
|
||||||
|
{196, "<hidden pod> (Beam)"_s},
|
||||||
{199, "B Base EPod (Beam)"_s},
|
{199, "B Base EPod (Beam)"_s},
|
||||||
|
|
||||||
{200, "Hilt Launcher (Slash) (Motion)"_s},
|
{200, "Hilt Launcher (Slash) (Motion)"_s},
|
||||||
|
@ -466,6 +501,7 @@ static const std::map<std::int32_t, Containers::StringView> elauncher_pods {
|
||||||
{204, "Spike Launcher (Slash)"_s},
|
{204, "Spike Launcher (Slash)"_s},
|
||||||
{205, "Tri-Pronged Launcher (Slash) (Motion)"_s},
|
{205, "Tri-Pronged Launcher (Slash) (Motion)"_s},
|
||||||
{206, "Heavyblade Launcher (Slash)"_s},
|
{206, "Heavyblade Launcher (Slash)"_s},
|
||||||
|
{296, "<hidden pod> (Slash)"_s},
|
||||||
{299, "S Base EPod (Slash)"_s},
|
{299, "S Base EPod (Slash)"_s},
|
||||||
|
|
||||||
{300, "Covering Launcher (Photon)"_s},
|
{300, "Covering Launcher (Photon)"_s},
|
||||||
|
@ -475,6 +511,7 @@ static const std::map<std::int32_t, Containers::StringView> elauncher_pods {
|
||||||
{304, "Shelled Launcher (Photon)"_s},
|
{304, "Shelled Launcher (Photon)"_s},
|
||||||
{305, "Widearm Launcher (Photon)"_s},
|
{305, "Widearm Launcher (Photon)"_s},
|
||||||
{306, "Wingspan Launcher (Photon)"_s},
|
{306, "Wingspan Launcher (Photon)"_s},
|
||||||
|
{396, "<hidden pod> (Photon)"_s},
|
||||||
{399, "P Base EPod (Photon)"_s},
|
{399, "P Base EPod (Photon)"_s},
|
||||||
};
|
};
|
||||||
// endregion
|
// endregion
|
||||||
|
|
Loading…
Reference in a new issue