Application: use iterators for TextUnformatted calls.
Corrade's string views aren't guaranteed to be null-terminated, though most of them come from strings, which _are_ null-terminated. Still, safety first.
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7ce726f933
commit
22f5fc947c
6 changed files with 11 additions and 10 deletions
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@ -421,7 +421,7 @@ Application::drawTooltip(Containers::StringView text, float wrap_pos) {
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if(wrap_pos > 0.0f) {
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ImGui::PushTextWrapPos(wrap_pos);
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}
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ImGui::TextUnformatted(text.data());
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ImGui::TextUnformatted(text.cbegin(), text.cend());
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if(wrap_pos > 0.0f) {
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ImGui::PopTextWrapPos();
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}
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@ -360,7 +360,7 @@ Application::drawMaterialRow(Containers::StringView name, std::int32_t tier, Gam
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ImGui::TableSetColumnIndex(0);
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ImGui::Text("T%i", tier);
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ImGui::TableSetColumnIndex(1);
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ImGui::TextUnformatted(name.data());
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ImGui::TextUnformatted(name.cbegin(), name.cend());
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ImGui::TableSetColumnIndex(2);
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ImGui::Text("%i", _currentProfile->material(id));
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if(conf().cheatMode()) {
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@ -387,7 +387,7 @@ Application::drawUnavailableMaterialRow(Containers::StringView name, std::int32_
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ImGui::TableSetColumnIndex(0);
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ImGui::Text("T%i", tier);
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ImGui::TableSetColumnIndex(1);
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ImGui::TextUnformatted(name.begin(), name.end());
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ImGui::TextUnformatted(name.cbegin(), name.cend());
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ImGui::TableSetColumnIndex(2);
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ImGui::TextDisabled("Unavailable as of game version " SAVETOOL_SUPPORTED_GAME_VERSION);
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}
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@ -480,7 +480,8 @@ Application::drawMassManager() {
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ImGui::TextDisabled("<invalid>");
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break;
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case GameObjects::Mass::State::Valid:
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ImGui::TextUnformatted(_massManager->hangar(i).name().data());
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ImGui::TextUnformatted(_massManager->hangar(i).name().cbegin(),
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_massManager->hangar(i).name().cend());
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break;
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}
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@ -319,7 +319,7 @@ Application::drawCustomStyle(GameObjects::CustomStyle& style) {
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}
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if(ImGui::BeginMenuBar()) {
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ImGui::TextUnformatted(style.name.data());
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ImGui::TextUnformatted(style.name.cbegin(), style.name.cend());
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static Containers::StaticArray<33, char> name_buf{ValueInit};
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if(ImGui::SmallButton(ICON_FA_EDIT " Rename")) {
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@ -257,7 +257,7 @@ Application::drawWeaponCategory(Containers::StringView name, Containers::ArrayVi
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{
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ImGui::TableNextRow(ImGuiTableRowFlags_Headers);
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ImGui::TableNextColumn();
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ImGui::TextUnformatted(name.data());
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ImGui::TextUnformatted(name.cbegin(), name.cend());
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ImGui::PushID(payload_type.data());
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@ -458,7 +458,7 @@ Application::drawWeaponEditor(GameObjects::Weapon& weapon) {
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}
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if(map->find(part.id) != map->cend()) {
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ImGui::TextUnformatted(map->at(part.id).data());
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ImGui::TextUnformatted(map->at(part.id).cbegin(), map->at(part.id).cend());
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}
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else if(part.id == -1) {
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ImGui::TextUnformatted("<none>");
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@ -266,11 +266,11 @@ Application::drawBackupListPopup() {
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::TextUnformatted(backup.company.data());
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ImGui::TextUnformatted(backup.company.cbegin(), backup.company.cend());
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if(ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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for(const auto& file : backup.includedFiles) {
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ImGui::TextUnformatted(file.data());
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ImGui::TextUnformatted(file.cbegin());
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}
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ImGui::EndTooltip();
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}
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@ -92,7 +92,7 @@ Application::drawAbout() {
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if(ImGui::BeginChild("##GPL", {0.0f, float(windowSize().y()) * 0.3f}, ImGuiChildFlags_Border)) {
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static auto licence = _rs.getRaw("COPYING");
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ImGui::PushFont(ImGui::GetIO().Fonts->Fonts[1]);
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ImGui::TextUnformatted(licence.begin(), licence.end());
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ImGui::TextUnformatted(licence.cbegin(), licence.cend());
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ImGui::PopFont();
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}
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ImGui::EndChild();
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