UESaveFile: clear properties when reloading data.
This commit is contained in:
parent
10368e09db
commit
2b2320ae0a
1 changed files with 1 additions and 0 deletions
|
@ -44,6 +44,7 @@ auto UESaveFile::reloadData() -> bool {
|
||||||
return valid();
|
return valid();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_properties = Containers::Array<UnrealPropertyBase::ptr>{};
|
||||||
loadData();
|
loadData();
|
||||||
return valid();
|
return valid();
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue