UESaveFile: use Logger.
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83e9169dae
commit
393ec4a372
4 changed files with 54 additions and 21 deletions
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@ -19,14 +19,15 @@
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#include <Corrade/Containers/Array.h>
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#include <Corrade/Containers/String.h>
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#include "../Logger/Logger.h"
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#include "BinaryReader.h"
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BinaryReader::BinaryReader(Containers::StringView filename) {
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_file = std::fopen(filename.data(), "rb");
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if(!_file) {
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Utility::Error{} << "Couldn't open" << filename << "for reading:\n"
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<< std::strerror(errno);
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LOG_ERROR_FORMAT("Couldn't open {} for reading: {}", filename, std::strerror(errno));
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}
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}
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@ -16,6 +16,8 @@
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#include <cstring>
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#include "../Logger/Logger.h"
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#include "BinaryWriter.h"
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using namespace Containers::Literals;
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@ -23,8 +25,7 @@ using namespace Containers::Literals;
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BinaryWriter::BinaryWriter(Containers::StringView filename) {
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_file = std::fopen(filename.data(), "wb");
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if(!_file) {
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Utility::Error{} << "Couldn't open"_s << filename << "for reading:\n"_s
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<< std::strerror(errno);
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LOG_ERROR_FORMAT("Couldn't open {} for reading: {}", filename, std::strerror(errno));
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}
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}
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@ -116,7 +117,7 @@ auto BinaryWriter::writeArray(Containers::ArrayView<const char> array) -> bool {
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auto BinaryWriter::writeUEString(Containers::StringView str) -> bool {
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if(str.size() > UINT32_MAX) {
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Utility::Error{} << "BinaryWriter::writeUEString(): string is too big."_s;
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LOG_ERROR_FORMAT("String is too big. Expected size() < UINT32_MAX, got {} instead.", str.size());
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return false;
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}
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@ -40,6 +40,8 @@
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#include "BinaryReader.h"
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#include "BinaryWriter.h"
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#include "../Logger/Logger.h"
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#include "PropertySerialiser.h"
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PropertySerialiser::PropertySerialiser() {
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@ -164,7 +166,7 @@ auto PropertySerialiser::deserialise(Containers::String name, Containers::String
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prop = serialiser->deserialise(name, type, value_length, reader, *this);
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if(!prop) {
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!Utility::Error{} << "No prop in" << __func__;
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LOG_ERROR("No property.");
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return nullptr;
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}
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@ -15,11 +15,11 @@
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <Corrade/Containers/Optional.h>
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#include <Corrade/Utility/Format.h>
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#include <Corrade/Utility/Path.h>
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#include "BinaryReader.h"
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#include "BinaryWriter.h"
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#include "../Logger/Logger.h"
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#include "UESaveFile.h"
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@ -67,10 +67,13 @@ auto UESaveFile::props() -> Containers::ArrayView<UnrealPropertyBase::ptr> {
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}
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auto UESaveFile::saveToFile() -> bool {
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LOG_INFO_FORMAT("Writing to {}.", _filepath);
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bool temp_file = _filepath.hasSuffix(".tmp");
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if(!temp_file && !Utility::Path::copy(_filepath, _filepath + ".bak"_s)) {
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_lastError = "Couldn't create a backup for " + _filepath;
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LOG_ERROR(_lastError);
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return false;
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}
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@ -78,6 +81,7 @@ auto UESaveFile::saveToFile() -> bool {
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if(!writer.open()) {
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_lastError = "Couldn't open the file for saving."_s;
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LOG_ERROR(_lastError);
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return false;
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}
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@ -91,13 +95,15 @@ auto UESaveFile::saveToFile() -> bool {
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!writer.writeUEString(_engineVersion.buildId))
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{
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_lastError = "Couldn't write the header."_s;
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LOG_ERROR(_lastError);
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return false;
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}
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if(!writer.writeUnsignedInt(_customFormatVersion) ||
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!writer.writeUnsignedInt(_customFormatData.size()))
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{
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_lastError = "Couldn't write the header."_s;
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_lastError = "Couldn't write the custom format data."_s;
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LOG_ERROR(_lastError);
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return false;
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}
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@ -105,13 +111,15 @@ auto UESaveFile::saveToFile() -> bool {
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if(!writer.writeStaticArray(Containers::StaticArrayView<16, const char>{_customFormatData[i].id}) ||
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!writer.writeUnsignedInt(_customFormatData[i].value))
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{
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_lastError = "Couldn't write the header."_s;
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_lastError = "Couldn't write the custom format data."_s;
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LOG_ERROR(_lastError);
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return false;
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}
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}
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if(!writer.writeUEString(_saveType)) {
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_lastError = "Couldn't write the header."_s;
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_lastError = "Couldn't write the save type."_s;
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LOG_ERROR(_lastError);
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return false;
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}
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@ -119,11 +127,13 @@ auto UESaveFile::saveToFile() -> bool {
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UnsignedLong bytes_written = 0;
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if(!_propSerialiser->write(prop, bytes_written, writer)) {
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_lastError = "Couldn't write the property "_s + *prop->name + " to the array."_s;
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LOG_ERROR(_lastError);
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return false;
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}
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if(!writer.flushToFile()) {
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_lastError = "Couldn't write the property "_s + *prop->name + " to the file."_s;
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LOG_ERROR(_lastError);
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return false;
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}
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}
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@ -134,11 +144,11 @@ auto UESaveFile::saveToFile() -> bool {
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if(!Utility::Path::copy(_filepath + ".tmp"_s, _filepath)) {
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_lastError = "Couldn't save the file properly.";
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LOG_ERROR(_lastError);
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return false;
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}
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else {
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Utility::Path::remove(_filepath + ".tmp"_s);
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}
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_noReloadAfterSave = true;
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@ -146,9 +156,13 @@ auto UESaveFile::saveToFile() -> bool {
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}
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void UESaveFile::loadData() {
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LOG_INFO_FORMAT("Reading data from {}.", _filepath);
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_valid = false;
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if(!Utility::Path::exists(_filepath)) {
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_lastError = "The file couldn't be found.";
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LOG_ERROR(_lastError);
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return;
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}
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@ -156,19 +170,22 @@ void UESaveFile::loadData() {
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if(!reader.open()) {
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_lastError = _filepath + " couldn't be opened."_s;
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LOG_ERROR(_lastError);
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return;
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}
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Containers::Array<char> magic;
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if(!reader.readArray(magic, 4)) {
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_lastError = "Couldn't read magic bytes in "_s + _filepath;
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LOG_ERROR(_lastError);
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return;
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}
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Containers::String invalid = _filepath + " isn't a valid UE4 save."_s;
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if(std::strncmp(magic.data(), _magicBytes.data(), 4) != 0) {
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_lastError = std::move(invalid);
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_lastError = Utility::format("Magic bytes don't match. Expected {{{}, {}, {}, {}}}, got {{{}, {}, {}, {}}} instead",
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_magicBytes[0], _magicBytes[1], _magicBytes[2], _magicBytes[3],
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magic[0], magic[1], magic[2], magic[3]);
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LOG_ERROR(_lastError);
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return;
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}
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@ -180,19 +197,22 @@ void UESaveFile::loadData() {
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!reader.readUnsignedInt(_engineVersion.build) ||
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!reader.readUEString(_engineVersion.buildId))
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{
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_lastError = std::move(invalid);
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_lastError = "Couldn't read version data.";
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LOG_ERROR(_lastError);
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return;
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}
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if(!reader.readUnsignedInt(_customFormatVersion)) {
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_lastError = std::move(invalid);
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_lastError = "Couldn't read the custom format version.";
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LOG_ERROR(_lastError);
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return;
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}
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UnsignedInt custom_format_data_size = 0;
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if(!reader.readUnsignedInt(custom_format_data_size)) {
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_lastError = std::move(invalid);
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_lastError = "Couldn't read the custom format data size.";
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LOG_ERROR(_lastError);
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return;
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}
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@ -204,7 +224,8 @@ void UESaveFile::loadData() {
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if(!reader.readStaticArray(entry.id) ||
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!reader.readInt(entry.value))
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{
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_lastError = std::move(invalid);
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_lastError = "Couldn't read the custom format data";
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LOG_ERROR(_lastError);
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return;
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}
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@ -212,7 +233,8 @@ void UESaveFile::loadData() {
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}
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if(!reader.readUEString(_saveType)) {
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_lastError = std::move(invalid);
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_lastError = "Couldn't read the save type.";
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LOG_ERROR(_lastError);
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return;
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}
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@ -221,8 +243,15 @@ void UESaveFile::loadData() {
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arrayAppend(_properties, std::move(prop));
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}
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if(_properties.isEmpty()) {
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_lastError = "No properties were found."_s;
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LOG_ERROR(_lastError);
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return;
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}
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if(_properties.back()->name != "None"_s && _properties.back()->propertyType != "NoneProperty"_s) {
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_lastError = "Couldn't find a final NoneProperty."_s;
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LOG_ERROR(_lastError);
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return;
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}
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