SaveTool: make the weapon part radio buttons match the game.
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1 changed files with 1 additions and 1 deletions
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@ -429,7 +429,7 @@ void SaveTool::drawWeaponEditor(Weapon& weapon) {
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_selectedWeaponPart = 0;
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}
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ImGui::SameLine();
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ImGui::RadioButton(std::to_string(i + 1).c_str(), &_selectedWeaponPart, i);
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ImGui::RadioButton(std::to_string(i).c_str(), &_selectedWeaponPart, i);
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}
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auto& part = weapon.parts[_selectedWeaponPart];
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