Mass: rename a field.
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@ -204,7 +204,7 @@ class Mass {
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} _armour;
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} _armour;
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struct {
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struct {
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Containers::StaticArray<8, Weapon> meleeWeapons;
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Containers::StaticArray<8, Weapon> melee;
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Containers::StaticArray<1, Weapon> shields;
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Containers::StaticArray<1, Weapon> shields;
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Containers::StaticArray<4, Weapon> bulletShooters;
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Containers::StaticArray<4, Weapon> bulletShooters;
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Containers::StaticArray<4, Weapon> energyShooters;
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Containers::StaticArray<4, Weapon> energyShooters;
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