SaveTool: add advanced mode.
This'll help hide undocumented values.
This commit is contained in:
parent
722cc511d6
commit
4ea694ea6e
5 changed files with 89 additions and 62 deletions
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@ -167,6 +167,7 @@ SaveTool::~SaveTool() {
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LOG_INFO("Saving the configuration.");
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_conf.setValue("cheat_mode"_s, _cheatMode);
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_conf.setValue("advanced_mode"_s, _advancedMode);
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_conf.setValue("startup_update_check"_s, _checkUpdatesOnStartup);
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_conf.setValue("skip_disclaimer"_s, _skipDisclaimer);
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@ -291,4 +291,5 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
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bool _eLaunchersDirty{false};
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bool _cheatMode{false};
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bool _advancedMode{false};
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};
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@ -58,6 +58,13 @@ void SaveTool::initialiseConfiguration() {
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_conf.setValue("cheat_mode"_s, _cheatMode);
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}
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if(_conf.hasValue("advanced_mode"_s)) {
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_advancedMode = _conf.value<bool>("advanced_mode"_s);
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}
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else {
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_conf.setValue("advanced_mode"_s, _advancedMode);
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}
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if(_conf.hasValue("startup_update_check"_s)) {
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_checkUpdatesOnStartup = _conf.value<bool>("startup_update_check"_s);
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}
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@ -394,9 +394,12 @@ auto SaveTool::drawCustomStyle(CustomStyle& style) -> DCSResult {
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void SaveTool::drawDecalEditor(Decal& decal) {
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ImGui::Text("ID: %i", decal.id);
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if(ImGui::BeginTable("##DecalTable", 2, ImGuiTableFlags_BordersInnerV)) {
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if(ImGui::BeginTable("##DecalTable", _advancedMode ? 2 : 1, ImGuiTableFlags_BordersInnerV)) {
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ImGui::TableSetupColumn("##Normal", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableSetupColumn("##Advanced", ImGuiTableColumnFlags_WidthStretch);
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if(_advancedMode) {
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ImGui::TableSetupColumn("##Advanced", ImGuiTableColumnFlags_WidthStretch);
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}
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ImGui::TableNextRow();
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@ -440,52 +443,53 @@ void SaveTool::drawDecalEditor(Decal& decal) {
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ImGui::Checkbox("##Wrap", &decal.wrap);
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ImGui::EndGroup();
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if(_advancedMode) {
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ImGui::TableNextColumn();
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ImGui::TableNextColumn();
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ImGui::TextColored(ImColor(255, 255, 0), ICON_FA_EXCLAMATION_TRIANGLE);
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::TextUnformatted("Advanced settings. Touch these at your own risk.");
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ImGui::TextColored(ImColor(255, 255, 0), ICON_FA_EXCLAMATION_TRIANGLE);
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::TextUnformatted("Advanced settings. Touch these at your own risk.");
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ImGui::BeginGroup();
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drawAlignedText("Position:");
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drawAlignedText("U axis:");
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drawAlignedText("V axis:");
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ImGui::EndGroup();
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ImGui::BeginGroup();
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drawAlignedText("Position:");
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drawAlignedText("U axis:");
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drawAlignedText("V axis:");
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ImGui::EndGroup();
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::BeginGroup();
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ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
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ImGui::DragFloat("##PosX", &decal.position.x(), 1.0f, -FLT_MAX, +FLT_MAX, "X: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##PosY", &decal.position.y(), 1.0f, -FLT_MAX, +FLT_MAX, "Y: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##PosZ", &decal.position.z(), 1.0f, -FLT_MAX, +FLT_MAX, "Z: %.3f");
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ImGui::PopItemWidth();
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ImGui::BeginGroup();
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ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
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ImGui::DragFloat("##PosX", &decal.position.x(), 1.0f, -FLT_MAX, +FLT_MAX, "X: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##PosY", &decal.position.y(), 1.0f, -FLT_MAX, +FLT_MAX, "Y: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##PosZ", &decal.position.z(), 1.0f, -FLT_MAX, +FLT_MAX, "Z: %.3f");
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ImGui::PopItemWidth();
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ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
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ImGui::DragFloat("##UX", &decal.uAxis.x(), 1.0f, -FLT_MAX, +FLT_MAX, "X: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##UY", &decal.uAxis.y(), 1.0f, -FLT_MAX, +FLT_MAX, "Y: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##UZ", &decal.uAxis.z(), 1.0f, -FLT_MAX, +FLT_MAX, "Z: %.3f");
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ImGui::PopItemWidth();
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ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
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ImGui::DragFloat("##UX", &decal.uAxis.x(), 1.0f, -FLT_MAX, +FLT_MAX, "X: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##UY", &decal.uAxis.y(), 1.0f, -FLT_MAX, +FLT_MAX, "Y: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##UZ", &decal.uAxis.z(), 1.0f, -FLT_MAX, +FLT_MAX, "Z: %.3f");
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ImGui::PopItemWidth();
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ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
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ImGui::DragFloat("##VX", &decal.vAxis.x(), 1.0f, -FLT_MAX, +FLT_MAX, "X: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##VY", &decal.vAxis.y(), 1.0f, -FLT_MAX, +FLT_MAX, "Y: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##VZ", &decal.vAxis.z(), 1.0f, -FLT_MAX, +FLT_MAX, "Z: %.3f");
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ImGui::PopItemWidth();
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ImGui::EndGroup();
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ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
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ImGui::DragFloat("##VX", &decal.vAxis.x(), 1.0f, -FLT_MAX, +FLT_MAX, "X: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##VY", &decal.vAxis.y(), 1.0f, -FLT_MAX, +FLT_MAX, "Y: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##VZ", &decal.vAxis.z(), 1.0f, -FLT_MAX, +FLT_MAX, "Z: %.3f");
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ImGui::PopItemWidth();
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ImGui::EndGroup();
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}
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ImGui::EndTable();
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}
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@ -632,9 +636,13 @@ void SaveTool::drawAccessoryEditor(Accessory& accessory, Containers::ArrayView<C
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ImGui::BeginGroup();
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drawAlignedText("Styles:");
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drawAlignedText("Base position:");
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if(_advancedMode) {
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drawAlignedText("Base position:");
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}
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drawAlignedText("Position offset:");
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drawAlignedText("Base rotation:");
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if(_advancedMode) {
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drawAlignedText("Base rotation:");
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}
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drawAlignedText("Rotation offset:");
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drawAlignedText("Scale:");
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ImGui::EndGroup();
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@ -665,15 +673,17 @@ void SaveTool::drawAccessoryEditor(Accessory& accessory, Containers::ArrayView<C
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}
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ImGui::PopItemWidth();
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ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
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ImGui::DragFloat("##PosX", &accessory.relativePosition.x(), 1.0f, -FLT_MAX, +FLT_MAX, "X: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##PosY", &accessory.relativePosition.y(), 1.0f, -FLT_MAX, +FLT_MAX, "Y: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##PosZ", &accessory.relativePosition.z(), 1.0f, -FLT_MAX, +FLT_MAX, "Z: %.3f");
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ImGui::PopItemWidth();
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if(_advancedMode) {
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ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
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ImGui::DragFloat("##PosX", &accessory.relativePosition.x(), 1.0f, -FLT_MAX, +FLT_MAX, "X: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##PosY", &accessory.relativePosition.y(), 1.0f, -FLT_MAX, +FLT_MAX, "Y: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##PosZ", &accessory.relativePosition.z(), 1.0f, -FLT_MAX, +FLT_MAX, "Z: %.3f");
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ImGui::PopItemWidth();
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}
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ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
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ImGui::SliderFloat("##PosOffsetX", &accessory.relativePositionOffset.x(), -500.0f, +500.0f, "X: %.3f");
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@ -687,15 +697,17 @@ void SaveTool::drawAccessoryEditor(Accessory& accessory, Containers::ArrayView<C
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ImGui::SameLine();
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drawHelpMarker("+/-500.0 = +/-250 in-game");
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ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
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ImGui::DragFloat("##RotX", &accessory.relativeRotation.x(), 1.0f, -FLT_MAX, +FLT_MAX, "Roll: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##RotY", &accessory.relativeRotation.y(), 1.0f, -FLT_MAX, +FLT_MAX, "Yaw: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##RotZ", &accessory.relativeRotation.z(), 1.0f, -FLT_MAX, +FLT_MAX, "Pitch: %.3f");
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ImGui::PopItemWidth();
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if(_advancedMode) {
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ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
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ImGui::DragFloat("##RotX", &accessory.relativeRotation.x(), 1.0f, -FLT_MAX, +FLT_MAX, "Roll: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##RotY", &accessory.relativeRotation.y(), 1.0f, -FLT_MAX, +FLT_MAX, "Yaw: %.3f");
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ImGui::PopItemWidth();
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ImGui::SameLine(0.0f, ImGui::GetStyle().ItemInnerSpacing.x);
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ImGui::DragFloat("##RotZ", &accessory.relativeRotation.z(), 1.0f, -FLT_MAX, +FLT_MAX, "Pitch: %.3f");
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ImGui::PopItemWidth();
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}
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ImGui::PushMultiItemsWidths(3, ImGui::CalcItemWidth());
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ImGui::SliderFloat("##RotOffsetX", &accessory.relativeRotationOffset.x(), -180.0f, +180.0f, "Roll: %.3f");
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@ -86,6 +86,12 @@ void SaveTool::drawMainMenu() {
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drawHelpMarker("This gives access to save edition features that can be considered cheats.",
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Float(windowSize().x()) * 0.4f);
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ImGui::Checkbox("Advanced mode", &_advancedMode);
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ImGui::SameLine();
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ImGui::AlignTextToFramePadding();
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drawHelpMarker("This gives access to editing values that have unknown purposes or are undocumented.",
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Float(windowSize().x()) * 0.4f);
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ImGui::Checkbox("Check for updates on startup", &_checkUpdatesOnStartup);
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ImGui::SameLine();
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if(ImGui::Button(ICON_FA_SYNC_ALT " Check now")) {
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