SaveTool: add a frame limiter.
The FPS slider isn't the most accurate, but it just works™. Closes #10.
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3 changed files with 92 additions and 0 deletions
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@ -136,6 +136,19 @@ SaveTool::SaveTool(const Arguments& arguments):
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initialiseConfiguration();
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switch(_framelimit) {
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case Framelimit::Vsync:
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setSwapInterval(1);
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break;
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case Framelimit::HalfVsync:
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setSwapInterval(2);
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break;
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case Framelimit::FpsCap:
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setSwapInterval(0);
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setMinimalLoopPeriod(1000/_fpsCap);
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break;
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}
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if(_checkUpdatesOnStartup) {
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_thread = std::thread{[this]{ checkForUpdates(); }};
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_queue.addToast(Toast::Type::Default, "Checking for updates...");
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@ -148,6 +161,19 @@ SaveTool::~SaveTool() {
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_conf.setValue("cheat_mode", _cheatMode);
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_conf.setValue("unsafe_mode", _unsafeMode);
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_conf.setValue("startup_update_check", _checkUpdatesOnStartup);
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switch(_framelimit) {
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case Framelimit::Vsync:
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_conf.setValue("frame_limit", "vsync");
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break;
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case Framelimit::HalfVsync:
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_conf.setValue("frame_limit", "half_vsync");
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break;
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case Framelimit::FpsCap:
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_conf.setValue<UnsignedInt>("frame_limit", _fpsCap);
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break;
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}
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_conf.save();
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}
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@ -379,6 +405,23 @@ void SaveTool::initialiseConfiguration() {
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_conf.setValue("startup_update_check", _checkUpdatesOnStartup);
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}
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if(_conf.hasValue("frame_limit")) {
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std::string frame_limit = _conf.value("frame_limit");
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if(frame_limit == "vsync") {
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_framelimit = Framelimit::Vsync;
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}
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else if(frame_limit == "half_vsync") {
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_framelimit = Framelimit::HalfVsync;
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}
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else {
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_framelimit = Framelimit::FpsCap;
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_fpsCap = std::stoul(frame_limit);
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}
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}
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else {
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_conf.setValue("frame_limit", "vsync");
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}
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_conf.save();
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}
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@ -197,6 +197,13 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
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};
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Containers::StaticArray<2, efsw::WatchID> _watchIDs;
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enum class Framelimit: UnsignedByte {
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Vsync,
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HalfVsync,
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FpsCap
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} _framelimit{Framelimit::Vsync};
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UnsignedInt _fpsCap{60};
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bool _checkUpdatesOnStartup{true};
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bool _unsafeMode{false};
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@ -55,6 +55,48 @@ void SaveTool::drawMainMenu() {
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ImGui::Separator();
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if(ImGui::BeginMenu(ICON_FA_COG " Settings")) {
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Frame limiter:");
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ImGui::SameLine();
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static UnsignedByte selection = static_cast<UnsignedByte>(_framelimit);
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static const char* framelimit_labels[3] = {
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"V-sync",
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"Half V-sync",
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"FPS cap, no V-sync"
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};
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ImGui::SetNextItemWidth(150.0f);
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if(ImGui::BeginCombo("##FrameLimit", framelimit_labels[selection])) {
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if(ImGui::Selectable(framelimit_labels[0], _framelimit == Framelimit::Vsync)) {
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selection = 0;
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_framelimit = Framelimit::Vsync;
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setSwapInterval(1);
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}
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if(ImGui::Selectable(framelimit_labels[1], _framelimit == Framelimit::HalfVsync)) {
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selection = 1;
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_framelimit = Framelimit::HalfVsync;
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setSwapInterval(2);
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}
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if(ImGui::Selectable(framelimit_labels[2], _framelimit == Framelimit::FpsCap)) {
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selection = 2;
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_framelimit = Framelimit::FpsCap;
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setSwapInterval(0);
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setMinimalLoopPeriod(1000 / _fpsCap);
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}
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ImGui::EndCombo();
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}
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if(_framelimit == Framelimit::FpsCap) {
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static constexpr UnsignedInt min_fps = 15;
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static constexpr UnsignedInt max_fps = 150;
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if(ImGui::SliderScalar("##FpsSlider", ImGuiDataType_U32, &_fpsCap, &min_fps, &max_fps, "%u FPS", ImGuiSliderFlags_AlwaysClamp)) {
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setMinimalLoopPeriod(1000 / _fpsCap);
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}
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}
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ImGui::Checkbox("Cheat mode", &_cheatMode);
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ImGui::SameLine();
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ImGui::AlignTextToFramePadding();
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