UESaveFile: fix a bug that shouldn't have been there in the first place.
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@ -208,7 +208,7 @@ void UESaveFile::loadData() {
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return;
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}
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arrayAppend(_customFormatData, entry);
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_customFormatData[i] = std::move(entry);
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}
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if(!reader.readUEString(_saveType)) {
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