SaveToo: add HiDPI support to ImGui.

I... kinda forgot to do that.
This commit is contained in:
Guillaume Jacquemin 2022-11-25 11:46:14 +01:00
parent 32046d9bf8
commit 5ea6f1e3a7
2 changed files with 8 additions and 5 deletions

View file

@ -203,7 +203,8 @@ void SaveTool::drawEvent() {
void SaveTool::viewportEvent(ViewportEvent& event) {
GL::defaultFramebuffer.setViewport({{}, event.framebufferSize()});
_imgui.relayout(event.windowSize());
const Vector2 size = Vector2{windowSize()}/dpiScaling();
_imgui.relayout(size, windowSize(), framebufferSize());
}
void SaveTool::keyPressEvent(KeyEvent& event) {

View file

@ -95,12 +95,14 @@ void SaveTool::initialiseGui() {
ImGuiIO& io = ImGui::GetIO();
const auto size = Vector2{windowSize()}/dpiScaling();
auto reg_font = _rs.getRaw("SourceSansPro-Regular.ttf"_s);
ImFontConfig font_config;
font_config.FontDataOwnedByAtlas = false;
std::strcpy(font_config.Name, "Source Sans Pro");
io.Fonts->AddFontFromMemoryTTF(const_cast<char*>(reg_font.data()), int(reg_font.size()),
20.0f, &font_config);
20.0f * Float(framebufferSize().x()) / size.x(), &font_config);
auto icon_font = _rs.getRaw(FONT_ICON_FILE_NAME_FAS);
static const ImWchar icon_range[] = { ICON_MIN_FA, ICON_MAX_FA, 0 };
@ -111,12 +113,12 @@ void SaveTool::initialiseGui() {
icon_config.OversampleH = icon_config.OversampleV = 1;
icon_config.GlyphMinAdvanceX = 18.0f;
io.Fonts->AddFontFromMemoryTTF(const_cast<char*>(icon_font.data()), int(icon_font.size()),
16.0f, &icon_config, icon_range);
16.0f * Float(framebufferSize().x()) / size.x(), &icon_config, icon_range);
auto brand_font = _rs.getRaw(FONT_ICON_FILE_NAME_FAB);
static const ImWchar brand_range[] = { ICON_MIN_FAB, ICON_MAX_FAB, 0 };
io.Fonts->AddFontFromMemoryTTF(const_cast<char*>(brand_font.data()), int(brand_font.size()),
16.0f, &icon_config, brand_range);
16.0f * Float(framebufferSize().x()) / size.x(), &icon_config, brand_range);
auto mono_font = _rs.getRaw("SourceCodePro-Regular.ttf"_s);
ImVector<ImWchar> range;
@ -125,7 +127,7 @@ void SaveTool::initialiseGui() {
builder.AddChar(u'š'); // This allows displaying Vladimír Vondruš' name in Corrade's and Magnum's licences.
builder.BuildRanges(&range);
io.Fonts->AddFontFromMemoryTTF(const_cast<char*>(mono_font.data()), int(mono_font.size()),
18.0f, &font_config, range.Data);
18.0f * Float(framebufferSize().x()) / size.x(), &font_config, range.Data);
_imgui = ImGuiIntegration::Context(*ImGui::GetCurrentContext(), windowSize());