Mass,SaveTool: improve error handling.
This commit is contained in:
parent
77d7eaefad
commit
883d5d3f41
3 changed files with 130 additions and 40 deletions
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@ -35,8 +35,6 @@
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#include "Mass.h"
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std::string Mass::_lastError;
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Mass::Mass(const std::string& path) {
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_folder = Utility::Directory::path(path);
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_filename = Utility::Directory::filename(path);
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@ -50,28 +48,28 @@ auto Mass::lastError() -> std::string const& {
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auto Mass::getNameFromFile(const std::string& path) -> Containers::Optional<std::string> {
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if(!Utility::Directory::exists(path)) {
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_lastError = path + " couldn't be found.";
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Utility::Error{} << path.c_str() << "couldn't be found.";
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return Containers::NullOpt;
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}
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UESaveFile mass{path};
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if(!mass.valid()) {
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_lastError = "The unit file seems to be corrupt.";
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Utility::Error{} << "The unit file seems to be corrupt.";
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return Containers::NullOpt;
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}
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auto unit_data = mass.at<GenericStructProperty>("UnitData");
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if(!unit_data) {
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_lastError = "Couldn't find unit data in the file.";
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Utility::Error{} << "Couldn't find unit data in the file.";
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return Containers::NullOpt;
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}
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auto name_prop = unit_data->at<StringProperty>("Name_45_A037C5D54E53456407BDF091344529BB");
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if(!name_prop) {
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_lastError = "Couldn't find the name in the file.";
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Utility::Error{} << "Couldn't find the name in the file.";
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return Containers::NullOpt;
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}
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@ -378,7 +376,7 @@ auto Mass::writeJointSliders() -> bool {
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frame_prop->properties = std::move(temp);
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if(!_mass->saveToFile()) {
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_lastError = "Couldn't write data to " + _filename;
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_lastError = _mass->lastError();
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return false;
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}
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@ -445,7 +443,7 @@ auto Mass::writeFrameStyles() -> bool {
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}
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if(!_mass->saveToFile()) {
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_lastError = "Couldn't write data to " + _filename;
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_lastError = _mass->lastError();
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return false;
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}
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@ -482,18 +480,21 @@ auto Mass::writeEyeFlareColour() -> bool {
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auto unit_data = _mass->at<GenericStructProperty>("UnitData");
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if(!unit_data) {
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_state = State::Invalid;
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_lastError = "No unit data in " + _filename;
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return false;
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}
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auto frame = unit_data->at<GenericStructProperty>("Frame_3_F92B0F6A44A15088AF7F41B9FF290653");
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if(!frame) {
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_state = State::Invalid;
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_lastError = "No frame data in " + _filename;
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return false;
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}
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auto eye_flare_prop = frame->at<ColourStructProperty>("EyeFlareColor_36_AF79999C40FCA0E88A2F9A84488A38CA");
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if(!eye_flare_prop) {
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_state = State::Invalid;
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_lastError = "No eye flare property in " + _filename;
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return false;
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}
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@ -502,7 +503,12 @@ auto Mass::writeEyeFlareColour() -> bool {
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eye_flare_prop->b = _frame.eyeFlare.b();
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eye_flare_prop->a = _frame.eyeFlare.a();
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return _mass->saveToFile();
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if(!_mass->saveToFile()) {
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_lastError = _mass->lastError();
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return false;
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}
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return true;
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}
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auto Mass::frameCustomStyles() -> Containers::ArrayView<CustomStyle> {
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@ -532,18 +538,21 @@ void Mass::getFrameCustomStyles() {
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auto Mass::writeFrameCustomStyle(UnsignedLong index) -> bool {
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if(index > _frame.customStyles.size()) {
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_lastError = "Style index out of range.";
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return false;
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}
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auto unit_data = _mass->at<GenericStructProperty>("UnitData");
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if(!unit_data) {
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_state = State::Invalid;
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_lastError = "No unit data in " + _filename;
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return false;
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}
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auto frame_styles = unit_data->at<ArrayProperty>("FrameStyle_44_04A44C9440363CCEC5443D98BFAF22AA");
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if(!frame_styles) {
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_state = State::Invalid;
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_lastError = "No frame styles in " + _filename;
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return false;
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}
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@ -652,6 +661,14 @@ auto Mass::writeArmourPart(ArmourSlot slot) -> bool {
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}
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if(!part_prop) {
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_lastError = "Couldn't find the armour part for slot ";
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switch(slot) {
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#define c(enumerator, strenum, name) case ArmourSlot::enumerator: \
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_lastError += "ArmourSlot::" #enumerator "."; \
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break;
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#include "../Maps/ArmourSlots.hpp"
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#undef c
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}
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return false;
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}
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@ -670,7 +687,12 @@ auto Mass::writeArmourPart(ArmourSlot slot) -> bool {
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writeAccessories(part.accessories, accs_array);
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}
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return _mass->saveToFile();
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if(!_mass->saveToFile()) {
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_lastError = _mass->lastError();
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return false;
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}
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return true;
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}
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auto Mass::armourCustomStyles() -> Containers::ArrayView<CustomStyle> {
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@ -700,17 +722,20 @@ void Mass::getArmourCustomStyles() {
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auto Mass::writeArmourCustomStyle(UnsignedLong index) -> bool {
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if(index > _armour.customStyles.size()) {
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_lastError = "Style index out of range.";
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return false;
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}
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auto unit_data = _mass->at<GenericStructProperty>("UnitData");
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if(!unit_data) {
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_state = State::Invalid;
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_lastError = "Couldn't find unit data in " + _filename;
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return false;
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}
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auto armour_styles = unit_data->at<ArrayProperty>("ArmorStyle_42_E2F6AC3647788CB366BD469B3B7E899E");
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if(!armour_styles) {
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_lastError = "Couldn't find armour custom styles in " + _filename;
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_state = State::Invalid;
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return false;
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}
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@ -817,18 +842,21 @@ void Mass::getGlobalStyles() {
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auto Mass::writeGlobalStyle(UnsignedLong index) -> bool {
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if(index > _globalStyles.size()) {
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_lastError = "Global style index out of range";
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return false;
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}
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auto unit_data = _mass->at<GenericStructProperty>("UnitData");
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if(!unit_data) {
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_state = State::Invalid;
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_lastError = "No unit data found in " + _filename;
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return false;
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}
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auto global_styles = unit_data->at<ArrayProperty>("GlobalStyles_57_6A681C114035241F7BDAAE9B43A8BF1B");
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if(!global_styles) {
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_state = State::Invalid;
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_lastError = "No global styles found in " + _filename;
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return false;
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}
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@ -919,11 +947,17 @@ void Mass::getCustomStyles(Containers::ArrayView<CustomStyle> styles, ArrayPrope
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auto Mass::setCustomStyle(const CustomStyle& style, UnsignedLong index, ArrayProperty* style_array) -> bool {
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if(!style_array) {
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_lastError = "Mass::setCustomStyle(): style_array is null.";
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return false;
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}
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auto style_prop = style_array->at<GenericStructProperty>(index);
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if(!style_prop) {
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_lastError = "Style index is out of range in " + _filename;
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return false;
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}
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style_prop->at<StringProperty>("Name_27_1532115A46EF2B2FA283908DF561A86B")->value = style.name;
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auto colour_prop = style_prop->at<ColourStructProperty>("Color_5_F0D383DF40474C9464AE48A0984A212E");
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colour_prop->r = style.colour.r();
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@ -940,7 +974,12 @@ auto Mass::setCustomStyle(const CustomStyle& style, UnsignedLong index, ArrayPro
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style_prop->at<FloatProperty>("Rotation_25_EC2DFAD84AD0A6BD3FA841ACD52EDD6D")->value = style.rotation;
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style_prop->at<FloatProperty>("Scale_26_19DF0708409262183E1247B317137671")->value = style.scale;
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return _mass->saveToFile();
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if(!_mass->saveToFile()) {
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_lastError = _mass->lastError();
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return false;
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}
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return true;
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}
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void Mass::getDecals(Containers::ArrayView<Decal> decals, ArrayProperty* decal_array) {
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@ -1162,17 +1201,20 @@ auto Mass::writeWeaponType(const char* prop_name, Containers::ArrayView<Weapon>
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auto unit_data = _mass->at<GenericStructProperty>("UnitData");
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if(!unit_data) {
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_state = State::Invalid;
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_lastError = "No unit data in " + _filename;
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return false;
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}
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auto prop = unit_data->at<ArrayProperty>(prop_name);
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if(!prop) {
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_state = State::Invalid;
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_lastError = std::string{prop_name} + " not found in " + _filename;
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return false;
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}
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if(prop->items.size() != weapon_array.size()) {
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_state = State::Invalid;
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_lastError = "Weapon type array size mismatch.";
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return false;
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}
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@ -1192,6 +1234,7 @@ auto Mass::writeWeaponType(const char* prop_name, Containers::ArrayView<Weapon>
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auto parts_prop = weapon_prop->at<ArrayProperty>("Element_6_8E4617CC4B2C1F1490435599784EC6E0");
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if(parts_prop->items.size() != weapon.parts.size()) {
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_state = State::Invalid;
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_lastError = "Weapon parts array size mismatch.";
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return false;
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}
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@ -1216,6 +1259,7 @@ auto Mass::writeWeaponType(const char* prop_name, Containers::ArrayView<Weapon>
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if(part_accs->items.size() != part.accessories.size()) {
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_state = State::Invalid;
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_lastError = "Accessories array size mismatch.";
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return false;
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}
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@ -1225,11 +1269,13 @@ auto Mass::writeWeaponType(const char* prop_name, Containers::ArrayView<Weapon>
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auto custom_styles = weapon_prop->at<ArrayProperty>("Styles_10_8C3C82444B986AD7A99595AD4985912D");
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if(!custom_styles) {
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_state = State::Invalid;
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_lastError = "No custom styles found for weapon.";
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return false;
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}
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if(custom_styles->items.size() != weapon.customStyles.size()) {
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_state = State::Invalid;
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_lastError = "Custom styles array size mismatch.";
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return false;
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}
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@ -1243,7 +1289,7 @@ auto Mass::writeWeaponType(const char* prop_name, Containers::ArrayView<Weapon>
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#include "../Maps/DamageTypes.hpp"
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#undef c
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default:
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Utility::Warning{} << "Invalid damage type enum value in writeWeaponType().";
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Utility::Warning{} << "Unknown damage type enum value in writeWeaponType().";
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}
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weapon_prop->at<BoolProperty>("DualWield_20_B2EB2CEA4A6A233DC7575996B6DD1222")->value = weapon.dualWield;
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switch(weapon.effectColourMode) {
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@ -1252,6 +1298,8 @@ auto Mass::writeWeaponType(const char* prop_name, Containers::ArrayView<Weapon>
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break;
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#include "../Maps/EffectColourModes.hpp"
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#undef c
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default:
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Utility::Warning{} << "Unknown effect colour mode in writeWeaponType().";
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}
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auto effect_colour = weapon_prop->at<ColourStructProperty>("ColorEfx_26_D921B62946C493E487455A831F4520AC");
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effect_colour->r = weapon.effectColour.r();
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@ -1260,7 +1308,12 @@ auto Mass::writeWeaponType(const char* prop_name, Containers::ArrayView<Weapon>
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effect_colour->a = weapon.effectColour.a();
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}
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return _mass->saveToFile();
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if(!_mass->saveToFile()) {
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_lastError = _mass->lastError();
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return false;
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}
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return true;
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}
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void Mass::getTuningCategory(const char* big_node_prop_name, Int& big_node_id,
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@ -56,7 +56,7 @@ class Mass {
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Mass(Mass&&) = default;
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Mass& operator=(Mass&&) = default;
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static auto lastError() -> std::string const&;
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auto lastError() -> std::string const&;
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static auto getNameFromFile(const std::string& path) -> Containers::Optional<std::string>;
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@ -156,7 +156,7 @@ class Mass {
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Containers::Optional<UESaveFile> _mass;
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static std::string _lastError;
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std::string _lastError;
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std::string _folder;
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std::string _filename;
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@ -319,7 +319,7 @@ void SaveTool::drawJointSliders() {
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else {
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if(drawUnsafeWidget([]{ return ImGui::Button(ICON_FA_SAVE " Save"); })) {
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if(!_currentMass->writeJointSliders()) {
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_queue.addToast(Toast::Type::Error, "Error: " + Mass::lastError());
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_queue.addToast(Toast::Type::Error, _currentMass->lastError());
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}
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_jointsDirty = false;
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}
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@ -368,7 +368,7 @@ void SaveTool::drawFrameStyles() {
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else {
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if(drawUnsafeWidget([]{ return ImGui::Button(ICON_FA_SAVE " Save"); })) {
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if(!_currentMass->writeFrameStyles()) {
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_queue.addToast(Toast::Type::Error, "Error: " + Mass::lastError());
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_queue.addToast(Toast::Type::Error, _currentMass->lastError());
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}
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_stylesDirty = false;
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}
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@ -399,7 +399,7 @@ void SaveTool::drawEyeColourPicker() {
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else {
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if(drawUnsafeWidget([]{ return ImGui::Button(ICON_FA_SAVE " Save"); })) {
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if(!_currentMass->writeEyeFlareColour()) {
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_queue.addToast(Toast::Type::Error, "Error writing the eye flare colour.");
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_queue.addToast(Toast::Type::Error, _currentMass->lastError());
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}
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_eyeFlareDirty = false;
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}
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@ -432,7 +432,9 @@ void SaveTool::drawCustomFrameStyles() {
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_currentMass->getFrameCustomStyles();
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break;
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case DCS_Save:
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_currentMass->writeFrameCustomStyle(i);
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if(!_currentMass->writeFrameCustomStyle(i)) {
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_queue.addToast(Toast::Type::Error, _currentMass->lastError());
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}
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break;
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default:
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break;
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@ -576,7 +578,9 @@ void SaveTool::drawArmour() {
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ImGui::Separator();
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if(drawUnsafeWidget([]{ return ImGui::Button(ICON_FA_SAVE " Save"); })) {
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_currentMass->writeArmourPart(part.slot);
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if(!_currentMass->writeArmourPart(part.slot)) {
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_queue.addToast(Toast::Type::Error, _currentMass->lastError());
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}
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}
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}
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@ -607,7 +611,9 @@ void SaveTool::drawCustomArmourStyles() {
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_currentMass->getArmourCustomStyles();
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break;
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case DCS_Save:
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_currentMass->writeArmourCustomStyle(i);
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if(_currentMass->writeArmourCustomStyle(i)) {
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_queue.addToast(Toast::Type::Error, _currentMass->lastError());
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}
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break;
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default:
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break;
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@ -713,28 +719,57 @@ void SaveTool::drawWeapons() {
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if(drawUnsafeWidget([]{ return ImGui::Button(ICON_FA_SAVE " Save"); })) {
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if(_meleeDirty) {
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_currentMass->writeMeleeWeapons();
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_meleeDirty = false;
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if(!_currentMass->writeMeleeWeapons()) {
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_queue.addToast(Toast::Type::Error, _currentMass->lastError());
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}
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else {
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_meleeDirty = false;
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}
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}
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if(_shieldsDirty) {
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_currentMass->writeShields();
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_shieldsDirty = false;
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if(!_currentMass->writeShields()) {
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_queue.addToast(Toast::Type::Error, _currentMass->lastError());
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}
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else {
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_shieldsDirty = false;
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}
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}
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if(_bShootersDirty) {
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_currentMass->writeBulletShooters();
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_bShootersDirty = false;
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if(!_currentMass->writeBulletShooters()) {
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_queue.addToast(Toast::Type::Error, _currentMass->lastError());
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}
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else {
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_bShootersDirty = false;
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}
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}
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if(_eShootersDirty) {
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_currentMass->writeEnergyShooters();
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_eShootersDirty = false;
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if(_currentMass->writeEnergyShooters()) {
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_queue.addToast(Toast::Type::Error, _currentMass->lastError());
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}
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else {
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_eShootersDirty = false;
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}
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}
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if(_bLaunchersDirty) {
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_currentMass->writeBulletLaunchers();
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_bLaunchersDirty = false;
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if(_currentMass->writeBulletLaunchers()) {
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_queue.addToast(Toast::Type::Error, _currentMass->lastError());
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}
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else {
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_bLaunchersDirty = false;
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}
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}
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if(_eLaunchersDirty) {
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_currentMass->writeEnergyLaunchers();
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_eLaunchersDirty = false;
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if(_currentMass->writeEnergyLaunchers()) {
|
||||
_queue.addToast(Toast::Type::Error, _currentMass->lastError());
|
||||
}
|
||||
else {
|
||||
_eLaunchersDirty = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -797,32 +832,32 @@ void SaveTool::drawWeapons() {
|
|||
switch(current_weapon->type) {
|
||||
case WeaponType::Melee:
|
||||
if(!_currentMass->writeMeleeWeapons()) {
|
||||
_queue.addToast(Toast::Type::Error, "Couldn't save melee weapons");
|
||||
_queue.addToast(Toast::Type::Error, _currentMass->lastError());
|
||||
}
|
||||
break;
|
||||
case WeaponType::Shield:
|
||||
if(!_currentMass->writeShields()) {
|
||||
_queue.addToast(Toast::Type::Error, "Couldn't save shields");
|
||||
_queue.addToast(Toast::Type::Error, _currentMass->lastError());
|
||||
}
|
||||
break;
|
||||
case WeaponType::BulletShooter:
|
||||
if(!_currentMass->writeBulletShooters()) {
|
||||
_queue.addToast(Toast::Type::Error, "Couldn't save bullet shooters");
|
||||
_queue.addToast(Toast::Type::Error, _currentMass->lastError());
|
||||
}
|
||||
break;
|
||||
case WeaponType::EnergyShooter:
|
||||
if(!_currentMass->writeEnergyShooters()) {
|
||||
_queue.addToast(Toast::Type::Error, "Couldn't save energy shooters");
|
||||
_queue.addToast(Toast::Type::Error, _currentMass->lastError());
|
||||
}
|
||||
break;
|
||||
case WeaponType::BulletLauncher:
|
||||
if(!_currentMass->writeBulletLaunchers()) {
|
||||
_queue.addToast(Toast::Type::Error, "Couldn't save bullet launchers");
|
||||
_queue.addToast(Toast::Type::Error, _currentMass->lastError());
|
||||
}
|
||||
break;
|
||||
case WeaponType::EnergyLauncher:
|
||||
if(!_currentMass->writeEnergyLaunchers()) {
|
||||
_queue.addToast(Toast::Type::Error, "Couldn't save energy launchers");
|
||||
_queue.addToast(Toast::Type::Error, _currentMass->lastError());
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
@ -1068,7 +1103,9 @@ void SaveTool::drawGlobalStyles() {
|
|||
_currentMass->getGlobalStyles();
|
||||
break;
|
||||
case DCS_Save:
|
||||
_currentMass->writeGlobalStyle(i);
|
||||
if(!_currentMass->writeGlobalStyle(i)) {
|
||||
_queue.addToast(Toast::Type::Error, _currentMass->lastError());
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
Loading…
Reference in a new issue