Add armour sets and slots maps.

This commit is contained in:
Guillaume Jacquemin 2021-10-12 16:52:40 +02:00
parent 3ac5288f12
commit 8fedbdd4e5
3 changed files with 114 additions and 0 deletions

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@ -126,6 +126,8 @@ add_executable(MassBuilderSaveTool WIN32
MassManager/MassManager.cpp
Mass/Mass.h
Mass/Mass.cpp
Maps/ArmourSets.h
Maps/ArmourSlots.h
Maps/LastMissionId.h
Maps/StoryProgress.h
Maps/StyleNames.h

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src/Maps/ArmourSets.h Normal file
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#pragma once
// MassBuilderSaveTool
// Copyright (C) 2021 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <map>
#include <Magnum/Types.h>
using namespace Magnum;
struct ArmourSet {
const char* name;
bool neck_compatible;
};
static const std::map<Int, ArmourSet> armour_sets {
{-1, {"<unequipped>", true}},
{0, {"Vanguard", true}},
{1, {"Assault Mk.I", true}},
{2, {"Assault Mk.II", false}},
{3, {"Assault Mk.III", false}},
{7, {"Titan 001", true}},
{8, {"Titan 002", false}},
{9, {"Titan 003", false}},
{13, {"Blitz X", true}},
{14, {"Blitz EX", false}},
{15, {"Blitz EXS", false}},
{16, {"Kaiser S-R0", true}},
{17, {"Kaiser S-R1", false}},
{18, {"Kaiser S-R2", false}},
{19, {"Hammerfall MG-A", true}},
{20, {"Hammerfall MG-S", false}},
{21, {"Hammerfall MG-X", false}},
{22, {"Panzer S-UC", true}},
{23, {"Panzer L-UC", false}},
{24, {"Panzer H-UC", false}},
};

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src/Maps/ArmourSlots.h Normal file
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#pragma once
// MassBuilderSaveTool
// Copyright (C) 2021 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <string>
#include <unordered_map>
static const std::unordered_map<std::string, const char*> armour_slots {
{"enuArmorSlots::NewEnumerator0", "Face"},
{"enuArmorSlots::NewEnumerator1", "Upper head"},
{"enuArmorSlots::NewEnumerator2", "Lower head"},
{"enuArmorSlots::NewEnumerator3", "Neck"},
{"enuArmorSlots::NewEnumerator4", "Upper body"},
{"enuArmorSlots::NewEnumerator5", "Middle body"},
{"enuArmorSlots::NewEnumerator23", "Backpack"},
{"enuArmorSlots::NewEnumerator6", "Lower body"},
{"enuArmorSlots::NewEnumerator7", "Front waist"},
{"enuArmorSlots::NewEnumerator8", "Left front skirt"},
{"enuArmorSlots::NewEnumerator9", "Right front skirt"},
{"enuArmorSlots::NewEnumerator10", "Left side skirt"},
{"enuArmorSlots::NewEnumerator11", "Right side skirt"},
{"enuArmorSlots::NewEnumerator12", "Left back skirt"},
{"enuArmorSlots::NewEnumerator13", "Right side skirt"},
{"enuArmorSlots::NewEnumerator14", "Back waist"},
{"enuArmorSlots::NewEnumerator15", "Left shoulder"},
{"enuArmorSlots::NewEnumerator16", "Right shoulder"},
{"enuArmorSlots::NewEnumerator17", "Left upper arm"},
{"enuArmorSlots::NewEnumerator18", "Right upper arm"},
{"enuArmorSlots::NewEnumerator19", "Left elbow"},
{"enuArmorSlots::NewEnumerator20", "Right elbow"},
{"enuArmorSlots::NewEnumerator21", "Left lower arm"},
{"enuArmorSlots::NewEnumerator22", "Right lower arm"},
{"enuArmorSlots::NewEnumerator24", "Left hand"},
{"enuArmorSlots::NewEnumerator25", "Right hand"},
{"enuArmorSlots::NewEnumerator26", "Left upper leg"},
{"enuArmorSlots::NewEnumerator27", "Right upper leg"},
{"enuArmorSlots::NewEnumerator28", "Left knee"},
{"enuArmorSlots::NewEnumerator29", "Right knee"},
{"enuArmorSlots::NewEnumerator30", "Left lower leg"},
{"enuArmorSlots::NewEnumerator31", "Right lower leg"},
{"enuArmorSlots::NewEnumerator32", "Left ankle"},
{"enuArmorSlots::NewEnumerator33", "Right ankle"},
{"enuArmorSlots::NewEnumerator34", "Left heel"},
{"enuArmorSlots::NewEnumerator35", "Right heel"},
{"enuArmorSlots::NewEnumerator36", "Left foot"},
{"enuArmorSlots::NewEnumerator37", "Right foot"},
};