SaveTool: add some frame info display.
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32bc179120
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918b26ab5e
2 changed files with 265 additions and 0 deletions
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@ -104,6 +104,7 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
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auto drawDeleteStagedMassPopup(const std::string& filename) -> ImGuiID;
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void drawMassViewer();
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void drawFrameInfo();
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void drawAbout();
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void drawGameState();
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@ -14,6 +14,8 @@
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "../Maps/StyleNames.h"
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#include "../FontAwesome/IconsFontAwesome5.h"
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#include "SaveTool.h"
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@ -61,6 +63,7 @@ void SaveTool::drawMassViewer() {
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if(ImGui::BeginTabBar("##MassTabBar")) {
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if(ImGui::BeginTabItem("Frame")) {
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drawFrameInfo();
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ImGui::EndTabItem();
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}
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@ -85,3 +88,264 @@ void SaveTool::drawMassViewer() {
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ImGui::End();
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}
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void SaveTool::drawFrameInfo() {
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if(!_currentMass || _currentMass->state() != Mass::State::Valid) {
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return;
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}
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ImGui::TextUnformatted("Frame type: Skeleton"); // Placeholder for now, replace with actual code once other frames are implemented.
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if(ImGui::CollapsingHeader("Joint sliders")) {
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static Joints sliders = _currentMass->jointSliders();
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static bool edit = false;
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static bool dirty = false;
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ImGui::TextWrapped("In-game values are multiplied by 100.\nFor example, 0.500 here is equal to 50 in-game.");
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if(ImGui::BeginTable("##JointSliderTable", 2, ImGuiTableFlags_Borders)) {
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ImGui::TableSetupColumn("##SliderLabel", ImGuiTableColumnFlags_WidthFixed);
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ImGui::TableSetupColumn("##Sliders", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Neck");
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ImGui::TableSetColumnIndex(1);
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##NeckSlider", &sliders.neck, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().neck));
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}
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Body");
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ImGui::TableSetColumnIndex(1);
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##BodySlider", &sliders.body, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().body));
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}
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Shoulders");
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ImGui::TableSetColumnIndex(1);
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##ShouldersSlider", &sliders.shoulders, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().shoulders));
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}
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Hips");
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ImGui::TableSetColumnIndex(1);
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##HipsSlider", &sliders.hips, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().hips));
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}
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(1);
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if(ImGui::BeginTable("##UpperLowerLayoutTable", 2, ImGuiTableFlags_BordersInnerV)) {
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ImGui::TableSetupColumn("##Upper", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableSetupColumn("##Lower", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableNextColumn();
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Upper");
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ImGui::TableNextColumn();
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Lower");
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ImGui::EndTable();
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}
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Arms");
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ImGui::TableSetColumnIndex(1);
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if(ImGui::BeginTable("##UpperLowerArmsLayoutTable", 2, ImGuiTableFlags_BordersInnerV)) {
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ImGui::TableSetupColumn("##UpperArms", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableSetupColumn("##LowerArms", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableNextColumn();
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##UpperArmsSlider", &sliders.upperArms, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().upperArms));
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}
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ImGui::TableNextColumn();
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##LowerArmsSlider", &sliders.lowerArms, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().lowerArms));
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}
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ImGui::EndTable();
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}
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ImGui::TableNextRow();
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ImGui::TableSetColumnIndex(0);
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Legs");
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ImGui::TableSetColumnIndex(1);
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if(ImGui::BeginTable("##UpperLowerLegsLayoutTable", 2, ImGuiTableFlags_BordersInnerV)) {
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ImGui::TableSetupColumn("##UpperLegs", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableSetupColumn("##LowerLegs", ImGuiTableColumnFlags_WidthStretch);
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ImGui::TableNextColumn();
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##UpperLegsSlider", &sliders.upperLegs, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().upperLegs));
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}
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ImGui::TableNextColumn();
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if(edit) {
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ImGui::SetNextItemWidth(-1.0f);
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if(ImGui::SliderFloat("##LowerLegsSlider", &sliders.lowerLegs, 0.0f, 1.0f)) {
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dirty = true;
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}
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}
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else {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("%.3f", Double(_currentMass->jointSliders().lowerLegs));
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}
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ImGui::EndTable();
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}
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ImGui::EndTable();
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}
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if(edit) {
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if(!dirty) {
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ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
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ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.5f);
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ImGui::Button(ICON_FA_SAVE " Save changes");
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ImGui::SameLine();
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ImGui::Button(ICON_FA_UNDO " Reset sliders");
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ImGui::PopStyleVar();
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ImGui::PopItemFlag();
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}
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else {
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if(drawUnsafeWidget([]{ return ImGui::Button(ICON_FA_SAVE " Save changes"); })) {
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dirty = false;
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}
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ImGui::SameLine();
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if(ImGui::Button(ICON_FA_UNDO " Reset sliders")) {
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sliders = _currentMass->jointSliders();
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dirty = false;
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}
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}
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ImGui::SameLine();
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if(ImGui::Button(ICON_FA_TIMES " Cancel editing")) {
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sliders = _currentMass->jointSliders();
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dirty = false;
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edit = false;
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}
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ImGui::TextUnformatted("To input out-of-range values, hold Ctrl and click on a slider.");
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}
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else {
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if(ImGui::Button(ICON_FA_EDIT " Edit sliders")) {
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edit = true;
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}
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}
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}
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if(ImGui::CollapsingHeader("Paint")) {
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ImGui::TextUnformatted("Frame styles:");
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for(Int i = 0; i < 4; i++) {
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ImGui::AlignTextToFramePadding();
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ImGui::Text("Slot %d:", i + 1);
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ImGui::SameLine();
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ImGui::PushID(i);
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GameState game_state = _gameState;
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if(!_unsafeMode && game_state != GameState::NotRunning) {
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ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
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ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.5f);
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}
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if(ImGui::BeginCombo("##Style", style_names.at(_currentMass->frameStyles()[i]))) {
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for(const auto& style : style_names) {
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if(ImGui::Selectable(style.second, _currentMass->frameStyles()[i] == style.first)) {
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if(!_currentMass->setFrameStyle(i, style.first)) {
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_queue.addToast(Toast::Type::Error, Mass::lastError());
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}
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else {
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_currentMass->refreshValues();
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}
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}
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}
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ImGui::EndCombo();
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}
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if(!_unsafeMode && game_state != GameState::NotRunning) {
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ImGui::PopItemFlag();
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ImGui::PopStyleVar();
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}
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ImGui::PopID();
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}
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ImGui::Separator();
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static const Int hex_literals[] = {0x3DF68F08, 0x3E791C4C, 0x00000000};
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static Float colour_components[3];
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static bool run_once = true;
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if(run_once) {
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std::memcpy(colour_components, hex_literals, sizeof(Float) * 3);
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run_once = false;
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}
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ImGui::AlignTextToFramePadding();
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ImGui::TextUnformatted("Eye flare colour:");
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ImGui::SameLine();
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ImGui::SetNextItemWidth(-1.0f);
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ImGui::ColorEdit3("##EyeFlarePicker", &colour_components[0]);
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ImGui::Separator();
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ImGui::TextUnformatted("The frame's custom styles will go here.");
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}
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}
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