GameObjects: improve Mass error reporting.
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a35cddfc0c
commit
9e627f5100
1 changed files with 33 additions and 38 deletions
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@ -136,21 +136,21 @@ void
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Mass::getWeaponType(Containers::StringView prop_name, Containers::ArrayView<Weapon> weapon_array) {
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auto unit_data = _mass->at<Gvas::Types::GenericStructProperty>(MASS_UNIT_DATA);
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if(!unit_data) {
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LOG_ERROR_FORMAT("Couldn't find {} in {}.", MASS_UNIT_DATA, _filename);
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LOG_ERROR(_lastError = Utility::format("Couldn't find {} in {}.", MASS_UNIT_DATA, _filename));
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_state = State::Invalid;
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return;
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}
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auto prop = unit_data->at<Gvas::Types::ArrayProperty>(prop_name);
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if(!prop) {
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LOG_ERROR_FORMAT("Couldn't find {} in {}.", prop_name, _filename);
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LOG_ERROR(_lastError = Utility::format("Couldn't find {} in {}.", prop_name, _filename));
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_state = State::Invalid;
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return;
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}
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if(prop->items.size() != weapon_array.size()) {
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LOG_ERROR_FORMAT("Weapon arrays are not of the same size. Expected {}, got {} instead.",
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weapon_array.size(), prop->items.size());
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LOG_ERROR(_lastError = Utility::format("Weapon arrays are not of the same size. Expected {}, got {} instead.",
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weapon_array.size(), prop->items.size()));
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_state = State::Invalid;
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return;
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}
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@ -165,7 +165,7 @@ Mass::getWeaponType(Containers::StringView prop_name, Containers::ArrayView<Weap
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#include "../Maps/WeaponTypes.hpp"
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#undef c
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{
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LOG_ERROR_FORMAT("Invalid weapon type {} in {}.", weapon_type, _filename);
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LOG_ERROR(_lastError = Utility::format("Invalid weapon type {} in {}.", weapon_type, _filename));
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_state = State::Invalid;
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return;
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}
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@ -205,19 +205,24 @@ Mass::getWeaponType(Containers::StringView prop_name, Containers::ArrayView<Weap
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auto custom_styles = weapon_prop->at<Gvas::Types::ArrayProperty>(MASS_CUSTOM_WEAPON_STYLES);
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if(!custom_styles) {
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LOG_ERROR_FORMAT("Can't find weapon custom styles in {}", _filename);
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LOG_ERROR(_lastError = Utility::format("Can't find weapon custom styles in {}", _filename));
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_state = State::Invalid;
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return;
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}
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if(custom_styles->items.size() != weapon.customStyles.size()) {
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LOG_ERROR_FORMAT("Custom weapon style arrays are not of the same size. Expected {}, got {} instead.",
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weapon.customStyles.size(), custom_styles->items.size());
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_state = State::Invalid;
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return;
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_lastError = Utility::format("Custom weapon style arrays are not of the same size. Expected {}, got {} instead.",
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weapon.customStyles.size(), custom_styles->items.size());
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if(!weapon.parts.isEmpty()) {
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LOG_ERROR(_lastError);
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_state = State::Invalid;
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return;
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}
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LOG_WARNING(_lastError);
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}
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else {
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getCustomStyles(weapon.customStyles, custom_styles);
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}
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getCustomStyles(weapon.customStyles, custom_styles);
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for(auto& style : weapon.customStyles) {
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style.type = CustomStyle::Type::Weapon;
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@ -229,7 +234,7 @@ Mass::getWeaponType(Containers::StringView prop_name, Containers::ArrayView<Weap
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#include "../Maps/DamageTypes.hpp"
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#undef c
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{
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LOG_ERROR_FORMAT("Invalid damage type {} in {}.", damage_type, _filename);
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LOG_ERROR(_lastError = Utility::format("Invalid damage type {} in {}.", damage_type, _filename));
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_state = State::Invalid;
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return;
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}
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@ -239,7 +244,7 @@ Mass::getWeaponType(Containers::StringView prop_name, Containers::ArrayView<Weap
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#include "../Maps/EffectColourModes.hpp"
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#undef c
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{
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LOG_ERROR_FORMAT("Invalid effect colour mode {} in {}.", effect_colour_mode, _filename);
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LOG_ERROR(_lastError = Utility::format("Invalid effect colour mode {} in {}.", effect_colour_mode, _filename));
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_state = State::Invalid;
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return;
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}
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@ -252,24 +257,21 @@ bool
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Mass::writeWeaponType(Containers::StringView prop_name, Containers::ArrayView<Weapon> weapon_array) {
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auto unit_data = _mass->at<Gvas::Types::GenericStructProperty>(MASS_UNIT_DATA);
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if(!unit_data) {
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_lastError = "No unit data in "_s + _filename;
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LOG_ERROR(_lastError);
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LOG_ERROR(_lastError = Utility::format("No unit data in {}", _filename));
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_state = State::Invalid;
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return false;
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}
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auto prop = unit_data->at<Gvas::Types::ArrayProperty>(prop_name);
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if(!prop) {
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_lastError = prop_name + " not found in "_s + _filename;
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LOG_ERROR(_lastError);
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LOG_ERROR(_lastError = Utility::format("Property {} not found in {}.", prop_name, _filename));
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_state = State::Invalid;
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return false;
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}
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if(prop->items.size() != weapon_array.size()) {
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_lastError = Utility::format("Weapon arrays are not of the same size. Expected {}, got {} instead.",
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weapon_array.size(), prop->items.size());
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LOG_ERROR(_lastError);
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LOG_ERROR(_lastError = Utility::format("Weapon arrays are not of the same size. Expected {}, got {} instead.",
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weapon_array.size(), prop->items.size()));
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_state = State::Invalid;
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return false;
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}
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@ -284,16 +286,14 @@ Mass::writeWeaponType(Containers::StringView prop_name, Containers::ArrayView<We
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#include "../Maps/WeaponTypes.hpp"
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#undef c
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default:
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_lastError = Utility::format("Invalid weapon type at index {}.", i);
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LOG_ERROR(_lastError);
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LOG_ERROR(_lastError = Utility::format("Invalid weapon type at index {}.", i));
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return false;
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}
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auto parts_prop = weapon_prop->at<Gvas::Types::ArrayProperty>(MASS_WEAPON_ELEMENT);
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if(parts_prop->items.size() != weapon.parts.size()) {
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_lastError = Utility::format("Weapon part arrays are not of the same size. Expected {}, got {} instead.",
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weapon.parts.size(), parts_prop->items.size());
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LOG_ERROR(_lastError);
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LOG_ERROR(_lastError = Utility::format("Weapon part arrays are not of the same size. Expected {}, got {} instead.",
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weapon.parts.size(), parts_prop->items.size()));
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_state = State::Invalid;
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return false;
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}
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@ -318,9 +318,8 @@ Mass::writeWeaponType(Containers::StringView prop_name, Containers::ArrayView<We
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}
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if(part_accs->items.size() != part.accessories.size()) {
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_lastError = Utility::format("Part accessory arrays are not of the same size. Expected {}, got {} instead.",
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part.accessories.size(), part_accs->items.size());
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LOG_ERROR(_lastError);
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LOG_ERROR(_lastError = Utility::format("Part accessory arrays are not of the same size. Expected {}, got {} instead.",
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part.accessories.size(), part_accs->items.size()));
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_state = State::Invalid;
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return false;
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}
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@ -330,16 +329,14 @@ Mass::writeWeaponType(Containers::StringView prop_name, Containers::ArrayView<We
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auto custom_styles = weapon_prop->at<Gvas::Types::ArrayProperty>(MASS_CUSTOM_WEAPON_STYLES);
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if(!custom_styles) {
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_lastError = "No custom styles found for weapon."_s;
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LOG_ERROR(_lastError);
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LOG_ERROR(_lastError = "No custom styles found for weapon."_s);
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_state = State::Invalid;
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return false;
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}
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if(custom_styles->items.size() != weapon.customStyles.size()) {
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_lastError = Utility::format("Custom style arrays are not of the same size. Expected {}, got {} instead.",
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weapon.customStyles.size(), custom_styles->items.size());
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LOG_ERROR(_lastError);
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LOG_ERROR(_lastError = Utility::format("Custom style arrays are not of the same size. Expected {}, got {} instead.",
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weapon.customStyles.size(), custom_styles->items.size()));
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_state = State::Invalid;
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return false;
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}
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@ -354,8 +351,7 @@ Mass::writeWeaponType(Containers::StringView prop_name, Containers::ArrayView<We
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#include "../Maps/DamageTypes.hpp"
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#undef c
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default:
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_lastError = Utility::format("Invalid damage type at index {}.", i);
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LOG_ERROR(_lastError);
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LOG_ERROR(_lastError = Utility::format("Invalid damage type at index {}.", i));
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return false;
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}
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weapon_prop->at<Gvas::Types::BoolProperty>(MASS_WEAPON_DUAL_WIELD)->value = weapon.dualWield;
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@ -366,8 +362,7 @@ Mass::writeWeaponType(Containers::StringView prop_name, Containers::ArrayView<We
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#include "../Maps/EffectColourModes.hpp"
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#undef c
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default:
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_lastError = Utility::format("Invalid damage type at index {}.", i);
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LOG_ERROR(_lastError);
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LOG_ERROR(_lastError = Utility::format("Invalid damage type at index {}.", i));
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return false;
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}
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auto effect_colour = weapon_prop->at<Gvas::Types::ColourStructProperty>(MASS_WEAPON_COLOUR_EFX);
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