Delete WeaponTypes.h.

It's not needed anymore.
This commit is contained in:
Guillaume Jacquemin 2022-02-09 13:54:44 +01:00
parent 41cd92352d
commit 9f324c30fd
3 changed files with 0 additions and 31 deletions

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@ -140,7 +140,6 @@ add_executable(MassBuilderSaveTool WIN32
Maps/LastMissionId.h
Maps/StoryProgress.h
Maps/StyleNames.h
Maps/WeaponTypes.h
Maps/WeaponTypes.hpp
ToastQueue/ToastQueue.h
ToastQueue/ToastQueue.cpp

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@ -1,29 +0,0 @@
#pragma once
// MassBuilderSaveTool
// Copyright (C) 2021-2022 Guillaume Jacquemin
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <string>
#include <unordered_map>
static const std::unordered_map<std::string, const char*> weapon_types{
{"enuWeaponTypes::NewEnumerator0", "Melee weapon"},
{"enuWeaponTypes::NewEnumerator5", "Shield"},
{"enuWeaponTypes::NewEnumerator1", "Bullet shooter"},
{"enuWeaponTypes::NewEnumerator2", "Energy shooter"},
{"enuWeaponTypes::NewEnumerator3", "Bullet launcher"},
{"enuWeaponTypes::NewEnumerator4", "Energy launcher"},
};

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@ -22,7 +22,6 @@
#include "../Maps/ArmourSets.h"
#include "../Maps/ArmourSlots.h"
#include "../Maps/StyleNames.h"
#include "../Maps/WeaponTypes.h"
#include "../FontAwesome/IconsFontAwesome5.h"