Gvas: add support for UE5 saves.
Fuckers at Epic added four more bytes to the file header, and not even equivalent Rust libraries know what those bytes are for.
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3e0c0bb7a4
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a290542f6e
2 changed files with 78 additions and 17 deletions
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@ -95,16 +95,39 @@ File::saveToFile() {
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return false;
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return false;
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}
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}
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if(!writer.writeArray(arrayView(_magicBytes)) ||
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if(!writer.writeArray(arrayView(_magicBytes))) {
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!writer.writeUint32(_saveVersion) ||
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_lastError = "Couldn't write the magic bytes."_s;
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!writer.writeUint32(_packageVersion) ||
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LOG_ERROR(_lastError);
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!writer.writeUint16(_engineVersion.major) ||
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return false;
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!writer.writeUint16(_engineVersion.minor) ||
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}
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!writer.writeUint16(_engineVersion.patch) ||
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!writer.writeUint32(_engineVersion.build) ||
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if(!writer.writeUint32(_saveVersion)) {
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_lastError = "Couldn't write the save version."_s;
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LOG_ERROR(_lastError);
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return false;
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}
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if(!writer.writeUint32(_packageVersion)) {
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_lastError = "Couldn't write the package version."_s;
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LOG_ERROR(_lastError);
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return false;
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}
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if(_saveVersion == 3) {
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if(!writer.writeUint32(_unknown)) {
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_lastError = "Couldn't write some unknown bytes."_s;
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LOG_ERROR(_lastError);
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return false;
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}
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}
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if(!writer.writeUint16(_engineVersion.major) ||
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!writer.writeUint16(_engineVersion.minor) ||
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!writer.writeUint16(_engineVersion.patch) ||
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!writer.writeUint32(_engineVersion.build) ||
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!writer.writeUEString(_engineVersion.buildId))
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!writer.writeUEString(_engineVersion.buildId))
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{
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{
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_lastError = "Couldn't write the header."_s;
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_lastError = "Couldn't write the engine version."_s;
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LOG_ERROR(_lastError);
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LOG_ERROR(_lastError);
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return false;
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return false;
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}
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}
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@ -198,15 +221,53 @@ File::loadData() {
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return;
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return;
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}
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}
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if(!reader.readUint32(_saveVersion) ||
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if(!reader.readUint32(_saveVersion)) {
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!reader.readUint32(_packageVersion) ||
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_lastError = "Couldn't read save version.";
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!reader.readUint16(_engineVersion.major) ||
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LOG_ERROR(_lastError);
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!reader.readUint16(_engineVersion.minor) ||
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return;
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!reader.readUint16(_engineVersion.patch) ||
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}
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!reader.readUint32(_engineVersion.build) ||
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!reader.readUEString(_engineVersion.buildId))
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if(!reader.readUint32(_packageVersion)) {
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_lastError = "Couldn't read package version.";
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LOG_ERROR(_lastError);
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return;
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}
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if(_saveVersion == 3) {
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if(!reader.readUint32(_unknown)) {
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_lastError = "Couldn't read some unknown bytes.";
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LOG_ERROR(_lastError);
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return;
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}
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}
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if(!reader.readUint16(_engineVersion.major)) {
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_lastError = "Couldn't read major engine version.";
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LOG_ERROR(_lastError);
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return;
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}
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if(!reader.readUint16(_engineVersion.minor)) {
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_lastError = "Couldn't read minor engine version.";
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LOG_ERROR(_lastError);
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return;
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}
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if(!reader.readUint16(_engineVersion.patch)) {
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_lastError = "Couldn't read patch engine version.";
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LOG_ERROR(_lastError);
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return;
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}
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if(!reader.readUint32(_engineVersion.build)) {
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_lastError = "Couldn't read engine build.";
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LOG_ERROR(_lastError);
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return;
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}
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if(!reader.readUEString(_engineVersion.buildId))
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{
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{
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_lastError = "Couldn't read version data.";
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_lastError = "Couldn't read engine build ID string.";
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LOG_ERROR(_lastError);
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LOG_ERROR(_lastError);
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return;
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return;
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}
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}
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@ -17,7 +17,6 @@
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include <Corrade/Containers/ArrayView.h>
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#include <Corrade/Containers/ArrayView.h>
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#include <Corrade/Containers/GrowableArray.h>
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#include <Corrade/Containers/Reference.h>
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#include <Corrade/Containers/Reference.h>
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#include <Corrade/Containers/StaticArray.h>
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#include <Corrade/Containers/StaticArray.h>
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#include <Corrade/Containers/String.h>
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#include <Corrade/Containers/String.h>
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@ -73,6 +72,7 @@ class File {
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std::uint32_t _saveVersion = 0;
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std::uint32_t _saveVersion = 0;
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std::uint32_t _packageVersion = 0;
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std::uint32_t _packageVersion = 0;
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std::uint32_t _unknown = 0;
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struct {
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struct {
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std::uint16_t major = 0;
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std::uint16_t major = 0;
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std::uint16_t minor = 0;
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std::uint16_t minor = 0;
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