Add a few IDs to maps.
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@ -33,6 +33,7 @@ static const std::map<Int, const char*> mission_id_map {{
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{0x006E, "Mission 11 - Tempestuous Sector"},
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{0x006F, "Mission 12 - Clashes of Metal"},
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{0x0070, "Mission 13 - The Sandstorm Glutton"},
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{0x0071, "Mission 14 - An Icy Investigation"},
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// Hunting grounds
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{0x00C8, "Hunt 1 - Desert Pathway Safety"},
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@ -88,5 +88,7 @@ static const Corrade::Containers::Array<StoryProgressPoint> story_progress
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{0x0579, "Chapter 2", "Returned to hangar", "After mission 13"},
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{0x057A, "Chapter 2", "Talked with Reina in development section", "After mission 13"},
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{0x057B, "Chapter 2", "Got briefing for challenges 1, 2, and 3", "After mission 13"},
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{0x057C, "Chapter 2", "Talked with Reina about device", "After mission 13"},
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{0x057D, "Chapter 2", "Got mission 14 briefing", "After mission 13"},
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}
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};
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