Add a few IDs to maps.

This commit is contained in:
Guillaume Jacquemin 2022-01-20 11:39:36 +01:00
parent 1ec4522baf
commit a4045e8e9b
2 changed files with 3 additions and 0 deletions

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@ -33,6 +33,7 @@ static const std::map<Int, const char*> mission_id_map {{
{0x006E, "Mission 11 - Tempestuous Sector"}, {0x006E, "Mission 11 - Tempestuous Sector"},
{0x006F, "Mission 12 - Clashes of Metal"}, {0x006F, "Mission 12 - Clashes of Metal"},
{0x0070, "Mission 13 - The Sandstorm Glutton"}, {0x0070, "Mission 13 - The Sandstorm Glutton"},
{0x0071, "Mission 14 - An Icy Investigation"},
// Hunting grounds // Hunting grounds
{0x00C8, "Hunt 1 - Desert Pathway Safety"}, {0x00C8, "Hunt 1 - Desert Pathway Safety"},

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@ -88,5 +88,7 @@ static const Corrade::Containers::Array<StoryProgressPoint> story_progress
{0x0579, "Chapter 2", "Returned to hangar", "After mission 13"}, {0x0579, "Chapter 2", "Returned to hangar", "After mission 13"},
{0x057A, "Chapter 2", "Talked with Reina in development section", "After mission 13"}, {0x057A, "Chapter 2", "Talked with Reina in development section", "After mission 13"},
{0x057B, "Chapter 2", "Got briefing for challenges 1, 2, and 3", "After mission 13"}, {0x057B, "Chapter 2", "Got briefing for challenges 1, 2, and 3", "After mission 13"},
{0x057C, "Chapter 2", "Talked with Reina about device", "After mission 13"},
{0x057D, "Chapter 2", "Got mission 14 briefing", "After mission 13"},
} }
}; };