SaveTool: reduce max materials to 9999.
For some reason, the game clamps them to that after a mission.
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1 changed files with 1 additions and 1 deletions
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@ -322,7 +322,7 @@ void SaveTool::drawResearchInventory() {
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(var) = _currentProfile->getter(); \
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(var) = _currentProfile->getter(); \
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ImGui::OpenPopup("int_edit"); \
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ImGui::OpenPopup("int_edit"); \
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} \
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} \
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if(drawIntEditPopup(&(var), 10000)) { \
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if(drawIntEditPopup(&(var), 9999)) { \
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if(!_currentProfile->set##setter((var))) { \
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if(!_currentProfile->set##setter((var))) { \
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", \
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, "Error", \
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_currentProfile->lastError().c_str(), window()); \
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_currentProfile->lastError().c_str(), window()); \
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