SaveTool: remove the FPS cap implementation.

I should port the code from my raycaster engine to here.
This commit is contained in:
Guillaume Jacquemin 2022-11-21 20:40:10 +01:00
parent c5b4747685
commit df5fa7a39e
4 changed files with 7 additions and 35 deletions

View file

@ -136,10 +136,6 @@ SaveTool::SaveTool(const Arguments& arguments):
case Framelimit::HalfVsync:
setSwapInterval(2);
break;
case Framelimit::FpsCap:
setSwapInterval(0);
setMinimalLoopPeriod(1000/_fpsCap);
break;
}
curl_global_init(CURL_GLOBAL_DEFAULT);
@ -184,9 +180,8 @@ SaveTool::~SaveTool() {
case Framelimit::HalfVsync:
_conf.setValue("frame_limit"_s, "half_vsync"_s);
break;
case Framelimit::FpsCap:
_conf.setValue<UnsignedInt>("frame_limit"_s, _fpsCap);
break;
default:
_conf.setValue("frame_limit"_s, "vsync"_s);
}
_conf.save();

View file

@ -262,10 +262,8 @@ class SaveTool: public Platform::Sdl2Application, public efsw::FileWatchListener
enum class Framelimit: UnsignedByte {
Vsync,
HalfVsync,
FpsCap
HalfVsync
} _framelimit{Framelimit::Vsync};
UnsignedInt _fpsCap{60};
bool _skipDisclaimer{false};
bool _checkUpdatesOnStartup{true};

View file

@ -73,15 +73,11 @@ void SaveTool::initialiseConfiguration() {
if(_conf.hasValue("frame_limit"_s)) {
std::string frame_limit = _conf.value("frame_limit"_s);
if(frame_limit == "vsync"_s) {
_framelimit = Framelimit::Vsync;
}
else if(frame_limit == "half_vsync"_s) {
if(frame_limit == "half_vsync"_s) {
_framelimit = Framelimit::HalfVsync;
}
else {
_framelimit = Framelimit::FpsCap;
_fpsCap = std::stoul(frame_limit);
_framelimit = Framelimit::Vsync;
}
}
else {

View file

@ -58,11 +58,10 @@ void SaveTool::drawMainMenu() {
drawAlignedText("Frame limiter:");
ImGui::SameLine();
static const char* framelimit_labels[3] = {
static auto selection = static_cast<UnsignedByte>(_framelimit);
static const char* framelimit_labels[2] = {
"V-sync",
"Half V-sync",
"FPS cap, no V-sync"
"Half V-sync"
};
ImGui::SetNextItemWidth(ImGui::GetContentRegionAvailWidth());
@ -77,26 +76,10 @@ void SaveTool::drawMainMenu() {
_framelimit = Framelimit::HalfVsync;
setSwapInterval(2);
}
if(ImGui::Selectable(framelimit_labels[2], _framelimit == Framelimit::FpsCap)) {
selection = 2;
_framelimit = Framelimit::FpsCap;
setSwapInterval(0);
setMinimalLoopPeriod(1000 / _fpsCap);
}
ImGui::EndCombo();
}
if(_framelimit == Framelimit::FpsCap) {
static constexpr UnsignedInt min_fps = 15;
static constexpr UnsignedInt max_fps = 150;
ImGui::SetNextItemWidth(ImGui::GetContentRegionAvailWidth());
if(ImGui::SliderScalar("##FpsSlider", ImGuiDataType_U32, &_fpsCap, &min_fps, &max_fps, "%u FPS", ImGuiSliderFlags_AlwaysClamp)) {
setMinimalLoopPeriod(1000 / _fpsCap);
}
}
ImGui::Checkbox("Cheat mode", &_cheatMode);
ImGui::SameLine();
ImGui::AlignTextToFramePadding();