Managers: simplify MassManager.
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parent
661f6acd12
commit
e10e457ad8
3 changed files with 22 additions and 24 deletions
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@ -125,8 +125,7 @@ Application::initialiseManager() {
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void
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Application::initialiseMassManager() {
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LOG_INFO("Initialising the M.A.S.S. manager.");
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_massManager.emplace(conf().directories().gameSaves, _currentProfile->account(), _currentProfile->isDemo(),
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conf().directories().staging);
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_massManager.emplace(_currentProfile->account(), _currentProfile->isDemo());
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}
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void
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@ -19,6 +19,7 @@
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#include <Corrade/Utility/Format.h>
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#include <Corrade/Utility/Path.h>
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#include "../Configuration/Configuration.h"
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#include "../Logger/Logger.h"
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#include "MassManager.h"
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@ -27,13 +28,12 @@ using namespace Containers::Literals;
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namespace mbst { namespace Managers {
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MassManager::MassManager(Containers::StringView save_path, Containers::StringView account, bool demo,
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Containers::StringView staging_dir):
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_saveDirectory{save_path}, _account{account}, _demo{demo}, _stagingAreaDirectory{staging_dir}
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MassManager::MassManager(Containers::StringView account, bool demo):
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_account{account}, _demo{demo}
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{
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Containers::String mass_filename = "";
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for(std::uint32_t i = 0; i < _hangars.size(); i++) {
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mass_filename = Utility::Path::join(_saveDirectory,
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mass_filename = Utility::Path::join(conf().directories().gameSaves,
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Utility::format("{}Unit{:.2d}{}.sav", demo ? "Demo"_s : ""_s, i, _account));
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new(&_hangars[i]) GameObjects::Mass{mass_filename};
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}
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@ -60,7 +60,7 @@ MassManager::refreshHangar(std::int32_t hangar) {
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}
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Containers::String mass_filename =
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Utility::Path::join(_saveDirectory,
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Utility::Path::join(conf().directories().gameSaves,
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Utility::format("{}Unit{:.2d}{}.sav", _demo ? "Demo" : "", hangar, _account));
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_hangars[hangar] = GameObjects::Mass{mass_filename};
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}
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@ -81,7 +81,7 @@ MassManager::importMass(Containers::StringView staged_fn, std::int32_t hangar) {
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return false;
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}
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Containers::String source = Utility::Path::join(_stagingAreaDirectory, staged_fn);
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Containers::String source = Utility::Path::join(conf().directories().staging, staged_fn);
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Utility::Path::copy(source, source + ".tmp"_s);
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{
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@ -93,7 +93,7 @@ MassManager::importMass(Containers::StringView staged_fn, std::int32_t hangar) {
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}
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}
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Containers::String dest = Utility::Path::join(_saveDirectory, _hangars[hangar].filename());
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Containers::String dest = Utility::Path::join(conf().directories().gameSaves, _hangars[hangar].filename());
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if(Utility::Path::exists(dest)) {
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Utility::Path::remove(dest);
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@ -122,8 +122,8 @@ MassManager::exportMass(std::int32_t hangar) {
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return false;
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}
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Containers::String source = Utility::Path::join(_saveDirectory, _hangars[hangar].filename());
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Containers::String dest = Utility::Path::join(_stagingAreaDirectory,
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Containers::String source = Utility::Path::join(conf().directories().gameSaves, _hangars[hangar].filename());
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Containers::String dest = Utility::Path::join(conf().directories().staging,
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Utility::format("{}_{}.sav", _hangars[hangar].name(), _account));
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if(!Utility::Path::copy(source, dest)) {
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@ -149,8 +149,10 @@ MassManager::moveMass(std::int32_t source, std::int32_t destination) {
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return false;
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}
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Containers::String source_file = Utility::Path::join(_saveDirectory, _hangars[source].filename());
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Containers::String dest_file = Utility::Path::join(_saveDirectory, _hangars[destination].filename());
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Containers::String source_file = Utility::Path::join(conf().directories().gameSaves,
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_hangars[source].filename());
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Containers::String dest_file = Utility::Path::join(conf().directories().gameSaves,
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_hangars[destination].filename());
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GameObjects::Mass::State dest_state = _hangars[destination].state();
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switch(dest_state) {
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@ -181,7 +183,7 @@ MassManager::deleteMass(std::int32_t hangar) {
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return false;
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}
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if(!Utility::Path::remove(Utility::Path::join(_saveDirectory, _hangars[hangar].filename()))) {
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if(!Utility::Path::remove(Utility::Path::join(conf().directories().gameSaves, _hangars[hangar].filename()))) {
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_lastError = Utility::format("Deletion failed: {}", std::strerror(errno));
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LOG_ERROR(_lastError);
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return false;
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@ -200,11 +202,11 @@ MassManager::refreshStagedMasses() {
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_stagedMasses.clear();
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using Utility::Path::ListFlag;
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auto file_list = Utility::Path::list(_stagingAreaDirectory,
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auto file_list = Utility::Path::list(conf().directories().staging,
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ListFlag::SkipSpecial|ListFlag::SkipDirectories|ListFlag::SkipDotAndDotDot);
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if(!file_list) {
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LOG_ERROR_FORMAT("{} couldn't be opened.", _stagingAreaDirectory);
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LOG_ERROR_FORMAT("{} couldn't be opened.", conf().directories().staging);
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return;
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}
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@ -216,7 +218,7 @@ MassManager::refreshStagedMasses() {
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LOG_INFO("Scanning for staged M.A.S.S.es...");
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for(Containers::StringView file : list_view) {
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auto name = GameObjects::Mass::getNameFromFile(Utility::Path::join(_stagingAreaDirectory, file));
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auto name = GameObjects::Mass::getNameFromFile(Utility::Path::join(conf().directories().staging, file));
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if(name) {
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LOG_INFO_FORMAT("Found staged M.A.S.S.: {}", *name);
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@ -232,11 +234,11 @@ void
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MassManager::refreshStagedMass(Containers::StringView filename) {
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LOG_INFO_FORMAT("Refreshing staged unit with filename {}.", filename);
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bool file_exists = Utility::Path::exists(Utility::Path::join(_stagingAreaDirectory, filename));
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bool file_exists = Utility::Path::exists(Utility::Path::join(conf().directories().staging, filename));
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auto it = _stagedMasses.find(filename);
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if(file_exists) {
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auto name = GameObjects::Mass::getNameFromFile(Utility::Path::join(_stagingAreaDirectory, filename));
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auto name = GameObjects::Mass::getNameFromFile(Utility::Path::join(conf().directories().staging, filename));
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if(name) {
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_stagedMasses[filename] = *name;
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}
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@ -257,7 +259,7 @@ MassManager::deleteStagedMass(Containers::StringView filename) {
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return false;
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}
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if(!Utility::Path::remove(Utility::Path::join(_stagingAreaDirectory, filename))) {
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if(!Utility::Path::remove(Utility::Path::join(conf().directories().staging, filename))) {
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_lastError = filename + " couldn't be deleted: " + std::strerror(errno);
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LOG_ERROR(_lastError);
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return false;
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@ -30,7 +30,7 @@ namespace mbst { namespace Managers {
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class MassManager {
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public:
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MassManager(Containers::StringView save_path, Containers::StringView account, bool demo, Containers::StringView staging_dir);
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MassManager(Containers::StringView account, bool demo);
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auto lastError() -> Containers::StringView;
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@ -50,7 +50,6 @@ class MassManager {
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bool deleteStagedMass(Containers::StringView filename);
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private:
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Containers::StringView _saveDirectory;
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Containers::StringView _account;
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bool _demo;
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@ -58,8 +57,6 @@ class MassManager {
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Containers::StaticArray<32, GameObjects::Mass> _hangars{NoInit};
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Containers::StringView _stagingAreaDirectory;
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std::map<Containers::String, Containers::String> _stagedMasses;
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};
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