UESaveFile,GenericStructProperty: update at().
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3 changed files with 12 additions and 11 deletions
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@ -26,7 +26,8 @@ struct GenericStructProperty : public StructProperty {
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using ptr = Containers::Pointer<GenericStructProperty>;
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using ptr = Containers::Pointer<GenericStructProperty>;
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template<typename T>
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template<typename T>
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auto at(const std::string& name) -> T* {
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std::enable_if_t<std::is_base_of<UnrealPropertyBase, T>::value, T*>
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at(const std::string& name) {
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for(auto& item : properties) {
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for(auto& item : properties) {
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if(item->name == name) {
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if(item->name == name) {
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return static_cast<T*>(item.get());
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return static_cast<T*>(item.get());
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@ -43,15 +43,6 @@ auto UESaveFile::reloadData() -> bool {
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return valid();
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return valid();
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}
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}
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auto UESaveFile::at(const std::string& name) -> UnrealPropertyBase* {
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for(auto& prop : _properties) {
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if(*(prop->name) == name) {
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return prop.get();
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}
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}
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return nullptr;
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}
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auto UESaveFile::props() -> Containers::ArrayView<UnrealPropertyBase::ptr> {
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auto UESaveFile::props() -> Containers::ArrayView<UnrealPropertyBase::ptr> {
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return _properties;
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return _properties;
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}
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}
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@ -40,7 +40,16 @@ class UESaveFile {
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auto reloadData() -> bool;
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auto reloadData() -> bool;
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auto at(const std::string& name) -> UnrealPropertyBase*;
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template<typename T>
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std::enable_if_t<std::is_base_of<UnrealPropertyBase, T>::value, T*>
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at(const std::string& name) {
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for(auto& prop : _properties) {
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if(prop->name == name) {
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return static_cast<T*>(prop.get());
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}
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}
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return nullptr;
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}
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auto props() -> Containers::ArrayView<UnrealPropertyBase::ptr>;
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auto props() -> Containers::ArrayView<UnrealPropertyBase::ptr>;
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