ArmourPart: auto-fill ArmourSlot using ArmourSlots.hpp.

This commit is contained in:
Guillaume Jacquemin 2022-03-11 10:58:13 +01:00
parent 76613c2ec5
commit f36782bff0

View file

@ -28,44 +28,9 @@ using namespace Corrade;
using namespace Magnum;
enum class ArmourSlot {
Face = 0,
UpperHead = 1,
LowerHead = 2,
Neck = 3,
UpperBody = 4,
MiddleBody = 5,
LowerBody = 6,
FrontWaist = 7,
LeftFrontSkirt = 8,
RightFrontSkirt = 9,
LeftSideSkirt = 10,
RightSideSkirt = 11,
LeftBackSkirt = 12,
RightBackSkirt = 13,
BackWaist = 14,
LeftShoulder = 15,
RightShoulder = 16,
LeftUpperArm = 17,
RightUpperArm = 18,
LeftElbow = 19,
RightElbow = 20,
LeftLowerArm = 21,
RightLowerArm = 22,
Backpack = 23,
LeftHand = 24,
RightHand = 25,
LeftUpperLeg = 26,
RightUpperLeg = 27,
LeftKnee = 28,
RightKnee = 29,
LeftLowerLeg = 30,
RightLowerLeg = 31,
LeftAnkle = 32,
RightAnkle = 33,
LeftHeel = 34,
RightHeel = 35,
LeftFoot = 36,
RightFoot = 37,
#define c(enumerator, enumstr, name) enumerator,
#include "../Maps/ArmourSlots.hpp"
#undef c
};
struct ArmourPart {