d612b0afe6
SaveTool: various fixes for HiDPI screens.
2023-09-02 14:28:28 +02:00
9c074c24bd
Update coding style.
...
Magnum's type names are fine, but I'd rather limit what depends on
Magnum as much as possible. Vector types are still allowed, though. No
way I'll write my own.
2023-01-13 10:02:29 +01:00
3c2cb001ff
Match the new coding style I use.
2023-01-13 10:02:29 +01:00
32046d9bf8
Update dependencies and adapt to changes.
2022-11-25 10:33:55 +01:00
3c4dfbda9a
SaveTool: make the weapon part selector focus on the current item.
2022-11-25 09:43:32 +01:00
1421257c4f
SaveTool: some more cleanup.
2022-11-21 20:47:09 +01:00
0fd157f33c
SaveTool: add weapon part mappings and the ability to change parts.
...
With that, I think I'm ready to push 1.3.2.
2022-04-15 11:05:01 +02:00
918ead0733
SaveTool: add "unequip" button to shield parts and BL projectiles.
...
It doesn't actually unequip them (the game has no concept of that,
unlike accessories), but replaces the ID with one that doesn't exist.
2022-04-08 14:33:17 +02:00
42b4974b43
SaveTool: make the weapon part radio buttons match the game.
2022-04-08 14:12:56 +02:00
c35735b2fc
SaveTool: fix an issue with the damage type radio buttons.
2022-04-08 14:12:14 +02:00
c1ae793800
SaveTool: add a help marker for the melee effect colour picker.
2022-04-04 09:22:12 +02:00
ac1276761e
SaveTool: fix "external changes detected" on saving in the tool.
...
I hope.
2022-03-22 09:59:30 +01:00
592fd2ba3a
SaveTool: what is that comment doing here ?
2022-03-21 15:37:06 +01:00
84b1e276a1
SaveTool: don't pass a StringView to ImGui, it doesn't like that.
2022-03-21 15:36:49 +01:00
8791eb32ac
Use Corrade's String(View) types where possible.
...
Utility::Directory, efsw, cpr, and json.hpp are the only obstacles to a
complete removal of std::string usages.
2022-03-04 21:18:55 +01:00
f522d20dd4
SaveTool: fragment SaveTool_MassViewer.cpp.
...
This will make maintenance easier. I hope.
2022-03-02 14:43:02 +01:00