Compare commits

..

No commits in common. "028d991b74fb75547ea3f37ebdd7c5423c786724" and "fbfcce1d86252b66c44e9ac3cdff9a431ac1e61d" have entirely different histories.

9 changed files with 43 additions and 47 deletions

View file

@ -30,12 +30,12 @@ cmake_dependent_option(SAVETOOL_USE_SYSTEM_LIBZIP "Use a system-wide version of
cmake_dependent_option(SAVETOOL_USE_SYSTEM_EFSW "Use a system-wide version of EFSW." ON "SAVETOOL_USE_SYSTEM_LIBS" OFF)
cmake_dependent_option(SAVETOOL_USE_SYSTEM_LIBCURL "Use a system-wide version of libcurl." ON "SAVETOOL_USE_SYSTEM_LIBS" OFF)
if(NOT SAVETOOL_USE_SYSTEM_LIBS OR NOT (SAVETOOL_USE_SYSTEM_CORRADE_MAGNUM AND SAVETOOL_USE_SYSTEM_SDL2 AND SAVETOOL_USE_SYSTEM_LIBZIP AND SAVETOOL_USE_SYSTEM_EFSW AND SAVETOOL_USE_SYSTEM_LIBCURL))
if(NOT SAVETOOL_USE_SYSTEM_LIBS)
# Generic variables shared by multiple libs that don't provide their own.
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
set(BUILD_STATIC_LIBS ON CACHE BOOL "" FORCE)
set(BUILD_TESTING OFF CACHE BOOL "" FORCE)
endif()
endif(NOT SAVETOOL_USE_SYSTEM_LIBS)
if(NOT SAVETOOL_USE_SYSTEM_SDL2)
set(DIRECTX OFF CACHE BOOL "" FORCE) # We use OpenGL.

View file

@ -130,7 +130,7 @@ Application::Application(const Arguments& arguments):
}
if(conf().skipDisclaimer()) {
_uiState = UiState::Initialising;
_uiState = UiState::Initialising;
_initThread = std::thread{[this]{ initialiseManager(); }};
}
@ -174,7 +174,7 @@ void
Application::viewportEvent(ViewportEvent& event) {
GL::defaultFramebuffer.setViewport({{}, event.framebufferSize()});
const auto size = Vector2{windowSize()}/dpiScaling();
const Vector2 size = Vector2{windowSize()}/dpiScaling();
_imgui.relayout(size, windowSize(), framebufferSize());
}
@ -347,7 +347,7 @@ Application::drawDisclaimer() {
ImGui::TableSetColumnIndex(1);
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, {24.0f, 12.0f});
if(ImGui::Button("I understand the risks")) {
_uiState = UiState::Initialising;
_uiState = UiState::Initialising;
_initThread = std::thread{[this]{ initialiseManager(); }};
}
ImGui::PopStyleVar();

View file

@ -29,8 +29,11 @@
namespace mbst {
void
Application::handleFileAction(efsw::WatchID watch_id, const std::string&, const std::string& filename,
efsw::Action action, std::string old_filename)
Application::handleFileAction(efsw::WatchID watch_id,
const std::string&,
const std::string& filename,
efsw::Action action,
std::string old_filename)
{
SDL_Event event;
SDL_zero(event);

View file

@ -58,7 +58,8 @@ Application::initialiseGui() {
LOG_INFO("Initialising Dear ImGui.");
auto ctx = ImGui::CreateContext();
auto& io = ImGui::GetIO();
ImGuiIO& io = ImGui::GetIO();
const auto size = Vector2{windowSize()}/dpiScaling();
@ -93,10 +94,10 @@ Application::initialiseGui() {
io.IniFilename = nullptr;
auto& style = ImGui::GetStyle();
ImGuiStyle& style = ImGui::GetStyle();
style.WindowTitleAlign = {0.5f, 0.5f};
style.FrameRounding = 3.2f;
style.FrameRounding = 3.2f;
style.Colors[ImGuiCol_WindowBg] = ImColor(0xff1f1f1f);
}
@ -124,7 +125,8 @@ Application::initialiseManager() {
void
Application::initialiseMassManager() {
LOG_INFO("Initialising the M.A.S.S. manager.");
_massManager.emplace(_currentProfile->account(), _currentProfile->isDemo());
_massManager.emplace(conf().directories().gameSaves, _currentProfile->account(), _currentProfile->isDemo(),
conf().directories().staging);
}
void

View file

@ -521,7 +521,6 @@ Application::drawMassManager() {
drawDeleteMassPopup(mass_to_delete);
// TODO: fix this shit, like with the profile manager.
static ImGuiID staged_mass_deletion_popup_ID = drawDeleteStagedMassPopup("");
static Containers::StringView staged_mass_to_delete;

View file

@ -333,18 +333,6 @@ Application::drawCustomStyle(GameObjects::CustomStyle& style) {
style.name = name_buf.data();
}
if(ImGui::SmallButton(ICON_FA_FILE_EXPORT " Export")) {
if(!ImportExport::exportStyle(_currentMass->name(), style)) {
_queue.addToast(Toast::Type::Error, ImportExport::lastExportError());
}
else {
_queue.addToast(Toast::Type::Success, "Style exported successfully.");
}
}
if(drawUnsafeWidget(ImGui::SmallButton, ICON_FA_FILE_IMPORT " Import")) {
// TODO: implement once the style manager is ready.
}
ImGui::EndMenuBar();
}

View file

@ -19,7 +19,6 @@
#include <Corrade/Utility/Format.h>
#include <Corrade/Utility/Path.h>
#include "../Configuration/Configuration.h"
#include "../Logger/Logger.h"
#include "MassManager.h"
@ -28,12 +27,13 @@ using namespace Containers::Literals;
namespace mbst { namespace Managers {
MassManager::MassManager(Containers::StringView account, bool demo):
_account{account}, _demo{demo}
MassManager::MassManager(Containers::StringView save_path, Containers::StringView account, bool demo,
Containers::StringView staging_dir):
_saveDirectory{save_path}, _account{account}, _demo{demo}, _stagingAreaDirectory{staging_dir}
{
Containers::String mass_filename = "";
for(std::uint32_t i = 0; i < _hangars.size(); i++) {
mass_filename = Utility::Path::join(conf().directories().gameSaves,
mass_filename = Utility::Path::join(_saveDirectory,
Utility::format("{}Unit{:.2d}{}.sav", demo ? "Demo"_s : ""_s, i, _account));
new(&_hangars[i]) GameObjects::Mass{mass_filename};
}
@ -60,7 +60,7 @@ MassManager::refreshHangar(std::int32_t hangar) {
}
Containers::String mass_filename =
Utility::Path::join(conf().directories().gameSaves,
Utility::Path::join(_saveDirectory,
Utility::format("{}Unit{:.2d}{}.sav", _demo ? "Demo" : "", hangar, _account));
_hangars[hangar] = GameObjects::Mass{mass_filename};
}
@ -81,7 +81,7 @@ MassManager::importMass(Containers::StringView staged_fn, std::int32_t hangar) {
return false;
}
Containers::String source = Utility::Path::join(conf().directories().staging, staged_fn);
Containers::String source = Utility::Path::join(_stagingAreaDirectory, staged_fn);
Utility::Path::copy(source, source + ".tmp"_s);
{
@ -93,7 +93,7 @@ MassManager::importMass(Containers::StringView staged_fn, std::int32_t hangar) {
}
}
Containers::String dest = Utility::Path::join(conf().directories().gameSaves, _hangars[hangar].filename());
Containers::String dest = Utility::Path::join(_saveDirectory, _hangars[hangar].filename());
if(Utility::Path::exists(dest)) {
Utility::Path::remove(dest);
@ -122,8 +122,8 @@ MassManager::exportMass(std::int32_t hangar) {
return false;
}
Containers::String source = Utility::Path::join(conf().directories().gameSaves, _hangars[hangar].filename());
Containers::String dest = Utility::Path::join(conf().directories().staging,
Containers::String source = Utility::Path::join(_saveDirectory, _hangars[hangar].filename());
Containers::String dest = Utility::Path::join(_stagingAreaDirectory,
Utility::format("{}_{}.sav", _hangars[hangar].name(), _account));
if(!Utility::Path::copy(source, dest)) {
@ -149,10 +149,8 @@ MassManager::moveMass(std::int32_t source, std::int32_t destination) {
return false;
}
Containers::String source_file = Utility::Path::join(conf().directories().gameSaves,
_hangars[source].filename());
Containers::String dest_file = Utility::Path::join(conf().directories().gameSaves,
_hangars[destination].filename());
Containers::String source_file = Utility::Path::join(_saveDirectory, _hangars[source].filename());
Containers::String dest_file = Utility::Path::join(_saveDirectory, _hangars[destination].filename());
GameObjects::Mass::State dest_state = _hangars[destination].state();
switch(dest_state) {
@ -183,7 +181,7 @@ MassManager::deleteMass(std::int32_t hangar) {
return false;
}
if(!Utility::Path::remove(Utility::Path::join(conf().directories().gameSaves, _hangars[hangar].filename()))) {
if(!Utility::Path::remove(Utility::Path::join(_saveDirectory, _hangars[hangar].filename()))) {
_lastError = Utility::format("Deletion failed: {}", std::strerror(errno));
LOG_ERROR(_lastError);
return false;
@ -202,11 +200,11 @@ MassManager::refreshStagedMasses() {
_stagedMasses.clear();
using Utility::Path::ListFlag;
auto file_list = Utility::Path::list(conf().directories().staging,
auto file_list = Utility::Path::list(_stagingAreaDirectory,
ListFlag::SkipSpecial|ListFlag::SkipDirectories|ListFlag::SkipDotAndDotDot);
if(!file_list) {
LOG_ERROR_FORMAT("{} couldn't be opened.", conf().directories().staging);
LOG_ERROR_FORMAT("{} couldn't be opened.", _stagingAreaDirectory);
return;
}
@ -218,7 +216,7 @@ MassManager::refreshStagedMasses() {
LOG_INFO("Scanning for staged M.A.S.S.es...");
for(Containers::StringView file : list_view) {
auto name = GameObjects::Mass::getNameFromFile(Utility::Path::join(conf().directories().staging, file));
auto name = GameObjects::Mass::getNameFromFile(Utility::Path::join(_stagingAreaDirectory, file));
if(name) {
LOG_INFO_FORMAT("Found staged M.A.S.S.: {}", *name);
@ -234,11 +232,11 @@ void
MassManager::refreshStagedMass(Containers::StringView filename) {
LOG_INFO_FORMAT("Refreshing staged unit with filename {}.", filename);
bool file_exists = Utility::Path::exists(Utility::Path::join(conf().directories().staging, filename));
bool file_exists = Utility::Path::exists(Utility::Path::join(_stagingAreaDirectory, filename));
auto it = _stagedMasses.find(filename);
if(file_exists) {
auto name = GameObjects::Mass::getNameFromFile(Utility::Path::join(conf().directories().staging, filename));
auto name = GameObjects::Mass::getNameFromFile(Utility::Path::join(_stagingAreaDirectory, filename));
if(name) {
_stagedMasses[filename] = *name;
}
@ -259,7 +257,7 @@ MassManager::deleteStagedMass(Containers::StringView filename) {
return false;
}
if(!Utility::Path::remove(Utility::Path::join(conf().directories().staging, filename))) {
if(!Utility::Path::remove(Utility::Path::join(_stagingAreaDirectory, filename))) {
_lastError = filename + " couldn't be deleted: " + std::strerror(errno);
LOG_ERROR(_lastError);
return false;

View file

@ -30,7 +30,7 @@ namespace mbst { namespace Managers {
class MassManager {
public:
MassManager(Containers::StringView account, bool demo);
MassManager(Containers::StringView save_path, Containers::StringView account, bool demo, Containers::StringView staging_dir);
auto lastError() -> Containers::StringView;
@ -50,6 +50,7 @@ class MassManager {
bool deleteStagedMass(Containers::StringView filename);
private:
Containers::StringView _saveDirectory;
Containers::StringView _account;
bool _demo;
@ -57,6 +58,8 @@ class MassManager {
Containers::StaticArray<32, GameObjects::Mass> _hangars{NoInit};
Containers::StringView _stagingAreaDirectory;
std::map<Containers::String, Containers::String> _stagedMasses;
};

View file

@ -14,7 +14,10 @@
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include <cstdio>
#include <algorithm>
#include <chrono>
#include <Corrade/Containers/ScopeGuard.h>
#include <Corrade/Containers/StaticArray.h>
@ -22,6 +25,8 @@
#include <Corrade/Utility/Path.h>
#include <Corrade/Utility/String.h>
#include <zip.h>
#include "../Configuration/Configuration.h"
#include "../Logger/Logger.h"
@ -98,8 +103,6 @@ ProfileManager::getProfile(std::size_t index) {
bool
ProfileManager::deleteProfile(std::size_t index, bool delete_builds) {
CORRADE_INTERNAL_ASSERT(index < _profiles.size());
if(!Utility::Path::remove(Utility::Path::join(conf().directories().gameSaves, _profiles[index].filename()))) {
_lastError = Utility::format("Couldn't delete {} (filename: {}).",
_profiles[index].companyName(),